AnyLTWforallaspirations.package: may require possible updates: B 0x7F739728 0x1185 CT - Test - Lifetime Want - WoohooJumponBedLess.package: may require possible updates: B 0x7F4437F2 0x202C Interaction - Jump On Bed - TEST B 0x7F4437F2 0x206C Jump on Bed - Set Motivesnoautonomouscomputer.package: may require possible updates: B 0x7F441294 0x2006 Interaction - Chat - TESTtuckinanyone.package: may require possible updates: B 0x7F4437F2 0x209E Interaction - Tuck In - TEST
*************** # Group = 0x7FD46CD0, Instance = 0x2F1*** 348056,348060 **** # Format = 0x8009, Params = 3, Locals = 0! # Tree type = 0x0, Header flag = 0x6, Tree version = 0xFFFF8015 (-32747), Cache flags = 0 ! 0: Stack Object := Param 1; true: 1, false: error 1: Verify - Person ID(Stack Object); true: 12, false: false--- 384866,384870 ---- # Format = 0x8009, Params = 3, Locals = 0! # Tree type = 0x0, Header flag = 0x6, Tree version = 0xFFFF8017 (-32745), Cache flags = 0 ! 0: Stack Object := Param 1; true: 13, false: error 1: Verify - Person ID(Stack Object); true: 12, false: false*************** # Group = 0x7FD46CD0, Instance = 0x2F1*** 348077,348078 ****--- 384887,384898 ---- 12: Private - Allow Change? (Streaker Test)(Param 0, Param 1); true: 2, false: false+ 13: Bigfoot - Is Bigfoot?(Stack Object); true: 14, false: 1+ 14: Test Object Type: Return GUID selected in Temp0/1 GUID 0x13322216 (0x7F658F71: Outfit_NPC_EP6_BigFoot_Brown_Career); true: 15, false: 17+ 15: Temp 0 == stack obj's person data Outfit Source GUID1 (0x77); true: 16, false: 17+ 16: Temp 1 == stack obj's person data Outfit Source GUID2 (0x78); true: 1A, false: 17+ 17: Test Object Type: Return GUID selected in Temp0/1 GUID 0x53321EE4 (0x7F0DAB6C: Outfit_NPC_EP6_BigFoot_White_Career); true: 18, false: true+ 18: Temp 0 == stack obj's person data Outfit Source GUID1 (0x77); true: 19, false: true+ 19: Temp 1 == stack obj's person data Outfit Source GUID2 (0x78); true: 1A, false: true+ 1A: stack obj's person data Personality Active (0x3) <= Const 0x131(Personality Tuning):0xD=300 (0x12C); true: 1C, false: 1B+ 1B: Animate Sim: anim id 0x75 from Global list (a2o-clotheschange), Using Global Event Tree: Event - Bigfoot Change Out of Work Clothes, IK Object Stack Object, high priority; true: true, false: true+ 1C: Animate Sim: anim id 0xA1 from Global list (a2o-clothesChange-lazy), Using Global Event Tree: Event - Bigfoot Change Out of Work Clothes, IK Object Stack Object, high priority; true: true, false: true*************** # Group = 0x7FD46CD0, Instance = 0x50E*** 365640,365656 **** # Format = 0x8009, Params = 1, Locals = 0! # Tree type = 0x0, Header flag = 0x0, Tree version = 0xFFFF8010 (-32752), Cache flags = 0 ! 0: Robot - Sim Is Servo?(Me, 0); true: true, false: C! 1: Business - Work Outfit Index(my person data neighbor id (0x1F), 0, 0); true: 9, false: A! 2: my person data Work Outfit Index (0x69) > 0; true: B, false: A! 3: Stack Object := Me; true: 4, false: error! 4: my person data Personality Active (0x3) <= Const 0x131(Personality Tuning):0xD=300 (0x12C); true: 6, false: 5! 