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Author Topic: Life Stories Welcome Package?  (Read 120050 times)
jrd
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Re: Life Stories Welcome Package?
« Reply #125 on: 2007 February 13, 11:35:07 »
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simsbaby: nice. Are you going to rip all the objects?

Tip for the anal retentive crowd: put these rips under TSData\Res\Catalog\Bins and they won't appear as custom content.
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Re: Life Stories Welcome Package?
« Reply #126 on: 2007 February 13, 11:49:41 »
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The reason there's not much widespread pillaging of LS-items may partially be attributable to the potential legal issues of enabling people who haven't bought the game to have access to its content

An odd thing happened here. I created a downloads folder and stuck some default replacement skins, a fence clone and something Crammyboy made called "textbox" which is a cube with some custom animations.

When I started LS up, it told me I had custom-content I had downloaded that I was allowed to use only with LS, and that I had custom-content disabled, and that if I changed that, it wouldn't appear until I ran the game again.

The testbox was not there, the fence and default skins were. After exiting and restarting the game, the textbox was there, and did work (it is base game compatible and was cloned from the flamingo).

I found the behavior puzzling. The fence clone has a catalog entry, of course the default skins do not. The only fundamental difference I see was that the testbox had it's own mesh in the package, while the other items use built-in meshes.

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jrd
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Re: Life Stories Welcome Package?
« Reply #127 on: 2007 February 13, 11:51:27 »
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You've just seen the slightly-different worded LS custom content dialog, wes.
EAMaxis tries to scare people into thinking LS custom content is different than TS2 CC… which is a lie. The LS register incentives work perfectly well in TS2 vanilla (which I tested them in using Numenor's bgs, any later release has at least one of the three things in it).
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Re: Life Stories Welcome Package?
« Reply #128 on: 2007 February 13, 12:41:52 »
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Wes, go in and turn off that stupid dialog (and enable CC), just like you would in TS2 and then don't give it another thought.  Wink  You just won't want to add in any hacks until you've finished the stories, as they can mess you up, but everything else is fine.

The Designer Walkthrough is up for Seasons, and gift giving is one of the first things they show. I'll go back to watching and keep my eyes open for objects. I wouldn't be surprised if the regular furniture shows up in Seasons, but maybe not the unlockables.
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Simsbaby
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« Reply #129 on: 2007 February 13, 12:50:00 »
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Oooooh, cool Simsbaby, I was just thinking I kind of like the boom box.  Smiley  Also, the teddy bear, the end table with the fleur de lis on the front and the sculpture don't look bad.  I won't be buying the game, I think, but I'll be watching to see if those other things get pillaged.  XD

I tried the teddy bear, but I couldn't find the mesh for that.  Sad I was able to get that toy box out though!  Wink Sorry, toys not included.
You will most likely need this if you don't have FFS or anything that came after it.

simsbaby: nice. Are you going to rip all the objects?

Tip for the anal retentive crowd: put these rips under TSData\Res\Catalog\Bins and they won't appear as custom content.

Maybe not all of them, but I will certainly try. Will that tip also work for the files Numenor pulled from the game?

Edit: Forgot the picture. Tongue

* toyboxAntique.rar (233.65 KB - downloaded 595 times.)
« Last Edit: 2007 February 13, 13:07:43 by simsbaby » Logged

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jrd
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Re: Life Stories Welcome Package?
« Reply #130 on: 2007 February 13, 12:58:02 »
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As far as I know it works for all custom objects that do not alter game code (hacks). It does not work for clothing, makeup, hair, or accessories.

Oh, and you can use subdirectories there. TSData\Res\Catalog\Bins\NumenorMaxisLost\Racecar has the racecar stuff unlocked by Numenor for example, TSData\Res\Catalog\Bins\Website has the website downloads like the Alienware PC (my edited version of course), SData\Res\Catalog\Bins\Preorders has the preorder things like the snowglobe etc..

Just don't put stuff in there you lack meshes for, or you face crashes or hangs on startup.

I put the LS registration incentives in LS's TSData\Res\Catalog\Bins\ so they show up as normal content, but LS refuses to load if I put stuff in there which relies on meshes LS seems to lack.
« Last Edit: 2007 February 13, 13:18:20 by Jordi » Logged
Ambular
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Re: Life Stories Welcome Package?
« Reply #131 on: 2007 February 13, 13:38:57 »
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I tried the teddy bear, but I couldn't find the mesh for that.  Sad I was able to get that toy box out though!  Wink Sorry, toys not included.

Woo-hoo, Simsbaby pwns!  Thanks doll.  Cheesy
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Re: Life Stories Welcome Package?
« Reply #132 on: 2007 February 13, 14:17:25 »
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Wes, go in and turn off that stupid dialog (and enable CC), just like you would in TS2 and then don't give it another thought.  Wink 

Actually, I thought I had it on. I think Jordi had the right answer, that is is just a stock dialog. I have seen the one that is in the game, staring with University, I think. Starting with Pets, it complains about my Moo Moo statue, which seems to work just fine in the game...

What had me puzzled was the item LS picked out as custom.

I actually hadn't played any of the stories yet, just the free play. Outside of the smaller textures and decreased mesh detail, LS seems to be the base game with some content makeovers from different EPs.

