More Awesome Than You!
Welcome, Guest. Please login or register.
2024 November 25, 21:00:27

Login with username, password and session length
Search:     Advanced search
540287 Posts in 18067 Topics by 6545 Members
Latest Member: cincinancy
* Home Help Search Login Register
+  More Awesome Than You!
|-+  TS2: Burnination
| |-+  The Podium
| | |-+  Oops! You Broke It!
| | | |-+  frozen sims
0 Members and 1 Chinese Bot are viewing this topic. « previous next »
Pages: [1] THANKS THIS IS GREAT Print
Author Topic: frozen sims  (Read 2918 times)
LynnMar
Horrible Halfwit
**
Posts: 362



View Profile
frozen sims
« on: 2006 September 28, 09:45:13 »
THANKS THIS IS GREAT

I have a family of frozen sims and I do not want to delete them and move them back in because I just built the house and furnished it and I hate funishing houses.  blah

so, I was wondering how to use the lot debugger to fix frozen sims.  It says use in debug mode only, what does that mean?   I don't know what debug mode is or how to use it.   Huh          Help.
Logged
Duchess
gali
Crazy Lollipop
Terrible Twerp
****
Posts: 2691



View Profile
Re: frozen sims
« Reply #1 on: 2006 September 28, 09:51:28 »
THANKS THIS IS GREAT

Try to delete each one of them (one after another) with "moveobjects on", and the deleted sim will appear near the mail box in default position.
Logged
Soylent Sim
Exasperating Eyesore
*
Posts: 241


View Profile
Re: frozen sims
« Reply #2 on: 2006 September 28, 10:57:56 »
THANKS THIS IS GREAT

1> I think Inge made a shrub that kept your houses from trashing all furniture when you moved all sims out.  I don't have it on hand, but I'm sure one of the nice people here can point you at it for general use later.

2> Debug mode is better known as boolprop.  I'm pretty sure you know how to get extra interactions to show once you've set that cheat up.  If not, there are tutorials that can explain it fer better than I can.  (Although for a quick rundown, shift-click a lot and experiment in a throwaway 'hood first.)
Logged
LynnMar
Horrible Halfwit
**
Posts: 362



View Profile
Re: frozen sims
« Reply #3 on: 2006 September 28, 12:46:20 »
THANKS THIS IS GREAT

okay I did boolprop testing cheats enabled and shift, click and forced an error with the lot debugger and some user 00278  had too many iterations, so I hit fix and then the people started moving again.   She had 100.000 iterations,   what ever that is.     Shocked


thanks
Logged
Pages: [1] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.075 seconds with 20 queries.