More Awesome Than You!
Welcome, Guest. Please login or register.
2024 November 24, 16:15:57

Login with username, password and session length
Search:     Advanced search
540287 Posts in 18067 Topics by 6545 Members
Latest Member: cincinancy
* Home Help Search Login Register
+  More Awesome Than You!
|-+  TS2: Burnination
| |-+  The War Room
| | |-+  Energy Decay and BV
0 Members and 1 Chinese Bot are viewing this topic. « previous next »
Pages: 1 [2] 3 THANKS THIS IS GREAT Print
Author Topic: Energy Decay and BV  (Read 52314 times)
Countess
MsMaria
Terrible Twerp
****
Posts: 2262



View Profile
Re: Energy Decay and BV
« Reply #25 on: 2007 October 06, 22:01:24 »
THANKS THIS IS GREAT

I couldn't even read that without getting tongue-tied.  Lips sealed

That was my intention. Cheesy Sort of a 'we sell seashells down by the seashore.'
Logged

Odi et amo. quare id faciam, fortasse requiris?<br />Nescio, sed fieri sentio et excrucior.
Marchioness
eevilcat
Retarded Reprobate
****
Posts: 1389


Poke, point, laugh...


View Profile
Re: Energy Decay and BV
« Reply #26 on: 2007 October 09, 15:51:29 »
THANKS THIS IS GREAT

Ok, I've done a little more investigating with this and have noticed an apparent increase when someone in the household has been on vacation. The increased energy decay seems to start happening after the vacation benefits wear off. The benefits I chose included the extra want slot, refreshed, productive, industrious and je ne sais quoi. I suspect that the productive benefit is the most likely offender as that affects needs.

I will do some more testing... I currently have my test 'hood stuck in eternal winter. Grin
Logged

Count
jolrei
Senator
*
Posts: 6420


Son of Perdition


View Profile
Re: Energy Decay and BV
« Reply #27 on: 2007 October 09, 16:36:35 »
THANKS THIS IS GREAT

I will do some more testing... I currently have my test 'hood stuck in eternal winter. Grin

...but never Christmas.  Best look out for big talking lions at this point.  Wink

I wonder what happens if you choose the more productive, and the refreshed together - do they cancel each other out?  Or have I got it wrong - there's one option that causes slower decay in wants after a holiday anyway.
Logged


Tribulatio proxima est
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26288



View Profile
Re: Energy Decay and BV
« Reply #28 on: 2007 October 10, 12:57:03 »
THANKS THIS IS GREAT

There is one bonus that actually hurts your work performance when taken: It grants a temporary boost to it, but when that boost wears off, you lose the boosted work performance...and if you were at max already, you will LOSE this if it falls off while you are at work, even if you didn't benefit from it at all because you already had maximum. This can completely hose your promotion schedule.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Count
jolrei
Senator
*
Posts: 6420


Son of Perdition


View Profile
Re: Energy Decay and BV
« Reply #29 on: 2007 October 10, 13:41:55 »
THANKS THIS IS GREAT

There is one bonus that actually hurts your work performance when taken: It grants a temporary boost to it, but when that boost wears off, you lose the boosted work performance...and if you were at max already, you will LOSE this if it falls off while you are at work, even if you didn't benefit from it at all because you already had maximum. This can completely hose your promotion schedule.

Heigh ho.  Normally my sims' promotion schedules are hosed anyway, as I have an uncanny ability to choose the detrimental answer on any employment chance card that comes up.  Consequently, I can have a police chief with 5 maxed skills and a full performance bar who is suddenly busted to police recruit, thus not making it to captain hero for another several days.  I can live with the performance bar decline.

Frankly, I think it's unrealistic anyway - after a holiday, I always feel LESS like working in the office, not more.
Logged


Tribulatio proxima est
Count
jolrei
Senator
*
Posts: 6420


Son of Perdition


View Profile
Re: Energy Decay and BV
« Reply #30 on: 2007 October 10, 14:07:07 »
THANKS THIS IS GREAT

Clearly, you are someone who should not be given vacations.

I've been reading various threads for about a half hour today so far (maybe 45 minutes) and today's responses to my previous posts appear to have a high probability of informing me that things are "clearly" other than what I would think.  I'm not convinced this points to a critical lack of self-awareness.

