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Author Topic: The Asylum Challenge?  (Read 123768 times)
BeckerCheez
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The Asylum Challenge?
« on: 2006 August 15, 00:31:02 »
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Seemed intriguing, found it on another Sims forum and they found it here:

http://simscout.blogsome.com/mini-challenge-asylum/

Not sure if this has already been posted, but essentially you have one person manning an insitution filled with uncontrollable "insane" people.  The object of the game is to gain the "sane" person's LTW.  And since I'm not the kind of person that wants to make a bunch of people to let them go insane, I was wondering what it'd be like if you teleported some townies in there to be the patients... Cheesy
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Re: The Asylum Challenge?
« Reply #1 on: 2006 August 15, 04:46:10 »
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There are some good (and some appalling) stories of people doing this. One I really liked used some NPCs.
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Gwill
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Re: The Asylum Challenge?
« Reply #2 on: 2006 August 15, 10:25:29 »
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Cheesy This is actually the first challenge I've ever felt like doing.
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Re: The Asylum Challenge?
« Reply #3 on: 2006 August 15, 15:44:02 »
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For a real asylum feel, make all the people you aren't controlling Fortune sims.
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Jelenedra
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Re: The Asylum Challenge?
« Reply #4 on: 2006 August 15, 16:03:24 »
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Anyone know of any good stories for this challenge?
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Re: The Asylum Challenge?
« Reply #5 on: 2006 August 15, 18:28:59 »
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The Cuckoo's nest by Candi
http://thesims2.ea.com/exchange/story_detail.php?asset_id=93108&asset_type=story&user_id=1501957

And this one with the NPCs is also quite amusing.
http://thesims2.ea.com/exchange/story_detail.php?asset_id=91965&asset_type=story&user_id=1939150
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BeckerCheez
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Re: The Asylum Challenge?
« Reply #6 on: 2006 August 16, 00:29:07 »
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I started the challenge today and so far I have one sane Sim and 7 townies that I dislike living in a crackerbox of a house with limited seating and sleeping.  Spiffy kitchen though.   Grin

So far I've had:

3 different kinds of aspiration failures
a minigame of "Career Card Random Challenge" where I roll a die and determine whether I pick option A or option B on the random career card thing, and so far I've had 3 people lose their jobs.  I thought that'd be an added touch, and I have $50,000 after starting with $100.   Grin and several promotions (dunno how the heck that happened...)
several people collapse from exhaustion
several people pee their pants
several people refuse to use the shower and are stinky
several people almost starve to death
one person almost burned to death (darn!)
several fires
several fights (Benjamin Long is mean!)
several people bogart the piano, expresso machine and chess set

and so far my "sane" Sim, Miss Yvonne McCay, is a tough lady who can kick any other Sim's *** three ways til Sunday, and is a getaway driver with a LTW to be a criminal mastermind.  Huzzah!   Grin

and the insane people are: Abhijeet Deppiesse, Benjamin Long, Goopy GilsCarbo (dunno how the hell this happened, but he's in Platnum!), Kennedy Long (Fortune Sim apparently, and was the first to lose his job and the first to go into aspiration failure), Andrea Hogan (who sleeps in her undies...wait...all of them do!), Christy Stratton, and Sandy Bruty.   Cheesy

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Re: The Asylum Challenge?
« Reply #7 on: 2006 August 16, 03:10:39 »
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How can 3 people lose their jobs? No inmates except the one controllable should have a job. They're mental patients; they don't go to work.
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BeckerCheez
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Re: The Asylum Challenge?
« Reply #8 on: 2006 August 16, 03:12:43 »
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Unfortunately teleporting townies is a flawed idea because they all have jobs.  But since I cannot control them to quit said jobs, I'm making them lose their jobs by random chance cards or not going to work.   Undecided
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Re: The Asylum Challenge?
« Reply #9 on: 2006 August 16, 06:04:51 »
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I need some opinions on something.  I decided to try my hand at this challenge and I'm in a dilemma.  Everything was going swimmingly until the end of day 4.  My sim went to work at 5, and was going to be gone until 1.  At 7:00, a fire broke out for the very first time, and it quickly engulfed the kitchen.  By the time my sim came back, it was all over and now I'm out two uncontrollables, the stove, and the fridge.  I thought that things were going to be worse, but the grim reaper's presence extingished much fo the fire both times he appeared.  The problem is that the rules specifically state that I can only replace objects if they are repossessed or stolen.  So, am I just out of luck on the fridge?
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Re: The Asylum Challenge?
« Reply #10 on: 2006 August 16, 08:10:47 »
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Yep. This is not an uncommon occurance if you read asylum stories.
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Avalikia
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Re: The Asylum Challenge?
« Reply #11 on: 2006 August 16, 14:31:16 »
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Wonderful.  I guess I'm going to have to try using lots of pizza.  And the job she needs for her LTW hasn't even turned up in the newspaper yet.  This challenge has suddenly become a lot more interesting. Cheesy
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BeckerCheez
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Re: The Asylum Challenge?
« Reply #12 on: 2006 August 16, 15:47:52 »
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Yeah that's why I have 2 stoves in two different spots of the kitchen...double the firey goodness.   Cheesy
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Re: The Asylum Challenge?
« Reply #13 on: 2006 August 16, 15:52:11 »
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Ooh, can you make a storage shed full of fridges and stoves in the back yard that the sims cannot access or is that cheating?
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Avalikia
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Re: The Asylum Challenge?
« Reply #14 on: 2006 August 16, 15:57:43 »
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It's not technically against the rules, but it definately smells like cheating.
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Jelenedra
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Re: The Asylum Challenge?
« Reply #15 on: 2006 August 16, 16:22:47 »
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Whatever, Mental Insitutions have storage closets. Got to have fresh sheets for all those times the orderly can't get to the patient to let them out of their restraints before they wet themselves. =p
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Re: The Asylum Challenge?
« Reply #16 on: 2006 August 16, 16:25:47 »
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...and fresh refridgerators in case it gets destroyed in a fire?