5: Animate Sim: anim id 0x75 from Global list (a2o-clotheschange), Using Global Event Tree: Clothes - Change Outfit - Business - Event, IK Object Stack Object, high priority; true: true, false: true! 6: Animate Sim: anim id 0xA1 from Global list (a2o-clothesChange-lazy), Using Global Event Tree: Clothes - Change Outfit - Business - Event, IK Object Stack Object, high priority; true: true, false: true! 7: Param 0 == 0; true: 3, false: 8! 8: Clothes - Change Outfit - Business - Event(101 (0x65)); true: true, false: error! 9: my person data Work Outfit Index (0x69) := Temp 0; true: 2, false: error! A: my person data Work Outfit Index (0x69) := 0; true: true, false: error! B: Stack Object := Me; true: 7, false: error! C: Pregnancy - Is Sim Showing?(Me); true: true, false: 1 --- 402677,402700 ---- # Format = 0x8009, Params = 1, Locals = 0! # Tree type = 0x0, Header flag = 0x2, Tree version = 0xFFFF8013 (-32749), Cache flags = 0 ! 0: Bigfoot - Is Bigfoot?(Me); true: 12, false: 1! 1: Robot - Sim Is Servo?(Me, 0); true: true, false: D! 2: Business - Work Outfit Index(my person data neighbor id (0x1F), 0, 0); true: A, false: B! 3: my person data Work Outfit Index (0x69) > 0; true: C, false: B! 4: Stack Object := Me; true: 5, false: error! 5: my person data Personality Active (0x3) <= Const 0x131(Personality Tuning):0xD=300 (0x12C); true: 7, false: 6! 6: Animate Sim: anim id 0x75 from Global list (a2o-clotheschange), Using Global Event Tree: Clothes - Change Outfit - Business - Event, IK Object Stack Object, high priority; true: true, false: true! 7: Animate Sim: anim id 0xA1 from Global list (a2o-clothesChange-lazy), Using Global Event Tree: Clothes - Change Outfit - Business - Event, IK Object Stack Object, high priority; true: true, false: true! 8: Param 0 == 0; true: 4, false: 9! 9: Clothes - Change Outfit - Business - Event(101 (0x65)); true: true, false: error! A: my person data Work Outfit Index (0x69) := Temp 0; true: 3, false: error! B: my person data Work Outfit Index (0x69) := 0; true: true, false: error! C: Stack Object := Me; true: 8, false: error! D: Pregnancy - Is Sim Showing?(Me); true: true, false: 2! E: Stack Object := Me; true: F, false: error! F: my person data Personality Active (0x3) <= Const 0x131(Personality Tuning):0xD=300 (0x12C); true: 11, false: 10! 10: Animate Sim: anim id 0x75 from Global list (a2o-clotheschange), Using Global Event Tree: Event - Bigfoot change owned business clothes, IK Object Stack Object, high priority; true: true, false: true! 11: Animate Sim: anim id 0xA1 from Global list (a2o-clothesChange-lazy), Using Global Event Tree: Event - Bigfoot change owned business clothes, IK Object Stack Object, high priority; true: true, false: true! 12: Param 0 == 1; true: 13, false: E! 13: Event - Bigfoot change owned business clothes(101 (0x65)); true: true, false: error *************** # Group = 0x7FE10572, Instance = 0x2004*** 675279,675283 **** # Format = 0x8009, Params = 0, Locals = 1! # Tree type = 0x0, Header flag = 0x6, Tree version = 0xFFFF801C (-32740), Cache flags = 0 ! 0: .Interaction - Can Do On Community Lot - TEST; true: 1, false: false 1: Stack Object's category (0x3B) == Const 0x106(Category):0x48=72 (0x48); true: D, false: C--- 743963,743967 ---- # Format = 0x8009, Params = 0, Locals = 1! # Tree type = 0x0, Header flag = 0x6, Tree version = 0xFFFF801E (-32738), Cache flags = 0 ! 