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Author Topic: Odd things I noticed about Seasons  (Read 142844 times)
Karen
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Re: Odd things I noticed about Seasons
« Reply #75 on: 2007 March 02, 23:57:09 »
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I just had one of my playables eaten by a cowplant while visiting another lot.  I saved the game and went to her home lot.  To my surprise, there was no ghost-image of the dead Sim, no "So-and-so has died on another lot" message.  Everything else appeared normal, all her family members have memories of her dying, but I just thought it was strange.  That message has been in the game for a very long time.
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NothingToSee
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Re: Odd things I noticed about Seasons
« Reply #76 on: 2007 March 03, 01:07:23 »
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Mr. T and Albert Einstein had a water balloon war yesterday.  It was actually quite entertaining, but I noticed some weird glitches in the animation. I noticed the sims 'flashing' from one spot to another just before they actually moved to a different spot. You have to watch very carefully for it.  (I was getting close up for a photo or I wouldn't have noticed it.)  Has anyone else noticed this?

My Kakashi and Iruka sims had a water balloon fight yesterday - and yes - I noticed that weird flashing thing too. I think I noticed it with the snowball fight as well, but i'm not sure on that one. (And I must admit that I find the idea of Mr. T and Albert Einstein having a water balloon fight very amusing)

As an aside:


*runs away*
« Last Edit: 2007 March 03, 01:24:56 by Atom_Bunny » Logged
IgnorantBliss
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Re: Odd things I noticed about Seasons
« Reply #77 on: 2007 March 03, 04:19:05 »
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Quote
the lone exception was with cep as usual that is broken

The CEP is not broken, you just need to reinstall it. It will work just like it did before Seasons, it just won't have the extra recolor options for Seasons objects yet. When correctly installed, it doesn't "break". Also, objects can blink blue for other reasons than a missing CEP, too.
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Re: Odd things I noticed about Seasons
« Reply #78 on: 2007 March 03, 04:33:15 »
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Quote


I want one of those!!!  That is soooooo cute Smiley
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Re: Odd things I noticed about Seasons
« Reply #79 on: 2007 March 03, 04:47:50 »
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Sim time moves slower in this game.

Sorry I jumped in with this, even though I'd just played one family.  I moved the family, leaving behind all their stuff, and now they work fine.  It was really weird - the clock only moved forward one Sim minute every eight seconds.  But the garden acted like time was actually moving forward - it needed watering every couple of hours.

I haven't had any other problems - except I had to quit without saving last night because one of the kids got too cold building a snowman and passed out in the snow before I could get her inside - and I was afraid the social worker would come and take the kids away.  The Prima guide makes it sound like it takes quite awhile for them to get that cold - but it seemed to happen pretty fast.  For adults, it they're getting cold and you don't want to go through bringing them inside, just have them make out a little bit - that raises their temperature.

Plants (except for trees) will still grow and produce even in winter.  And trees will go through their production cycle up until winter.  Also, if you use enough of the ladybug houses, you never have to spray (you don't need them in the greenhouse, of course).  Finally, I also noticed that a greenhouse attached to the house has to have more than half it's walls be greenhouse walls.  I had two walls that were greenhouse walls, and only weeds grew.  Then I replaced a wall between the house and the greenhouse with a greehouse wall, and they started growing - go figure.  Actually, even though I haven't tried this, the Prima guide seems to say that it doesn't matter where a greenhouse is, if it has greenhouse walls.  It just has to be on the ground.  I want to try to have one in a basement...hmm.... Undecided

Quote
Something that happened that I'm assuming is intentional is the Garden Club lady came, and during her inspection she went up to a flamingo and said something to the effect of "Eww, this garbage you have laying around in your yard is disgusting."

According to the Prima guide, flamingos are considered one of the "messes".  I guess the folks at the Garden Club are snobs - go figure.   Cheesy
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Re: Odd things I noticed about Seasons
« Reply #80 on: 2007 March 03, 06:16:37 »
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Sim time moves slower in this game.

