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Doors stuck "in use"
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Topic: Doors stuck "in use" (Read 5485 times)
marvine
Asinine Airhead
Posts: 28
Doors stuck "in use"
«
on:
2007 September 21, 19:16:44 »
JM Pescado,
I'm hoping to get some support and convince you to release this fix...
Probably most of you noticed that issue with doors getting stuck in use when placed next to stairs tiles or other objects; not being a real player I didn't until recently, when working on my spiral stairs. So as a workaround I butchered the footprint, but JM Pescado mentioned that he made a fix for that (of course he did!) - except that Fat Gwilly People didn't ask for it yet
Well the issue is "solved" on my side, if not satisfyingly, but I shouldn't be the only one to think that this fix would be really useful?
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ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Doors stuck "in use"
«
Reply #1 on:
2007 September 21, 19:39:12 »
I know what you mean, I have houses (downloaded ones, not mine) which have a one-tile wide corridor, and sims will go all round the house to get to the next room rather than go through the doorway 2 tiles away - I even got rid of the door and knocked down that one-tile of wall, but they still chose to go the other way! (When I checked the door they had just come out of, it was apparently closed and there should have been no problem. I even tried moving the door altogether, but whereas in an unplayed version of the house this was all I needed to do, once the house had been played, something was obviously preventing my sims from going past it, so I imagine I was getting the "door in use" problem too.
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Zephyr Zodiac
marvine
Asinine Airhead
Posts: 28
Re: Doors stuck "in use"
«
Reply #2 on:
2007 September 21, 20:00:31 »
I don't think that's the same issue - in this case, the doors just stayed open but the sims went through just fine. When trying to remove the doors, I got the "can't delete object in use" message.
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jolrei
Senator
Posts: 6420
Son of Perdition
Re: Doors stuck "in use"
«
Reply #3 on:
2007 September 21, 20:04:06 »
Quote from: marvine on 2007 September 21, 20:00:31
I don't think that's the same issue - in this case, the doors just stayed open but the sims went through just fine. When trying to remove the doors, I got the "can't delete object in use" message.
I think I know what you mean. I would get this even if I put a ceiling lamp up within 1 square of the door. Once the lamp was moved to a "safe" two squares away, the door worked again. I never saw this as a particular problem.
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Assmitten
Whiny Wussy
Posts: 9265
Poop poop
Re: Doors stuck "in use"
«
Reply #4 on:
2007 September 21, 21:22:10 »
Quote from: marvine on 2007 September 21, 19:16:44
JM Pescado,
I'm hoping to get some support and convince you to release this fix...
Probably most of you noticed that issue with doors getting stuck in use when placed next to stairs tiles or other objects; not being a real player I didn't until recently, when working on my spiral stairs. So as a workaround I butchered the footprint, but JM Pescado mentioned that he made a fix for that (of course he did!) - except that Fat Gwilly People didn't ask for it yet
Well the issue is "solved" on my side, if not satisfyingly, but I shouldn't be the only one to think that this fix would be really useful?
Props on the spiral stairs, bb. We were talking about you in RetardoLand.
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J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: Doors stuck "in use"
«
Reply #5 on:
2007 September 22, 03:28:28 »
Quote from: marvine on 2007 September 21, 19:16:44
JM Pescado,
I'm hoping to get some support and convince you to release this fix...
Except you're not a Fat Gwilly Person. The rules are that only Fat Gwilly People have this power.
«
Last Edit: 2007 September 22, 13:07:56 by J. M. Pescado
»
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dizzy
Souped!
Posts: 1572
unplugged
Re: Doors stuck "in use"
«
Reply #6 on:
2007 September 22, 13:03:31 »
The way I "fix" this problem is by replacing the door with an archway.
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marvine
Asinine Airhead
Posts: 28
Re: Doors stuck "in use"
«
Reply #7 on:
2007 September 22, 13:50:42 »
Quote from: dizzy on 2007 September 22, 13:03:31
The way I "fix" this problem is by replacing the door with an archway.
Yes, works fine in case you don't need a real door. Well it seems that the issue doesn't bother many people, I'm probably seeing it bigger than it is because I had to find a solution for closed stairwells.
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aubreylaraine
Corpulent Cretin
Posts: 110
not a morning person
Re: Doors stuck "in use"
«
Reply #8 on:
2007 September 22, 19:43:52 »
the front door to the grunt household never closes seeing as the very first thing buzz does is go out it to terrorize ripp. now logically i know this poses no real problem, but since seasons came out i keep hearing him bitching about the air conditioner. it sends me into fits of giggles when he races out the still open door to gripe at someone.
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Gwill
Terrible Twerp
Posts: 2162
Re: Doors stuck "in use"
«
Reply #9 on:
2007 September 23, 13:01:28 »
* Gwill jumps up and down
Release fix! Gwills want shiny!
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