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cincinancy
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TS2: Burnination
The Podium
Terrain problem...
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Topic: Terrain problem... (Read 4524 times)
MaxisManiac
Dimwitted Dunce
Posts: 163
Terrain problem...
«
on:
2006 October 29, 23:29:55 »
In my neighborhood screen, all the terrain is the natural grassy green that comes with the game, however, when playing a lot and looking at the neighborhood from there, it's a sandy beach terrain, which is...odd. Does anyone have any ideas about how to fix this?
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Li'l Brudder
The Quitter
Stupid Schlemiel
Posts: 1612
Re: Terrain problem...
«
Reply #1 on:
2006 October 30, 03:41:05 »
Your Avatar is creeping me out.
Is the lot close to water?
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Marchioness
Brynne
Smells Like Pee
Souped!
Posts: 7367
Re: Terrain problem...
«
Reply #2 on:
2006 October 30, 05:12:56 »
I had that issue before reinstalling and installing Pets.
I have no idea what caused it.
This was of absolutely no help, and I do apologize.
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Countess
cwykes
Retarded Reprobate
Posts: 1358
A little knowledge is a dangerous thing!
Re: Terrain problem...
«
Reply #3 on:
2006 October 30, 09:20:48 »
I had problems in base game only with lots whose terrain I was trying to change. Never did find out why. Buying OFB fixed them.
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Sick of Bluewater? Try Sedona or Meadow Lawns instead. Meadow Lawns is a whole neighbourhood built to explore OFB. Sedona is a sub'hood you can install as a permanent alternative to Bluewater - it's an "out of this world" experience!
www.moreawesomethanyou.com/cwykes
FrickinIdjit
Corpulent Cretin
Posts: 105
ENTJ
Re: Terrain problem...
«
Reply #4 on:
2006 October 30, 13:43:16 »
I see that all the time when I change the neighborhood's terrain type. If you move the lot and go back in, it should fix it.
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Countess
cwykes
Retarded Reprobate
Posts: 1358
A little knowledge is a dangerous thing!
Re: Terrain problem...
«
Reply #5 on:
2006 November 08, 08:38:15 »
It never did in my base game, that was the problem. I think that got fixed in Uni. Now I have OFB, terrain changes seem to work right.
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Sick of Bluewater? Try Sedona or Meadow Lawns instead. Meadow Lawns is a whole neighbourhood built to explore OFB. Sedona is a sub'hood you can install as a permanent alternative to Bluewater - it's an "out of this world" experience!
www.moreawesomethanyou.com/cwykes
Li'l Brudder
The Quitter
Stupid Schlemiel
Posts: 1612
Re: Terrain problem...
«
Reply #6 on:
2006 November 09, 03:21:11 »
If your lot is near water, the lot "grass" will be sand.
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Avalikia
Furry Lover
Obtuse Oaf
Posts: 949
Re: Terrain problem...
«
Reply #7 on:
2006 November 09, 06:15:19 »
I've had a house do that too. Side effect of having beachfront property, I guess. Unfortunately it also made the entire neighborhood appear to be sand when viewed from within the lot, and it wasn't pretty.
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All generalizations are false, including this one.
Nec
Malodorous Moron
Posts: 752
I have no sense of humor.
Re: Terrain problem...
«
Reply #8 on:
2006 November 09, 08:18:04 »
I recently came across something similar when changing terrains. All i had to do was pick up the lots and put them back in the same place. Then they showed the real terrain. Did you use the change terrain cheat?
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