More Awesome Than You!
Welcome, Guest. Please login or register.
2024 June 24, 13:22:59

Login with username, password and session length
Search:     Advanced search
540275 Posts in 18066 Topics by 6519 Members
Latest Member: Gegahex
* Home Help Search Login Register
+  More Awesome Than You!
|-+  TS2: Burnination
| |-+  The Podium
| | |-+  Bump Mapping works with my Gforce 6800GT & Nightlife.
0 Members and 1 Chinese Bot are viewing this topic. « previous next »
Pages: 1 [2] THANKS THIS IS GREAT Print
Author Topic: Bump Mapping works with my Gforce 6800GT & Nightlife.  (Read 15698 times)
MokeyHokey
Dimwitted Dunce
*
Posts: 158


View Profile
Re: Bump Mapping works with my Gforce 6800GT & Nightlife.
« Reply #25 on: 2005 September 30, 20:57:45 »
THANKS THIS IS GREAT

If you don't get it by default, you can try first editing the GraphicsRules.sgr (it's in Program Files\EA Games\The Sims 2\TSData\Res\Config). 

Scroll down until you see this line:

# disable shaders by default for NV3x generation, only enable for high end cards
if ($maxVertexProgramVersionHWMajor = 2)
boolProp useShaders false


Change "useShaders false" to useShaders true"


Keep scrolling down until you see this:

# since we don't do bumpmapping on less ps2.0-capable hardware, eliminate tangents
# from the vertex data
# also, the presence of per-vertex tangents in the vertex data stream causes
# "exploded" polygons on the Radeon 9000, even if the data is ignored by the shader
if ($maxPixelProgramVersionMajor < 2)
boolProp skipTangentsInVertexData true


Change "boolProp skip TangentsInVertexData true" to "boolProp skipTangentsInVertexData false"

Save file.  Note that the path is different if you have expansion packs installed.  You'll need to edit the GraphicsRules in the Config folder of your latest expansion pack.
Logged
Baroness
witch
Breakfast of Champions!
Senator
*
Posts: 11636


Shunning the accursed daystar.


View Profile
Re: Bump Mapping works with my Gforce 6800GT & Nightlife.
« Reply #26 on: 2005 September 30, 22:45:04 »
THANKS THIS IS GREAT

Cool, I've found out the answers to lots of things in this thread, particularly how to edit the config file. I still have one question left unanswered, what's a Rivatuner?

Also someone asked about square pixels, that intrigues me too. Anyone know what they are and why we might want to turn them on or off?
Logged

My fists are named Feminine and Wiles.
MokeyHokey
Dimwitted Dunce
*
Posts: 158


View Profile
Re: Bump Mapping works with my Gforce 6800GT & Nightlife.
« Reply #27 on: 2005 September 30, 23:05:37 »
THANKS THIS IS GREAT

RivaTuner is here: http://www.guru3d.com/rivatuner/.

You only needed it for upper level GeForce cards, since the game evidently didn't realize that the cards are in fact capable of rendering bumpmaps.
Logged
Baa
Nitwitted Nuisance
***
Posts: 851


cat hair


View Profile
Re: Bump Mapping works with my Gforce 6800GT & Nightlife.
« Reply #28 on: 2005 September 30, 23:15:55 »
THANKS THIS IS GREAT

I've also wanted to know what "square pixels" were. It sounds so odd. I thought pixels WERE square.

And if anyone wants to know, what object hiding is:

If it's on, when you're on the first story of your house, the objects on the second story dissapear until you go up to the second story to play. It saves memory on behalf of your computer. If it's off, all of the objects stay where they are whether or not they are near. It's a good idea to have them off, really, considering there's no use in having objects just sitting up there if your camera's not up there.
Logged

i pop that P like you don't believe
and if ya want me you won't succeed!
Baroness
witch
Breakfast of Champions!
Senator
*
Posts: 11636


Shunning the accursed daystar.


