Country code to Language chart:1 "English US"2 "English UK"3 "French"4 "German"5 "Italian",6 "Spanish"7 "Dutch"8 "Danish"9 "Swedish"10 "Norwegian"11 "Finnish"12 "Hebrew"13 "Russian"14 "Portuguese"15 "Japanese"16 "Polish"17 "Simplified Chinese"18 "Traditional Chinese"19 "Thai"20 "Korean"21 "Hindi"22 "Arabic"23 "Bulgarian"24 "Cyrillic"25 "Ukranian"26 "Czech"27 "Greek"28 "Hungarian"29 "Icelandic"30 "Romanian"31 "Latin"32 "Slovak"33 "Albanian"34 "Turkish"35 "Brazilian Portuguese"36 "Swiss French"37 "Canadian French"38 "Belgian French"39 "Swiss German"40 "Swiss Italian"41 "Belgian Dutch"42 "Mexican Spanish",43 "Tagalog"44 "Vietnamese"
STR# Variables:Note: a,b,c, etc. are local variable references$Object (stack object = objectId, supplies name)$Local:a (a = value, supplies value)$Neighbor (stack object = neighorId, supplies name)$NeighborLocal:a (a = neighborId, supplies name)$Family (stack object = familyId, supplies family name)$NameLocal:a (a = objectId, supplies name)$LastName (stack object = neighborId, supplies last name)$FullName (stack object = neighborId, supplies full name)$FullNameLocal:a (a = neighborId, supplies full name)$CatalogLocal:a (a = objectId, supplies catalog name)$GUIDCatalogNameLocal:a:b (a = guidLo, b = guidHi, supplies catalog name)$TimeLocal:a (a = hour, supplies time)$DayLocal:a (a = 0 to 6: 0 = Sunday, supplies name - STR# 0x99)$DayFlags:a (a = day flags, supplies name of days)$JobTitle:a[:b] (a = job title index, b = objectId, supplies job title)$FamilyAssets:a (a = familyId, supplies value)$Money[:a]:b (a = multiplier, b = value, supplies value)$Cash:a:b (a = multiplier, b = value, supplies value)$NeighborhoodLocal:a (a = neighborhoodId, supplies neighborhood name)$PrimaryNeighborhood (supplies name of primary neighborhood)$LotNameLocalByLotId:a (a = lotId, supplies lot name)$Attrib:a (a = index, supplies value of attribute)$SkillName:a (a = skill, supplies name of skill)$WordPoints (supplies the word "points") (?)$AspirationString:a:b (a = 0x9A to 0x9E, b = index, supplies name - see Live.package)$BehaviorString:a (a = instance, supplies ?)$PrivateString:a:b (a = instance, b = index, supplies STR#)$SemiGlobalString (a = instance, b = index, supplies STR#)$GlobalString:a:b (a = instance, b = index, supplies STR#)$PropertyPrivateString (a = instance, b = index, supplies value of property)$PropertySemiGlobalString (a = instance, b = index, supplies value of property)$PropertyGlobalString (a = instance, b = index, supplies value of property)$WantDescriptionLocal:a:b (a = personId, b = slotNum, supplies description)$WantHelpTextLocal:a:b (a = personId, b = slotNum, supplies help text)$FearDescriptionLocal:a:b (a = personId, b = slotNum, supplies description)$FearHelpTextLocal:a:b (a = personId, b = slotNum, supplies help text)