I personally think I need moar holidays.
Logged


Tribulatio proxima est
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26288



View Profile
Re: Energy Decay and BV
« Reply #31 on: 2007 October 10, 14:37:55 »
THANKS THIS IS GREAT

I've been reading various threads for about a half hour today so far (maybe 45 minutes) and today's responses to my previous posts appear to have a high probability of informing me that things are "clearly" other than what I would think.  I'm not convinced this points to a critical lack of self-awareness.

I personally think I need moar holidays.
You'd think that, but according to your previous statement, you'd be wrong: If you felt LESS like working after a holiday than without one, then you should not be given one since it is clearly bad for morale.

As for more relevant things, here's the full debunking table:
Code:
 AGE   SUM- SUM+ FWS- FWS+
Child  -300 -250 -325 -275
Teen   -220 -180 -245 -195
Adult  -220 -180 -255 -205
Elder  -255 -205 -265 -215

As is indicated by this table, there is no winter effect, but rather, a summer effect. Also, active plays a HUGE role, with 10 active (+ rates) having a much slower rate of energy loss per day!

Even more interesting were the numbers simultaneously uncovered for bladder decay:
Code:
 AGE   SZNS !SZN
Child  -180 -200
Teen   -300 -400
Adult  -250 -300
Elder  -375 -500
Seasons themselves do not play a role in bladder decay: However, the presence or lack of the expansion pack DOES, and the effect is particularly pronounced in Elders and Teens. Oddly, for reasons that elude us, child sims actually have a lower rate of bladder decay than any other age category under any condition. This does not seem to mesh with the way the real world as we know it works (isn't it always the kids who need to go first?), and suggests that someone at EAxis has a very disturbed mind.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Count
jolrei
Senator
*
Posts: 6420


Son of Perdition


View Profile
Re: Energy Decay and BV
« Reply #32 on: 2007 October 10, 14:51:25 »
THANKS THIS IS GREAT

Perhaps all the elders have incontinence problems, but that still doesn't account for child sims having low bladder decay.  Counterintuitive, I agree.

I'm missing something on the interpretation end - does this mean that presence of the Seasons EP increases bladder decay, or the other way around?  (My confusion between SZNS and !SZN)
Logged


Tribulatio proxima est
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26288



View Profile
Re: Energy Decay and BV
« Reply #33 on: 2007 October 10, 14:54:28 »
THANKS THIS IS GREAT

Perhaps all the elders have incontinence problems, but that still doesn't account for child sims having low bladder decay.  Counterintuitive, I agree.
It bespeaks of some strange EAxian fetish to see grown sims pissing their pants, yes. This accounts for why in all the various stories on the exchange and elsewhere, you basically rarely hear of any child sims pissing themselves: They have nothing to do, so are less likely to find some fascinating distraction to fixate on instead, AND their rate is MUCH MUCH LOWER.

I'm missing something on the interpretation end - does this mean that presence of the Seasons EP increases bladder decay, or the other way around?  (My confusion between SZNS and !SZN)
The presence of the Seasons EP reduces it (lower decay values) across the board. The actual season itself has no impact at all. Although you'd think it'd be higher during the summer from drinking more.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
veilchen
Terrible Twerp
****
Posts: 2133


We are the ADS! Bow to us!!


View Profile
Re: Energy Decay and BV
« Reply #34 on: 2007 October 10, 17:11:11 »
THANKS THIS IS GREAT

There is one bonus that actually hurts your work performance when taken: It grants a temporary boost to it, but when that boost wears off, you lose the boosted work performance...and if you were at max already, you will LOSE this if it falls off while you are at work, even if you didn't benefit from it at all because you already had maximum. This can completely hose your promotion schedule.

Duh! I never suspected that, and I should have. I have, after all, extensive experience with Eaxis' sims games. I thought my game threw up on me.

As an aside, regarding kids and bathroom breaks. I remember all those trips, where 2 miles up the road, one of mine would invariably say: "Moooom, I need to go to the bathroom." in the whiniest voice possible.

Ahh, the memories. I hope their kids do it to them, then I can sit back and laugh myself silly.

Logged

~Having the last word is not all it's cracked up to be.~
~All we have to do is remove those who oppose us.~ (Saruman, LotR)
~Wir sind die Roboter~ http://www.youtube.com/watch?v=R23e9VO_vOI&feature=related
KellyQ
STUPID PUDDING
Dead Member
*
Posts: 1934



View Profile
Re: Energy Decay and BV
« Reply #35 on: 2007 October 10, 21:09:36 »
THANKS THIS IS GREAT


Ahh, the memories. I hope their kids do it to them, then I can sit back and laugh myself silly.