Sorry I jumped in with this, even though I'd just played one family.  I moved the family, leaving behind all their stuff, and now they work fine.  It was really weird - the clock only moved forward one Sim minute every eight seconds.  But the garden acted like time was actually moving forward - it needed watering every couple of hours.


I have a board friend who thought time was moving slower as well, so it's not just you I think.  If this is buggy, I'd really like to know what the problem was.
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Re: Odd things I noticed about Seasons
« Reply #81 on: 2007 March 03, 06:58:26 »
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It seems slower to me, too -- two seconds for every sim minute, where it used to be around one second per minute.  I've seen it on three lots I've played so far, so it's not a borked lot thing.
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Re: Odd things I noticed about Seasons
« Reply #82 on: 2007 March 03, 07:02:55 »
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Try No-Autonomous APO lock, then install Bathroom Uses You.

I find the constant showering really annoying, and the excessive drop in the hygiene need is ridiculous. I shower once in the morning and certainly I don't end up walking around in a cloud of green stink by 10pm at night after having done a normal days activites. I have just installed Bathroom Uses You to try and help stop them showering, but what is No-Autonomous APO lock? Is there a mod to slow down the decline of the hygiene need?
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JenW
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Re: Odd things I noticed about Seasons
« Reply #83 on: 2007 March 03, 08:09:50 »
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I'm in the Wan household, and I do not have an option to plan their everyday clothes. Anyone else seen this?

Edit to add: all of my food sparkles as well.
« Last Edit: 2007 March 03, 08:15:44 by JenW » Logged

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nikita
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Re: Odd things I noticed about Seasons
« Reply #84 on: 2007 March 03, 09:10:02 »
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Do you have Squinge's updated PRegnant Sims Wear Everyday hack, JenW?  If so, that is what is causing the problem?
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JenW
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Re: Odd things I noticed about Seasons
« Reply #85 on: 2007 March 03, 09:19:25 »
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I do, but I updated to the Seasons version. I guess that doesn't mean it's not the problem though Tongue
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Re: Odd things I noticed about Seasons
« Reply #86 on: 2007 March 03, 09:22:59 »
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A few people are reporting it's a problem with the updated version.

Re: sparkling food - did you stock the fridge with homegrown produce?
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Re: Odd things I noticed about Seasons
« Reply #87 on: 2007 March 03, 09:28:07 »
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Ah k, I'll pull it and see if that helps.

No homegrown produce, I'm getting it with Riverblossom unplayed lots, both the Wan and the McGreggor.
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jsalemi
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Re: Odd things I noticed about Seasons
« Reply #88 on: 2007 March 03, 10:03:13 »
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I've seen the sparkling food in pretty much every existing Strangetown lot I've played.
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JenW
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Re: Odd things I noticed about Seasons
« Reply #89 on: 2007 March 03, 10:32:23 »
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Squinge's hack did indeed turn out to be the culprit. Thanks nikita and gynarchy Smiley
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Re: Odd things I noticed about Seasons
« Reply #90 on: 2007 March 03, 11:03:55 »
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I've got a question. Did sims never swarm when a pet dies? Because they're not doing it now.

This dog's master's not even crying, and I'm pissy about it.
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Mendota
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Re: Odd things I noticed about Seasons
« Reply #91 on: 2007 March 03, 11:09:06 »
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I installed Seasons  after backing up my game.I was stunned to discover all my favorite fixes and hacks still work in game. they usually break immediately. the lone exception was with cep as usual that is broken. since Pleasant view is my favorite neighborhood and the  one I play exclusively I didn't want to lose my families so I added seasons rather than starting fresh.SimPe of course doesn't recognize the new Maxis hood.
     So the only apparent updates needed on my Programs are  CEP and Sim Pe. with SimPe it works with all the original neighborhoods and sims just the new hood needs to be added and weather related items and clothing,objects.so that was a pleasant surprise. with Pets SimPe was hopelessly broken. CEP breaks all the time anyway even when it is updated I have issues with flashing "blue" objects    