Sorry, but I'm not following your logic.
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Jelenedra
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Re: The Asylum Challenge?
« Reply #17 on: 2006 August 16, 16:28:11 »
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That's because it's silly. =p I wasn't being serious.
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BeckerCheez
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Re: The Asylum Challenge?
« Reply #18 on: 2006 August 17, 23:10:04 »
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At 8:11am on a Thursday (Sim time), Yvonne McCay completed the Chee-Z Modified Torture Townie Asylum Challenge.  The results were:

Skill pointage: (divided by 10 because I did not check to see what skillpoints they began with, oops!)= 26

Friends of the Household: 8

Aspiration Points: 141

Number of Days Yvonne was Institutionalized: 30 (what's scarier than an asylum filled with townies you hate? OLD TOWNIES!)

Total points scored: 145

Now what the heck am I gonna do with all these people? Should I send them back into the townie pool or...?  Embarrassed
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Re: The Asylum Challenge?
« Reply #19 on: 2006 August 17, 23:51:20 »
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Ooh, can you make a storage shed full of fridges and stoves in the back yard that the sims cannot access or is that cheating?

I thought rearranging was cheating.
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Avalikia
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Re: The Asylum Challenge?
« Reply #20 on: 2006 August 21, 08:11:16 »
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Many, many pizzas later, I have finished this challenge.  Yay!  This is the first time I've ever played a challenge and actually followed all the rules, thus this is my first reported score for a challenge ever.

100 points to begin with
+20 for never using influence
+66 for skillpoints of other sims (they would not stop playing the piano!)
+49 for aspiration of other sims (the pleasure sim managed to get 34,000 by himself.  One of the fortune sims only got 500)
+7 for household friends
=242 total earned points

-21 points for 21 days of play
-60 for 3 deaths (2 in that fire, 1 from starvation due to being team-tackled by the ghosts)
-0 for no visitor deaths
=-81 total deducted points

Grand total: 161 points

I must say, aside from that nasty fire and the nasty ghosts, things went quite well.  The only sim to collapse from exhaustion was my controllable sim, all the wet pants were ghost-related, one fire (which happened to eliminate the possibility of another), absolutely no fighting, only three shrink visits (directly after the fire), only minor aspriation failure behavior (only by the two fortune sims, and only for a day or so after the fire), and the pleasure sim's meter went platinum twice.  All in all, I'd say my asylum group (which I made completely randomly in CAS, even randomizing things like their turn ons and turn offs) was a rather sane, pleasant group of people to be around.  The main bizarre behaviours were some obsessive cleaning by one sim (he was like a live-in maid, and my sim barely had to do any cleaning), the constant need to play the piano (when one sim got up, another sat down.  38 creativity skill points were earned by the four survivors), and a few minor cases of "First go to the bathroom, then try to sleep, genius".  I'd say that they're at least five times more sane than the group in that freewill competition I'm working on.  (Speaking of which, I really ought to have been doing that today instead of finishing this.  Meh.)
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Gwill
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Re: The Asylum Challenge?
« Reply #21 on: 2006 August 22, 21:24:08 »
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I pretty much failed this challenge.
My knowlege sim (max 7 skills) probably won't be able to fulfill her lifetime want before she dies.  Despite the rules, I didn't take out my hacks, since most of my hacks make the game harder anyway, and I suspect that's what made my challenge too difficult.
I might try again later.  I like watching the deranged people.
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Jelenedra
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Re: The Asylum Challenge?
« Reply #22 on: 2006 August 23, 15:33:56 »
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I plan on opening an asylum after I finish my two Bachelor challenges. I cannot decide who will be the sane sim though. Either one of the Fortune sims from the first challenge that kept poking and slapping the bachelorette or the Popularity sim that went into aspirational failure after ATTACKING the Single sim. At the very least he will be a patient.

I might just see though, the second round of the Bachelor challenge (starring the runner-up) might produce some more interesting canidates for it.
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Re: The Asylum Challenge?
« Reply #23 on: 2006 October 12, 03:13:35 »
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I'm running the Asylum Challenge right now.  When it's over, I'll move the permaplat sim and the crazy of her choice into a new house.  (I made all the crazies men and the psuedo-sane one a woman with stink and underwear turn-ons.  So there's perpetually romance in the air...)  Then I'll create a bachelorette, spiff up the asylum with a hot tub and some nicer furniture, and run the Bachelorette Challenge.  We'll see how it goes.
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Re: The Asylum Challenge?
« Reply #24 on: 2006 October 12, 05:01:46 »
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 Cheesy Cheesy Cheesy That's really funny. You should have made them all cheese, too, and put in the ACR. That would be one crazy madhouse of lurve.
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