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Author Topic: Seasons: What mods are you already begging for?  (Read 213679 times)
aussieone
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Re: Seasons: What mods are you already begging for?
« Reply #225 on: 2007 March 07, 14:23:47 »
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Even with "no baby harassment," I find sims on free will want to feed the baby a bottle even when it's not hungry, because the sim is actually hungry and Maxis thought it was a good idea to advertise to sims that feeding the baby would satisfy their own hunger.  Tongue  So see if your sims are actually hungry themselves when they reach for a baby bottle. 

I never thought of that as a reason for the sims force feeding bottles to babies, but now that you've pointed it out RT, I'll check for this next time I play.
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Re: Seasons: What mods are you already begging for?
« Reply #226 on: 2007 March 07, 14:58:10 »
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Yeah, I keep having problems with sims not being able to fall in love even with 100/100. One will fall in love, but the other won't.

Stupid sims.

That just sounds like noinstantloves though.  Undecided
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RainbowTigress
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Re: Seasons: What mods are you already begging for?
« Reply #227 on: 2007 March 07, 15:11:57 »
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Even with "no baby harassment," I find sims on free will want to feed the baby a bottle even when it's not hungry, because the sim is actually hungry and Maxis thought it was a good idea to advertise to sims that feeding the baby would satisfy their own hunger.  Tongue  So see if your sims are actually hungry themselves when they reach for a baby bottle.

I never thought of that as a reason for the sims force feeding bottles to babies, but now that you've pointed it out RT, I'll check for this next time I play.
Pescado was the one who actually pointed it out awhile back.  I started noticing this too after that.  Also, they will bathe toddlers when they themselves need a shower, and they will talk and play with the baby/toddler when they are the ones that need socializing or fun.  So they aren't as selfless as you think.  Wink
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kemowery
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Re: Seasons: What mods are you already begging for?
« Reply #228 on: 2007 March 09, 03:15:27 »
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I'll add my vote for a "Become a plantsim" potion of some sort, and to burninate the "Plants Love Me?" behavior.

Also, when playing the Greenman family, I noticed that whenever the adult sims didn't have me telling them what to do they'd default to bathing Daisy whether she needed water or not.
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notveryawesome
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Re: Seasons: What mods are you already begging for?
« Reply #229 on: 2007 March 09, 03:29:16 »
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Wintermuteai1 at MTS2 already has some kind of object or potion that creates plantsims (I don't remember exactly what the object is, since I don't have Seasons yet and just cursorily glanced at the thread title). You may want to try looking there to see if it's what you had in mind.
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Re: Seasons: What mods are you already begging for?
« Reply #230 on: 2007 March 09, 04:18:19 »
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Monique who posts on MTS2 and at InSim has a mod to turn a sim into a plant person and to stop one as well. You can find them both here: http://www.insimenator.net/forumdisplay.php?f=78
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Re: Seasons: What mods are you already begging for?
« Reply #231 on: 2007 March 09, 04:35:20 »
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She has one that makes plantsims look normal too, if anyone is interested in that.
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skandelouslala
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Re: Seasons: What mods are you already begging for?
« Reply #232 on: 2007 March 09, 04:53:16 »
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I have obviously not read this whole thread, it is much too long so sorry if someone has already mentioned this but I just got Seasons last night and really started playing today.

Water balloon fights + Servos =  Um why did they even allow Servos to have the action to do this?  Meh annoying Servos running amok.
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ChamiMinds
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Re: Seasons: What mods are you already begging for?
« Reply #233 on: 2007 March 09, 06:16:13 »
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Yeah it was already mentioned and you can fix it by stopping auto water balloon fights altogether by using a hack monique  has over at MTS2. Read the following quote from this thread:

There is a nonawesome hack (monique at MTS2) that disables water balloon autonomy.

I think that is just for the water balloon prank, thanks though
Nope, Monique uploaded a new one today: MQ_No_Autonomous_Play_Water_Balloon_Fight_SEASONS.zip

Ok I looked at MTS2 and even Insim where she is also putting her mods and I am not finding it. Could I get an exact link from someone please?

