More Awesome Than You!
Welcome,
Guest
. Please
login
or
register
.
2024 November 22, 23:14:40
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
SUPPORT THE MUNICIPALITY!
Have you destroyed a paysite today?
"Jelenedra" is the new "gay".
All Lythdans are stupid and suck!
DEATH TO ALL STUPID HAIRY-BELLIED NESSES!
All Kewians are stupid and suck! Accept no Kewian-based substitutes!
Clearly, BlueSoup has failed us! You must not! BlueSoup has a fat head!
Hobbsee has a
scrawny pencil neck.
Rohina the Ugly Butted is a Horny Turkey
540287
Posts in
18067
Topics by
6545
Members
Latest Member:
cincinancy
More Awesome Than You!
TS2: Burnination
The Podium
forced abduction weirdness
0 Members and 2 Chinese Bots are viewing this topic.
« previous
next »
Pages:
[
1
]
Author
Topic: forced abduction weirdness (Read 3031 times)
Marchioness
eevilcat
Retarded Reprobate
Posts: 1389
Poke, point, laugh...
forced abduction weirdness
«
on:
2006 October 23, 17:46:04 »
I installed and am running Petz and encountered some weirdness around forcing an abduction using boolprop. The abduction cinematic played ok and the sim (Pluto) disappeared off in the ufo. Immediately after the cinematic ended another sim (Persephone) in the household appeared at the telescope looking through it - she was last seen in bed sleeping. After some time the abductee returning cinematic plays and Pluto reappears, but no pregnancy lullaby. Here's the weirdness... Pluto knows and remembers the fact that he was abducted while every other sim, both on and outside that lot, think Persephone was abducted. Not at all what I expected, so next night I boolprop debug force an abduction and exactly the same thing happens again. Grrrr... so I used the debug make me alien pregnant option which worked fine. I'm only running with a bunch of MATY Petz friendly hacks/mods and the Doc Doofus lot full of sims mod from MTS2 and that is still allowing larger households ok. I am using the autonomous casual romance mod, but that too appears to be functioning fine post Petz. Ideas anyone?
Logged
Marchioness
rohina
Horny Turkey
Grammar Police
Posts: 14042
"So MEAN!"
Re: forced abduction weirdness
«
Reply #1 on:
2006 October 23, 22:24:06 »
I think there were problems with boolpropped abductions before petz. I know it's been discussed before.
Logged
Marchioness
eevilcat
Retarded Reprobate
Posts: 1389
Poke, point, laugh...
Re: forced abduction weirdness
«
Reply #2 on:
2006 October 24, 08:17:27 »
I've looked but couldn't find anything related in previous posts. I don't normally use boolprop but the old bioligical clock was ticking very loudly on the sim in question and I wanted a 'purer' alien sprog to add to the genetic mix but didn't want to extend his life to get it.
I will play/experiment some more and see what happens, it could just be a one-off unlucky glitch or something repeatable on other lots. I've now got the abductions hack installed so hopefully there will be an increase in future 'natural' abductions.
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: forced abduction weirdness
«
Reply #3 on:
2006 October 24, 08:23:33 »
Debug abductions are buggy. I have a little private fix for it, but by default they are broken. They also will not result in pregnancy if your sim is not normally applicable, such as from being too old.
Logged
Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Pages:
[
1
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
TS4: The Pee-ening
-----------------------------
=> Insert Amusing Name Here
=> Facts and Strategery
-----------------------------
TS3/TSM: The Pudding
-----------------------------
=> The World Of Pudding
=> Facts & Strategery
=> Pudding Factory
===> World of Puddings
===> Pudding Plots
-----------------------------
TS2: Burnination
-----------------------------
=> The Podium
===> Oops! You Broke It!
=> The War Room
=> Planet K 20X6
===> Building Contest of Awesomeness
=> Peasantry
===> Taster's Choice
-----------------------------
The Bowels of Trogdor
-----------------------------
=> The Small Intestines of Trogdor
=> The Large Intestines of Trogdor
-----------------------------
Awesomeware
-----------------------------
=> TS4 Stuff
=> Armoire of Invincibility
===> AwesomeMod!
=> The Armory
===> Playsets & Toys
===> The Scrapyard
-----------------------------
Darcyland
-----------------------------
=> Lord Darcy Investigates
-----------------------------
Ye Olde Simmes 2 Archives: Dead Creators
-----------------------------
=> Ye Olde Crammyboye Archives
=> Ye Olde Syberspunke Archives
-----------------------------
Serious Business
-----------------------------
===> Spore Discussions
Loading...