View Profile
Re: Bump Mapping works with my Gforce 6800GT & Nightlife.
« Reply #29 on: 2005 October 01, 01:37:45 »
THANKS THIS IS GREAT

RivaTuner is here: http://www.guru3d.com/rivatuner/.

You only needed it for upper level GeForce cards, since the game evidently didn't realize that the cards are in fact capable of rendering bumpmaps.

OK. Is a GeForce 5700 with 256Mb RAM an upper-level card? I know in the manual for my card, it said I could turn on tweaking features if I wanted but couldn't guarantee stability. Is this tweaking/overclocking the same stuff the rivatuner accesses?

Oh, PS, Thanks MokeyHokey Smiley
*goes off to learn some manners*
Logged

My fists are named Feminine and Wiles.
MokeyHokey
Dimwitted Dunce
*
Posts: 158


View Profile
Re: Bump Mapping works with my Gforce 6800GT & Nightlife.
« Reply #30 on: 2005 October 01, 02:36:34 »
THANKS THIS IS GREAT

You are welcome, Witch.  (That sounds vaguely deragatory!  Cheesy)  I'm really not smart about technical stuff, but I've been reading and absorbing a lot of this crap since Sims2 came out.  Wink

Now, I believe that the RivaTuner applies only to the 6600 and upwards cards.  I'm not about to try to tell you how to overclock your card; mine came overclocked and I've no idea how to go about it.  Shocked
Logged
nectere
Heretic
Retarded Reprobate
****
Posts: 1386



View Profile
Re: Bump Mapping works with my Gforce 6800GT & Nightlife.
« Reply #31 on: 2005 October 01, 02:41:33 »
THANKS THIS IS GREAT

video cards are sounding more and more like hotrods every day...and now you need a tuner too!

overhaulin.....
Logged
brat
Asinine Airhead

Posts: 23


View Profile
Re: Bump Mapping works with my Gforce 6800GT & Nightlife.
« Reply #32 on: 2005 October 01, 22:49:09 »
THANKS THIS IS GREAT

I don't mean to sound like an idiot, but am I going to need this tuner thing? I have a Geforce 6600 PCI Express 256 mb just sitting here. I am afraid to install it with all the hype I've been reading about different cards. Any advice would be appreciated. Thanks.
Logged
Motoki
Lord of the Nannies
Uncouth Undesirable
****
Posts: 3509


View Profile
Re: Bump Mapping works with my Gforce 6800GT & Nightlife.
« Reply #33 on: 2005 October 02, 03:54:38 »
THANKS THIS IS GREAT

Could someone tell me how to enable bump mapping? Is there a cheat that works?

Braveheart if you get that new ATI card of yours working you should have it without any cheats as I've played the game with several ATI cards (including a 9700 which is pretty close to your 9800) and always got bump mapping.
Logged

In communist China Peggy's hairs cut you!
veo-veo
Tasty Tourist

Posts: 3

Donkeys are kind, gentle and patient.


View Profile
Re: Bump Mapping works with my Gforce 6800GT & Nightlife.
« Reply #34 on: 2005 October 02, 07:48:27 »
THANKS THIS IS GREAT

I got bump mapping all right, but I never got object specularity.  Cry Now, no wonder all my objects look a tad shade darker than in the thumbnails. Is there any way to enable that though?
Logged
sanmonroe
Circus Freak
Lipless Loser
***
Posts: 617


Hates Furries.


View Profile
Re: Bump Mapping works with my Gforce 6800GT & Nightlife.
« Reply #35 on: 2005 October 02, 21:00:11 »
THANKS THIS IS GREAT

Here is a nice guide to tweaking your 6800 (although it works for other cards too)

Some people have been having problems with the 6800 and 7800 and Sims 2. No hard reason why locked down though.

Sigh... I just realized I didn't provide the link...

http://3dgpu.com/archives/2004/08/09/geforce-6800-tweak-guide/
Logged

When you do something because of the internet that is wrong.
When you make love to a man in a giraffe outfit.
When you discover you masterbated online to a picture of a relative.

Webcest.
Pages: 1 [2] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.034 seconds with 18 queries.