Hum, that is quite odd. I have never had trouble with CEP.  And there is no trouble this time either. I wonder if perhaps you might have some garbage objects and  unwanted duplicates.  Garbage objects resulted from installing houses without Clean installer and the game would then generate one of those long long non discriptive filenames.
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Re: Odd things I noticed about Seasons
« Reply #92 on: 2007 March 03, 11:09:15 »
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Eh, I can't say I miss that. The crying and whining is annoying. Pets are sent to the afterlife with the howl of death. All that crying and whining is immensely disrespectful.
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nikita
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Re: Odd things I noticed about Seasons
« Reply #93 on: 2007 March 03, 11:13:44 »
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I think it might depend on relationship.  Pre-Seasons, I've only had one pet die and his master was at work.  The other dog in the household howled for hours, which is how I realized that he had died because the master's wife who only had a 20/20 relationship with the dog was just doing her own thing and didn't even notice/care that the pet had died.  Had it not been for Jade the dog's incessant howling, I wouldn't have noticed until much later.  When I had Meadow Thayer (the wife) mourn the grave, she just shrugged.
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buddha pest
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Re: Odd things I noticed about Seasons
« Reply #94 on: 2007 March 03, 11:20:23 »
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Well, I made the master, well actually mistress, run over to where the grim reaper was doing the production, and she just stood there like a jackass doing nothing. Then I got mad and made her mourn at the tombstone until I was good and satisfied.

JM,  Roll Eyes. I want my sim to give one long guttural howl at the moment of death then. I would for my dog.
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Re: Odd things I noticed about Seasons
« Reply #95 on: 2007 March 03, 14:19:04 »
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It seems slower to me, too -- two seconds for every sim minute, where it used to be around one second per minute.  I've seen it on three lots I've played so far, so it's not a borked lot thing.


Maxis/EA did say they were going to fix it so sims had more time to do stuff.

I figured that meant they were going to slow the clock down a bit (which is something I've been wishing for).

Has anyone else noticed a change on the 3rd speed? I had a couple go to bed and once they fell asleep it switched to the 3rd speed (like normal) BUT it seemed much faster... their ZZZs were really flying which is why I noticed *laughs* and I can't remember if this is normal or not (used to use InSIM to put everyones energy down) but their infant daughter was still awake when it switched to the 3rd speed.
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Re: Odd things I noticed about Seasons
« Reply #96 on: 2007 March 03, 15:13:10 »
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I did wonder if 3rd speed was zipping by a bit faster than normal...
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Re: Odd things I noticed about Seasons
« Reply #97 on: 2007 March 03, 16:31:59 »
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I've seen the sparkling food in pretty much every existing Strangetown lot I've played.

So have i cept it's my own custom hood, every single lot gives me sparkling food regardless if the family does gardening or not.  Honestly though it's a glitch i welcome, by having this glitch i no longer have to make specific food to get their hunger maxed, they can have pancakes at breakfast even if their almost dead from hunger.
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Re: Odd things I noticed about Seasons
« Reply #98 on: 2007 March 03, 16:42:06 »
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I can't believe that no one has mentioned the oddest thing about Seasons I have seen so far (or if someone HAS mentioned, I must have missed it). That being that the NPC's Maid, Mailman, etc. don't have outerwear for when it's cold. And for some of them (the mailman comes immediately to mind), their outfits are NOT cold-weather friendly. What is the chance that a hack could be written to remedy this situation?
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Re: Odd things I noticed about Seasons
« Reply #99 on: 2007 March 03, 16:52:46 »
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I can't believe that no one has mentioned the oddest thing about Seasons I have seen so far (or if someone HAS mentioned, I must have missed it). That being that the NPC's Maid, Mailman, etc. don't have outerwear for when it's cold. And for some of them (the mailman comes immediately to mind), their outfits are NOT cold-weather friendly. What is the chance that a hack could be written to remedy this situation?

It's not a surprise to me since i read it in a chat script or something but i gotta agree a hack to change this would be wonderful kinda weird to see a mailman in short pants trudging through the snow.
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