You have invoked The Ultimate Parenting Curse! Behold the power of, "I hope you have kids and they act just like you!"

(I know it works, my parents used it on me and well, yeah.)
Logged

<Pescado> Make it quick. I'm busy and you're not funny.
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26288



View Profile
Re: Energy Decay and BV
« Reply #36 on: 2007 October 11, 00:41:49 »
THANKS THIS IS GREAT

As an aside, regarding kids and bathroom breaks. I remember all those trips, where 2 miles up the road, one of mine would invariably say: "Moooom, I need to go to the bathroom." in the whiniest voice possible.

Ahh, the memories. I hope their kids do it to them, then I can sit back and laugh myself silly.
Hah, it doesn't happen in the sims. Child sims have bladders of iron and it's the teens that piss themselves the most (outside of elders, anyway)!
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Azrael
Asinine Airhead

Posts: 30


View Profile
Re: Energy Decay and BV
« Reply #37 on: 2007 October 11, 06:37:00 »
THANKS THIS IS GREAT

Ahem.. well, seeing as this is agreeably some more poor programming (even if it's (perhaps..) meant as a joke)...

...any chance of you releasing a hack for this? 'Cuz that'd be pretty Awesome.
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26288



View Profile
Re: Energy Decay and BV
« Reply #38 on: 2007 October 11, 06:59:43 »
THANKS THIS IS GREAT

...any chance of you releasing a hack for this? 'Cuz that'd be pretty Awesome.
A hack for what?
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
spookymuffin
Irritating Ignoramus
**
Posts: 424



View Profile
Re: Energy Decay and BV
« Reply #39 on: 2007 October 11, 08:37:22 »
THANKS THIS IS GREAT

...any chance of you releasing a hack for this? 'Cuz that'd be pretty Awesome.
A hack for what?

Slower bladder decay, I think.
Logged

"Ignorance more frequently begets confidence than does knowledge: it is those who know little, and not those who know much, who so positively assert that this or that problem will never be solved by science." - Charles Darwin
Azrael
Asinine Airhead

Posts: 30


View Profile
Re: Energy Decay and BV
« Reply #40 on: 2007 October 11, 08:57:23 »
THANKS THIS IS GREAT

You just showed a table showing that children have bigger bladders than they should... unless you can think of something better, perhaps just swap the teens' and the lil tykes' bladder motive decay rates? I dunno, you're More Awesome Than me - you figure it out.  Tongue    That would be very appreciated (at least by me); I've actually noticed my teens pissing a lil too frequently, though I thought it was my imagination...
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26288



View Profile
Re: Energy Decay and BV
« Reply #41 on: 2007 October 11, 09:05:27 »
THANKS THIS IS GREAT

You just showed a table showing that children have bigger bladders than they should... unless you can think of something better, perhaps just swap the teens' and the lil tykes' bladder motive decay rates? I dunno, you're More Awesome Than me - you figure it out.  Tongue    That would be very appreciated (at least by me); I've actually noticed my teens pissing a lil too frequently, though I thought it was my imagination...
That'd simply swap the problem to a different age category. Based on the CURRENT values, the obvious solution is to simply make the child rate worse, but it's questionable at this point given that this has existed since the beginning whether it's worth the effort.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
dizzy
Souped!
*
Posts: 1572


unplugged


View Profile
Re: Energy Decay and BV
« Reply #42 on: 2007 October 11, 14:58:32 »
THANKS THIS IS GREAT

Motive decay rates are really only half of the story. To get the complete picture, you really need to compute the average combined motive decay for interactions as well. I think once you factor in the effect of the high energy decay from interactions with children, you would tend to see the bladder as actually decaying much faster. It's all a matter of how you view the data.
Logged

J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26288



View Profile
Re: Energy Decay and BV
« Reply #43 on: 2007 October 11, 19:24:28 »
THANKS THIS IS GREAT

Motive decay rates are really only half of the story. To get the complete picture, you really need to compute the average combined motive decay for interactions as well.
That's why I didn't bother to dig up the decay rates for things like Fun, Comfort, Social, etc. Those tend to be greatly affected by interactions.