It is under Monique > No Autonomous Hacks linky
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Re: Seasons: What mods are you already begging for?
« Reply #234 on: 2007 March 09, 04:50:27 »
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There are two Seasons-related hacks/mods that I'd love to see. One, something that will tell the maids to put newspapers into the compost bin (if there's one on the lot) instead of the curbside rubbish, and two, something to make normal watering/raking/yardwork count towards a Gardening badge. My gardening sims do seem to find enough "proper" gardening to do to earn their badges in a fairly timely manner, but it just seems odd to me that watering a vine counts towards it, but then turning around to water the flowers right next to it doesn't.
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Re: Seasons: What mods are you already begging for?
« Reply #235 on: 2007 March 09, 08:32:22 »
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Two things:

The waiterfix doesn't work for me anymore since Seasons.

jfade's hot tub hack doesn't seem to be working quite right on community lots.  The sim hops out  of the hot tub, bursts into flames and then runs away unharmed leaving the fire burning behind him.  this fire won't trigger the sprinkler and the fire dept has to be called in.
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Re: Seasons: What mods are you already begging for?
« Reply #236 on: 2007 March 09, 08:47:23 »
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There are two Seasons-related hacks/mods that I'd love to see. One, something that will tell the maids to put newspapers into the compost bin (if there's one on the lot) instead of the curbside rubbish, and two, something to make normal watering/raking/yardwork count towards a Gardening badge. My gardening sims do seem to find enough "proper" gardening to do to earn their badges in a fairly timely manner, but it just seems odd to me that watering a vine counts towards it, but then turning around to water the flowers right next to it doesn't.

I agree with you. It's also annoying that one form of gardening gives them a huge boost to their fun score, while the other doesn't. The actions aren't really that much different.
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Re: Seasons: What mods are you already begging for?
« Reply #237 on: 2007 March 09, 10:39:22 »
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jfade's hot tub hack doesn't seem to be working quite right on community lots.  The sim hops out  of the hot tub, bursts into flames and then runs away unharmed leaving the fire burning behind him.  this fire won't trigger the sprinkler and the fire dept has to be called in.
That's why I labeled it as needing testing. Tongue I haven't had time to play with it in my own game yet, so I wasn't positive that it fixed it. I don't really think I want to make a final version of it now though at this point, considering temperature is basically completely borked anyhow. I'll wait for an awesome version of a temperature fix hack. Smiley
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Re: Seasons: What mods are you already begging for?
« Reply #238 on: 2007 March 09, 11:12:01 »
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considering temperature is basically completely borked anyhow. I'll wait for an awesome version of a temperature fix hack. Smiley

In what way is temperature borked?
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Auntie
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Re: Seasons: What mods are you already begging for?
« Reply #239 on: 2007 March 09, 13:36:24 »
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jfade's hot tub hack doesn't seem to be working quite right on community lots.  The sim hops out  of the hot tub, bursts into flames and then runs away unharmed leaving the fire burning behind him.  this fire won't trigger the sprinkler and the fire dept has to be called in.
That's why I labeled it as needing testing. Tongue I haven't had time to play with it in my own game yet, so I wasn't positive that it fixed it. I don't really think I want to make a final version of it now though at this point, considering temperature is basically completely borked anyhow. I'll wait for an awesome version of a temperature fix hack. Smiley

So that's what testing means!  Really, I think I'll hold on to it for now.  At least my sims aren't dieing all  over the place.
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Re: Seasons: What mods are you already begging for?
« Reply #240 on: 2007 March 10, 05:32:18 »
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I have to concur with the composting thing.  Makes getting papers actually worthwhile, but if you don't have your sim get to it before the maid...  (Can't we at least have this in macrotastics?  It's cheap!  We won't have to waste money on fertiliser for the crops!)
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Re: Seasons: What mods are you already begging for?
« Reply #241 on: 2007 March 10, 05:32:59 »
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i would love a hack to have a gold gardening badge, and gold fishing badge instantly.
You won't find it here (seeing as hacks made here tend to be the less cheaty sort of hacks), especially seeing as the Badge Juicer in-game has probably been updated to include these options. Open the console (Ctrl+Shift+C), and type in "boolprop testingcheatsenabled true". Hold down shift, and click on any sim. Select "Spawn..." and then the Badge Juicer


