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Author Topic: Medieval Barrel Project  (Read 7172 times)
Ennarys
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Medieval Barrel Project
« on: 2007 July 30, 11:10:37 »
THANKS THIS IS GREAT

My sister and I are trying to create medieval neighborhoods and there are certain objects that really don't fit in. I am a really bad mesher for the most part, but I have managed to create a barrel trash can to replace the the big metal one. It looks pretty good and it works just like the original, except that the lid will not separate from the can. I know that there are specific programs and/or techniques that are used to retain animations and I've tried to use the Mesh Tool, but I failed. Sad

I know also that there is a plug-in for milkshape for animations, but I don't have/can't get milkshape(yes, I really am that poor). So I was thinking that maybe someone with the necessary skills/software who shares the desire to replace that trash can for a medieval neighborhood would be interested in collaborating. The barrel is meshed, mapped, and textured; I just can't fix the animations.

I am attaching a pic so that anyone who might be interested can make an informed decision regarding whether or not this is something that they would even want to use much less invest time in.

* Barrel.pdf (607.62 KB - downloaded 224 times.)
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B
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Re: Medieval Barrel Project
« Reply #1 on: 2007 July 30, 19:00:31 »
THANKS THIS IS GREAT

I will take a look at it later.  If it does not seem to be a very time consuming procedure, I will see what I can do for you.  Would you be willing to post a link to your file?
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Ennarys
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Re: Medieval Barrel Project
« Reply #2 on: 2007 July 31, 01:35:08 »
THANKS THIS IS GREAT

I am attaching the package here. Thank you for your help.

* TrashBarrel.package (610.12 KB - downloaded 181 times.)
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reggikko
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Re: Medieval Barrel Project
« Reply #3 on: 2007 July 31, 02:17:44 »
THANKS THIS IS GREAT

A barrel trashcan and sink are already available on TSR.

Sink

Trashcan

Alternately, But I never told you this
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Ennarys
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Re: Medieval Barrel Project
« Reply #4 on: 2007 July 31, 02:45:18 »
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Is that an outdoor trash can (by the mailbox) or a regular trash can (in the house)?
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Marquis
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Re: Medieval Barrel Project
« Reply #5 on: 2007 July 31, 04:31:56 »
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The other one appears to be for indoor use... but here's one for outdoor use:

http://www.modthesims2.com/showthread.php?t=231132

~misty
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Ennarys
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Re: Medieval Barrel Project
« Reply #6 on: 2007 July 31, 05:03:28 »
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Thank you for trying to help me, but I saw that recolor and wanted something that actually looks like a barrel rather than a brown metal trash can with a little wood grain detail on it. I don't mean to sound ungrateful, I really do appreciate the input. Grin
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reggikko
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Re: Medieval Barrel Project
« Reply #7 on: 2007 July 31, 15:03:25 »
THANKS THIS IS GREAT

Is that an outdoor trash can (by the mailbox) or a regular trash can (in the house)?

That one is an in the house can.

ETA: I guess I didn't read carefully enough last night. I was tired. I see that you wanted an outdoor can. Just disregard what I said!  Wink
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Ennarys
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Re: Medieval Barrel Project
« Reply #8 on: 2007 July 31, 16:59:30 »
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No problem Grin

I hope someone who is better equipped for meshing than I can/wants to fix my can. I hope I didn't do such a completely rotten job that there is no hope.

 
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Re: Medieval Barrel Project
« Reply #9 on: 2007 July 31, 17:03:22 »
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I will look at it later.  I suppose you would also like the "kicked" animation to work the same way? 
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Re: Medieval Barrel Project
« Reply #10 on: 2007 July 31, 23:14:54 »
THANKS THIS IS GREAT

If the B man can't get your barrel to work another way might be to download Targa's invisible trash can mod from MTS2.  It will make _all_ of your trashcans invisible.

Then you can either stick a barrel there using move_objects on, any other appropriate object (I used a rock but decorative buyable trash might be interesting looking too) or just leave it as invisible.  Any of the above will work albeit with an empty hand movement when sims grab the invisible lid.

~misty
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Gnohmon's sims 1 objects
"It's like that hobbit/dragon thing. You cut off one head and.. it's an exercise in futility." -Andy, Dawn of the dead remake, 2004 = trolls on MATY
Ennarys
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Re: Medieval Barrel Project
« Reply #11 on: 2007 August 01, 02:21:47 »
THANKS THIS IS GREAT

I will look at it later.  I suppose you would also like the "kicked" animation to work the same way? 
I'm afraid that i don't know what "kicked" means. Embarrassed
I would like the animations to be the same as the original though.
Thank you again for your time.
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Magicmoon
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Re: Medieval Barrel Project
« Reply #12 on: 2007 August 01, 22:33:34 »
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I have problems with the MTS2 trash can barrel. Especially if Christianlov's NPCs try to use them. At other times I get random errors with it. So whatever they did when making it, the game sees it differently than Maxis ones.
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Ennarys
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Re: Medieval Barrel Project
« Reply #13 on: 2007 August 01, 22:55:38 »
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I wonder what they could have done to alter it that much; I would have thought it to be a recolor.
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