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TS2: Burnination
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New "deleteAll" cheats with pets
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Topic: New "deleteAll" cheats with pets (Read 2925 times)
Fish Dude
Corpulent Cretin
Posts: 128
WTF?
New "deleteAll" cheats with pets
«
on:
2006 October 24, 10:29:44 »
When you type help in the cheat box, most of the cheats come up, but i noticed some new ones (I can only remember a few)
deleteallwalls
deleteallfences
deleteallhalfwalls
deleteallawnings
and i think there is some more.
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No ones gonna take me alive, the time has come to make things right.
You and I must fight for our rights, you and I must fight to survive.
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Sleepycat
Stupid Schlemiel
Posts: 1701
meow!
Re: New "deleteAll" cheats with pets
«
Reply #1 on:
2006 October 24, 15:17:29 »
boolprop ControlPets [on/off]
- Makes pets fully controlable, but you can't ccancel actions from their queue
boolprop DisablePuppyKittenAging [true/false]
- Turns off aging for kittens and puppies
boolprop PetActionCancel [true/false]
- Normally, you can't cancel actions in a pet's queue, but this chaet makes those actions accessible
boolprop ShowCatalogePFlags[true/false]
- Activates labels in the detail view of each Buy mode and Build mode objects (except floor or wall coverings) to show which product they came from (EP or SP)
boolprop PetsFreeWill [true/false]
- Turns pet free will off.
DeleteAllObjects [Doors/Windows/Stairs]
- Deletes all Doors, Windows or Stairs on lot
IndividualRoofSlopeAngle [15/75]
- Activates a tool to change the roof slopes of individual roofs on a lot
they are all listed in the pets read me
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jrd
Terrible Twerp
Posts: 2498
Re: New "deleteAll" cheats with pets
«
Reply #2 on:
2006 October 24, 15:22:12 »
*adds aliases for these to userstartup.cheat*
The cool thing about aliases is that the game doesn't care if they're valid or not, so I can put the cheats in even though I haven't installed EP4 yet
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