0: .Interaction - Can Do On Community Lot - TEST; true: 38, false: false 1: Stack Object's category (0x3B) == Const 0x106(Category):0x48=72 (0x48); true: D, false: C*************** # Group = 0x7FE10572, Instance = 0x2004*** 675336,675338 **** 36: .Clothes - Me - Outfit Available in Category?(Const 0x12A(Person Outfits):0x10=13); true: 32, false: 1C! 37: Pregnancy - Is Sim Showing?(Me); true: 1C, false: 34 --- 744020,744024 ---- 36: .Clothes - Me - Outfit Available in Category?(Const 0x12A(Person Outfits):0x10=13); true: 32, false: 1C! 37: Pregnancy - Is Sim Showing?(Me); true: 1C, false: 39! 38: Bigfoot - Is Bigfoot?(Me); true: false, false: 1! 39: Expansion Pack - EP(param) Installed?(7); true: 34, false: 1C*************** # Group = 0x7FE10572, Instance = 0x2008*** 675487,675491 **** # Format = 0x8009, Params = 0, Locals = 1! # Tree type = 0x0, Header flag = 0x6, Tree version = 0xFFFF8014 (-32748), Cache flags = 0 ! 0: .Interaction - Can Do On Community Lot - TEST; true: 1, false: false 1: Robot - Sim Is Servo?(Me, 0); true: false, false: 2--- 744174,744178 ---- # Format = 0x8009, Params = 0, Locals = 1! # Tree type = 0x0, Header flag = 0x6, Tree version = 0xFFFF8016 (-32746), Cache flags = 0 ! 0: .Interaction - Can Do On Community Lot - TEST; true: 24, false: false 1: Robot - Sim Is Servo?(Me, 0); true: false, false: 2*************** # Group = 0x7FE10572, Instance = 0x2008*** 675521,675523 **** 1F: Local 0 += 1; true: D, false: error! 20: .Clothes - Do I have Spares?(Const 0x12A(Person Outfits):0x10=13, 0); true: 21, false: 1A 21: Stack Object := Const 0x12A(Person Outfits):0x10=13; true: 22, false: error--- 744208,744210 ---- 1F: Local 0 += 1; true: D, false: error! 20: .Clothes - Do I have Spares?(Const 0x12A(Person Outfits):0x10=13, 0); true: 25, false: 1A 21: Stack Object := Const 0x12A(Person Outfits):0x10=13; true: 22, false: error*************** # Group = 0x7FE10572, Instance = 0x2008*** 675525,675526 ****--- 744212,744215 ---- 23: Pregnancy - Is Sim Showing?(Me); true: 1A, false: 20+ 24: Bigfoot - Is Bigfoot?(Me); true: false, false: 1+ 25: Expansion Pack - EP(param) Installed?(7); true: 21, false: true*************** # Group = 0x7F8834C8, Instance = 0x2008*** 317394,317397 **** #! # Format = 0x8009, Params = 0, Locals = 0! # Tree type = 0x0, Header flag = 0x6, Tree version = 0xFFFF8010 (-32752), Cache flags = 0 --- 352534,352537 ---- #! # Format = 0x8009, Params = 1, Locals = 0! # Tree type = 0x0, Header flag = 0x6, Tree version = 0xFFFF8012 (-32750), Cache flags = 0 *************** # Group = 0x7F8834C8, Instance = 0x2008*** 317399,317401 **** 1: .Test - Food Test(Stack Object); true: 3, false: false! 2: .Sub - Action String - Eat(0); true: true, false: false 3: .Test - In Another Sim's Hand?(Stack Object); true: false, false: 2--- 352539,352541 ---- 1: .Test - Food Test(Stack Object); true: 3, false: false! 2: .Sub - Action String - Eat(0); true: 6, false: false 3: .Test - In Another Sim's Hand?(Stack Object); true: false, false: 2*************** # Group = 0x7F8834C8, Instance = 0x2008*** 317403,317404 ****--- 352543,352545 ---- 5: .Test - Food For Sale?(Stack Object); true: false, false: 4+ 6: .Can I Use This?(Param 0, Stack Object); true: true, false: false