More Awesome Than You!
Welcome,
Guest
. Please
login
or
register
.
2024 November 22, 15:10:26
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
SUPPORT THE MUNICIPALITY!
Have you destroyed a paysite today?
"Jelenedra" is the new "gay".
All Lythdans are stupid and suck!
DEATH TO ALL STUPID HAIRY-BELLIED NESSES!
All Kewians are stupid and suck! Accept no Kewian-based substitutes!
Clearly, BlueSoup has failed us! You must not! BlueSoup has a fat head!
Hobbsee has a
scrawny pencil neck.
Rohina the Ugly Butted is a Horny Turkey
540287
Posts in
18067
Topics by
6545
Members
Latest Member:
cincinancy
More Awesome Than You!
TS2: Burnination
The Podium
Hey Pescado, Your footstep tutorial - how can you make new sounds?
0 Members and 2 Chinese Bots are viewing this topic.
« previous
next »
Pages:
[
1
]
Author
Topic: Hey Pescado, Your footstep tutorial - how can you make new sounds? (Read 3015 times)
porkypine
Asinine Airhead
Posts: 32
Hey Pescado, Your footstep tutorial - how can you make new sounds?
«
on:
2007 January 03, 22:31:50 »
Hi Pescado, Over at MTS2 you had a short tutorial on how to make the footfall noises to match the new shoe types. that's fantastic info for me because I didn't know how to do that and needed to know how to fix that. Is it possible to create new sounds like bells, etc. and if so, how do you add that sound to the game and match it up to the footstep?
What I'm doing is modifying clothing meshes from Maxis parts - changing boots to moccasins but I want to add bell and turtle rattle sounds instead of boot clunks when some of the meshes walk. You can see what we are doing if you go to the MTS2 project section and look at the N8ive Sims Turtle Island project. I'm just learning how to mesh and need to learn how to do animations for some of the mesh parts. Our stuff is not published yet because it's still in development.
Help appreciated. :0).
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: Hey Pescado, Your footstep tutorial - how can you make new sounds?
«
Reply #1 on:
2007 January 03, 22:41:08 »
New footstep noises are not known to be possible at this time.
Logged
Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
porkypine
Asinine Airhead
Posts: 32
Re: Hey Pescado, Your footstep tutorial - how can you make new sounds?
«
Reply #2 on:
2007 January 04, 18:41:49 »
Oh darn.... thanks anyway.
Logged
Pages:
[
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
TS4: The Pee-ening
-----------------------------
=> Insert Amusing Name Here
=> Facts and Strategery
-----------------------------
TS3/TSM: The Pudding
-----------------------------
=> The World Of Pudding
=> Facts & Strategery
=> Pudding Factory
===> World of Puddings
===> Pudding Plots
-----------------------------
TS2: Burnination
-----------------------------
=> The Podium
===> Oops! You Broke It!
=> The War Room
=> Planet K 20X6
===> Building Contest of Awesomeness
=> Peasantry
===> Taster's Choice
-----------------------------
The Bowels of Trogdor
-----------------------------
=> The Small Intestines of Trogdor
=> The Large Intestines of Trogdor
-----------------------------
Awesomeware
-----------------------------
=> TS4 Stuff
=> Armoire of Invincibility
===> AwesomeMod!
=> The Armory
===> Playsets & Toys
===> The Scrapyard
-----------------------------
Darcyland
-----------------------------
=> Lord Darcy Investigates
-----------------------------
Ye Olde Simmes 2 Archives: Dead Creators
-----------------------------
=> Ye Olde Crammyboye Archives
=> Ye Olde Syberspunke Archives
-----------------------------
Serious Business
-----------------------------
===> Spore Discussions
Loading...