I think once you factor in the effect of the high energy decay from interactions with children, you would tend to see the bladder as actually decaying much faster. It's all a matter of how you view the data.
For the most part, very few actions directly impact the energy and bladder motives. The only thing which impacts energy are things like Craftbenches and the Dances. All of the energy-draining actions are readily apparent precisely *BECAUSE* they disturb the natural order we expect as produced from the above table. Similarly, practically nothing that isn't immediately apparent impacts bladder decay rates: It's even more constant than energy. As motives do not "crosstalk", in that the decay of ANY motive is functionally independent, the bladder decay motive is NOT much faster.

Case and point: Which sims are always pissing themselves when left to mismanage their own lives? It's NOT children, that's for sure. Child sims practically NEVER piss themselves, it's always TAE. While elder incontinence is not an unexpected outcome, teens and adults, not children, are the next victims. The numbers don't lie. Should this be changed? Well, the obvious answer is to make the child rates worse than the the successive age categories, but honestly, we've lived with this so long that it's probably not worth the bother this late in the game. Unless you really want it so kids retake the top slot for pants-wetting.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Azrael
Asinine Airhead

Posts: 30


View Profile
Re: Energy Decay and BV
« Reply #44 on: 2007 October 11, 19:48:23 »
THANKS THIS IS GREAT

Quote
Unless you really want it so kids retake the top slot for pants-wetting.

That would be how it should be...

Meh. This is where I wish I actually had the extra time to devote to learning how to do all the technical stuff you guys/gals know... I probably could learn how to modify code, and well, had I the time to learn.... I probably 'waste' enough time as it is just playing the game and reading these forums... if I were religious, I'd say God bless you all, but.. just imagine some appropriately  similar and secular form of acknowledgment.
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26288



View Profile
Re: Energy Decay and BV
« Reply #45 on: 2007 October 11, 23:05:39 »
THANKS THIS IS GREAT

Meh, I might make it a one-function quickie Undiscovered Shiny.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Teren_rox
Asinine Airhead

Posts: 15



View Profile
Re: Energy Decay and BV
« Reply #46 on: 2007 October 12, 12:26:22 »
THANKS THIS IS GREAT

Yes I noticed since I installed the Seasons that energy would go down faster in winter and fall. As for the bladder it seems for me that in summer it goes down faster
Logged

This is madness! No, this is EAxis! - Sorry you guys suck a lot
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26288



View Profile
Re: Energy Decay and BV
« Reply #47 on: 2007 October 12, 13:05:14 »
THANKS THIS IS GREAT

You imagined it, then, because the winter/fall/spring energy rates are the same, and bladder rates are apparently season-invariant.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Marchioness
eevilcat
Retarded Reprobate
****
Posts: 1389


Poke, point, laugh...


View Profile
Re: Energy Decay and BV
« Reply #48 on: 2007 October 12, 20:30:14 »
THANKS THIS IS GREAT

I'm pretty sure that I haven't imagined it. I was getting something like a 5 hour time difference between when sims needed to sleep in winter and the subsequent spring. It was in your face obvious otherwise I wouldn't have raised the issue in the first place. Are there any other season related factors that affect energy calculations? I'm almost wondering if there is some sort of cumulative effect related to the length of time the game is played which might explain why going on vacation has such as a big impact. Even a short holiday can add several hours elapsed gameplay time that you wouldn't do playing through a normal 5 day winter season. If there is some sort of cumulative time-elapsed effect within a season then going on a vacation could impact energy motive decay calculations.

I had a trawl through some of the BHAVs to see if I could spot any anomalies and while I can follow chains of BHAV calls from a starting point I found it very frustrating not being able to figure out where a BHAV was called from. Is there any way to do this? (Like looking for calls to a particular function in code.)
Logged

J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26288



View Profile
Re: Energy Decay and BV
« Reply #49 on: 2007 October 13, 01:34:57 »
THANKS THIS IS GREAT

Anything which unnaturally impacts or desynchronizes energy can affect this perception, but winter itself is not the cause: Going to a community lot will desynchronize energy, as energy is burned without time being elapsed. Drinking coffee will affect energy, raising energy outside of its natural cycle. Freezing will also depress energy, so if your sim turns into an ice statue, he will also lose energy. And, of course, the obvious craftbenches and dances can also impact energy. Winter itself has no additional effect.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Pages: 1 [2] 3 Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.062 seconds with 20 queries.