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Havelock
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Re: Life Stories Welcome Package?
« Reply #133 on: 2007 February 13, 14:31:27 »
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Here is the african mask.



And the Crystalrose.



The objects have the englisch catalog entry also it displays the german only in my game in the screenshots.

* Rewardafricanmask.rar (71.95 KB - downloaded 549 times.)
* Rewardcrystalrose.rar (58.73 KB - downloaded 584 times.)
« Last Edit: 2007 February 13, 14:59:27 by Havelock » Logged
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Re: Life Stories Welcome Package?
« Reply #134 on: 2007 February 13, 14:36:07 »
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And the sculpture Naomi.


* Sculpture_Naomi.rar (313.11 KB - downloaded 610 times.)
« Last Edit: 2007 February 13, 14:42:40 by Havelock » Logged
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Re: Life Stories Welcome Package?
« Reply #135 on: 2007 February 13, 15:51:27 »
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Oooh, thank you Havelock. Does anyone else think we should make a thread just for these in Peasantry? It might be a bit hard for people trying to find them the way it is now.

Also, where is the Doppelganger? I can't find it under Riley or Vincent's rewards panel.
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Re: Life Stories Welcome Package?
« Reply #136 on: 2007 February 13, 17:04:44 »
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Does anyone else think we should make a thread just for these in Peasantry?

 Yep, I like one stop shopping. Grin
Thanks guys (and gals)
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Orikes
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Re: Life Stories Welcome Package?
« Reply #137 on: 2007 February 13, 18:38:50 »
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Honestly, I like most of the Maxis items for the game (which is why I've not regretted buying the stuff packs), so I drooled on most of the pictures up there in the thread. I'd happily snag any that are pillaged. I've got no real interest in Life Stories itself, though. I think the idea is neat, but I'm not really part of the audience it's aimed at.
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SaraMK
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Re: Life Stories Welcome Package?
« Reply #138 on: 2007 February 13, 20:36:00 »
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Also, where is the Doppelganger? I can't find it under Riley or Vincent's rewards panel.


It's actually a career reward for one of the new careers.
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J. M. Pescado
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Re: Life Stories Welcome Package?
« Reply #139 on: 2007 February 13, 22:52:36 »
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Also, where is the Doppelganger? I can't find it under Riley or Vincent's rewards panel.
You don't wanna try to pillage that. We already did that, and it was a real pain in the neck, too.
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Re: Life Stories Welcome Package?
« Reply #140 on: 2007 February 13, 22:57:55 »
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Also, where is the Doppelganger? I can't find it under Riley or Vincent's rewards panel.


It's actually a career reward for one of the new careers.
what does it look like?
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Re: Life Stories Welcome Package?
« Reply #141 on: 2007 February 13, 23:02:04 »
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Also, where is the Doppelganger? I can't find it under Riley or Vincent's rewards panel.


It's actually a career reward for one of the new careers.
what does it look like?

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Ness
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Re: Life Stories Welcome Package?
« Reply #142 on: 2007 February 14, 00:22:16 »
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I figured dtyling was styling with a typo...  the keys are adjacent after all!
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J. M. Pescado
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Re: Life Stories Welcome Package?
« Reply #143 on: 2007 February 14, 01:51:24 »
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Death to all Nesses.
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Re: Life Stories Welcome Package?
« Reply #144 on: 2007 February 14, 03:03:34 »
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Ack! I am very sorry, I replaced the file with a fixed, no typo one.  Embarrassed
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Re: Life Stories Welcome Package?
« Reply #145 on: 2007 February 14, 03:12:03 »
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I tried to put the table-top hi-fi in my game and it crashed with the same "you loooser, you don't have pets installed" crash that I'm quite used to by now (there's a unique noise it makes when it's a pets crash - it's like the computer's saying 'isn't that special"

Anyway, thought someone might wanna know, in case there are other barbarians who haven't installed that EP. Didn't hurt me any and it sits nicely in the little 'waiting 'til later' folder.
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J. M. Pescado
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Re: Life Stories Welcome Package?
« Reply #146 on: 2007 February 14, 03:13:12 »
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Was it an official typo, or a Simsbaby typo, and if the latter...why are you typing in it anyway? Sounds like a bad clone job.

I tried to put the table-top hi-fi in my game and it crashed with the same "you loooser, you don't have pets installed" crash that I'm quite used to by now (there's a unique noise it makes when it's a pets crash - it's like the computer's saying 'isn't that <i>special</i>"
I suspect that may be an artifact of a shitty Simsbaby cloning job.
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SaraMK
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Re: Life Stories Welcome Package?
« Reply #147 on: 2007 February 14, 03:56:36 »
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Was it an official typo, or a Simsbaby typo, and if the latter...why are you typing in it anyway? Sounds like a bad clone job.

A simsbaby typo. The picture I posted didn't have it.
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J. M. Pescado
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Re: Life Stories Welcome Package?
« Reply #148 on: 2007 February 14, 04:02:06 »
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...that begs the obvious question of why Simsbaby is TYPING in the item descriptions. That's not how you clone them, so Simsbaby must have done it very, very, wrong.
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Re: Life Stories Welcome Package?
« Reply #149 on: 2007 February 14, 09:29:30 »
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Hey SaraMK, any chance that you'll post the LS families and houses once you get the wallpaper/floor issue resolved?
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