When i checked the badge juicer was not updated.
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daephene
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Re: Seasons: What mods are you already begging for?
« Reply #242 on: 2007 March 10, 16:12:30 »
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I haven't purchased Seasons yet, but I've been reading here and on the BBS to see what bugs people were having before I make the purchase.  On the BBS there are several complaints of actions dropping out of queue, and of children becoming cold enough for the social worker to arrive after a very short period of time outside.  I figure readers here are a more reliable source, so are these actually common problems?  Is the children's temperature problem caused by hacks as the overheating is believed to be? If these things are going on, and aren't caused by cc, I will avoid buying it until there is either a patch or mod to fix these things.  My large families will be unplayable if I have to play with free will off and micromanage everyone all the time, or play with it on and constantly have to re-assign actions.  And there's no point to snow at all if sims freeze before they even have time to enjoy it.
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cyperangel
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Re: Seasons: What mods are you already begging for?
« Reply #243 on: 2007 March 10, 17:51:02 »
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One thing im missing at the moment, is something as basic as a cupboard where i can store my produce. See, the juicer can only hold so many items, and transferring fruits and veggies from one generation of gardeners to the next is quite honestly a royal  pain in the rear...

It can atm either be done by stuffing as much fruit into the jucer as it can hold, then having the other char transfer it out, and repeat ad nauseum till the inventory is empty, or, it can be done as a gift, which means a gazillion mouseclicks, to mark the veggie, click on transfer, mark the next, transfer, mark the next, transfer etc....

A cupboard where you could stuff all your veggies and fruits in, in one go, and take out what you need, would make it so much easier on my poor non gardening sims.
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Re: Seasons: What mods are you already begging for?
« Reply #244 on: 2007 March 10, 21:37:11 »
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The badge juicer has been partially updated. You can't increase it, but if you go to ..Set Badge Level, Gardening and Fishing are there.
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Re: Seasons: What mods are you already begging for?
« Reply #245 on: 2007 March 10, 21:58:33 »
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I would like a mod that makes hungry Sims take leftovers from the fridge before they make a whole new meal. I have never seen autonomous left over taking, not even in child sims.
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Re: Seasons: What mods are you already begging for?
« Reply #246 on: 2007 March 10, 22:11:18 »
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I haven't purchased Seasons yet, but I've been reading here and on the BBS to see what bugs people were having before I make the purchase.  On the BBS there are several complaints of actions dropping out of queue, and of children becoming cold enough for the social worker to arrive after a very short period of time outside.  I figure readers here are a more reliable source, so are these actually common problems?  Is the children's temperature problem caused by hacks as the overheating is believed to be? If these things are going on, and aren't caused by cc, I will avoid buying it until there is either a patch or mod to fix these things.  My large families will be unplayable if I have to play with free will off and micromanage everyone all the time, or play with it on and constantly have to re-assign actions.  And there's no point to snow at all if sims freeze before they even have time to enjoy it.

Can't speak to the freezing kids problem, tho I've had no issues at all since updating my hacks, but CC is giving me fits, causing dropped actions and stuck sims when I use some of the Seasons deco, and a custom car caused my graphics card to pass out and crashed me to a restart.  Never had a CC problem w/other EPs.  I'm nearly done finding the action drop culprit, and got rid of my CC cars.

I'd also love for sims to take leftovers out autonomously!
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Re: Seasons: What mods are you already begging for?
« Reply #247 on: 2007 March 10, 22:31:12 »
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ditto to the harvest cabinet. It's annoying as all get out.
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Re: Seasons: What mods are you already begging for?
« Reply #248 on: 2007 March 11, 00:53:47 »
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... and of children becoming cold enough for the social worker to arrive after a very short period of time outside.  I figure readers here are a more reliable source, so are these actually common problems?  Is the children's temperature problem caused by hacks as the overheating is believed to be?

Nope, but Paladin over at http://www.simwardrobe.com/ has a hack that prevents the social worker from coming for that reason.
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Re: Seasons: What mods are you already begging for?
« Reply #249 on: 2007 March 11, 02:20:08 »
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I'd also love a Harvest Cabinet of sorts, like they had in Sims 1? Where you could store your veggies? Though it worked more like a fridge, I'd like a place to keep veggies and fruits that isn't the refrigerator.
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