Well, I think raising someone back from the dead is different than
saving them from death to begin with. I would expect that calling up grimmy to resurrect a sim will have them become playable. That kinda makes sense to me. But just because I save a townie/non-playable from dying to begin with, they shouldn't necessarily be added to the family household. This also seems to hold true, only it's kind of slightly buggy in that the game makes them selectable, which can be confusing or in the very least annoying.
When I want to take care of my own playable sims, I don't want to accidentally cycle through or screw things up with the sim that is supposed to be non-playable. Not that I would think it would screw up data somehow, I'm just over paranoid because of my own stupidity. Heh. In my careless, thoughtlessness, I might end up selecting that sim, thinking that it's one of my own, and make them do something that ends up being 'destructive' to the household relationships or what not.
It's not too big of a deal since apparently it should reset on it's own, but I just was concerned and wanted to confirm that it was ultimately harmless.
Ste