More Awesome Than You!
Welcome, Guest. Please login or register.
2024 November 22, 08:33:44

Login with username, password and session length
Search:     Advanced search
540287 Posts in 18067 Topics by 6545 Members
Latest Member: cincinancy
* Home Help Search Login Register
+  More Awesome Than You!
|-+  TS2: Burnination
| |-+  Peasantry
| | |-+  Updating GunMod's Radiance Lighting System
0 Members and 1 Chinese Bot are viewing this topic. « previous next »
Pages: 1 ... 3 4 [5] 6 THANKS THIS IS GREAT Print
Author Topic: Updating GunMod's Radiance Lighting System  (Read 101006 times)
Giggy
Stupid Schlemiel
****
Posts: 1710


ISTJ


View Profile
Re: Updating GunMod's Radiance Lighting System
« Reply #100 on: 2006 July 13, 03:06:37 »
THANKS THIS IS GREAT

 Huh watcha talkin about?
Logged

<Annan> Kofi is such an ass. She never responds when I try to be nice.

*Ella whine*
<Kiki> of course I give you shit...I can't stand you. I think you're an abortion 23 years too late.
kutto
Senator
*
Posts: 2486


Hamsome


View Profile
Re: Updating GunMod's Radiance Lighting System
« Reply #101 on: 2006 July 13, 03:22:35 »
THANKS THIS IS GREAT

Sorry to bother you giggy.
Logged
Giggy
Stupid Schlemiel
****
Posts: 1710


ISTJ


View Profile
Re: Updating GunMod's Radiance Lighting System
« Reply #102 on: 2006 July 15, 13:29:38 »
THANKS THIS IS GREAT

I tested both light hacks.
the shaders give out more light than the native shaders, Gunmods shaders give the waves in the pool but the native shaders dont. it looked kinda weird!
Logged

<Annan> Kofi is such an ass. She never responds when I try to be nice.

*Ella whine*
<Kiki> of course I give you shit...I can't stand you. I think you're an abortion 23 years too late.
Chesspieceface
Asinine Airhead

Posts: 27


View Profile
Re: Updating GunMod's Radiance Lighting System
« Reply #103 on: 2006 July 16, 00:59:17 »
THANKS THIS IS GREAT

The native shaders, are called "native" because they are built into the game.  Thats the way the game looks.  The amount of light with or without the RLSshader.package should be identical. 

I don't believe there is any good reason to use the "Gunmod Shader" version at this point.
« Last Edit: 2006 July 16, 01:06:08 by Chesspieceface » Logged
Giggy
Stupid Schlemiel
****
Posts: 1710


ISTJ


View Profile
Re: Updating GunMod's Radiance Lighting System
« Reply #104 on: 2006 July 16, 04:00:51 »
THANKS THIS IS GREAT

unless you want more light
Logged

<Annan> Kofi is such an ass. She never responds when I try to be nice.

*Ella whine*
<Kiki> of course I give you shit...I can't stand you. I think you're an abortion 23 years too late.
Chesspieceface
Asinine Airhead

Posts: 27


View Profile
Re: Updating GunMod's Radiance Lighting System
« Reply #105 on: 2006 July 16, 08:25:33 »
THANKS THIS IS GREAT

unless you want more light

There should not be anymore light whatsoever as a result of using that file.  I'll be happy to repeat this again if you require.
Logged
Giggy
Stupid Schlemiel
****
Posts: 1710


ISTJ


View Profile
Re: Updating GunMod's Radiance Lighting System
« Reply #106 on: 2006 July 16, 16:23:59 »
THANKS THIS IS GREAT

 Sad ok fine!  Angry
Logged

<Annan> Kofi is such an ass. She never responds when I try to be nice.

*Ella whine*
<Kiki> of course I give you shit...I can't stand you. I think you're an abortion 23 years too late.
dewshine
Horrible Halfwit
**
Posts: 352


mean sims and empty lots don't mix...


View Profile WWW
Re: Updating GunMod's Radiance Lighting System
« Reply #107 on: 2006 July 16, 17:54:16 »
THANKS THIS IS GREAT

I do believe that this is becoming childish.

Gunmod's shader package really only does 2 things.
1. it makes the waves larger in the pool so that they are easier to see.
2. it attempts to add an additional "soft" shadow, which may or may not fully work as he never finished it.

If giggy is seeing more light with Gunmod's shader package it might be that the userStartup.cheat file is different from one version to another, perhaps?  All I know is that Gunmod was trying to make the headlights on the cars act more realisticly but never completed all the details he was working on.  His shader package should not alter the amount of light, but it might alter the amount of shadows.
Logged

My Avie is a Vin Diesel sim.  Get him at My Yahoo Group
Giggy
Stupid Schlemiel
****
Posts: 1710


ISTJ


View Profile
Re: Updating GunMod's Radiance Lighting System
« Reply #108 on: 2006 July 18, 14:39:58 »
THANKS THIS IS GREAT

 Smiley thanks for the detail
Logged

<Annan> Kofi is such an ass. She never responds when I try to be nice.

*Ella whine*
<Kiki> of course I give you shit...I can't stand you. I think you're an abortion 23 years too late.
Jelenedra
The New "Gay"
Whiny Wussy
*****
Posts: 7582


Evil Mastermind BehindTorturing Emo 12s


View Profile
Re: Updating GunMod's Radiance Lighting System
« Reply #109 on: 2006 July 18, 15:25:18 »
THANKS THIS IS GREAT

Dewshine, where did you get the mean looking Riddick sim in your avatar?
Logged

Quote from: reggikko
Quote from: J. M. Pescado
Why are all these damn hippies on my website?
We are on your forum, taking over your world and making your children gay.
dewshine
Horrible Halfwit
**
Posts: 352


mean sims and empty lots don't mix...


View Profile WWW
Re: Updating GunMod's Radiance Lighting System
« Reply #110 on: 2006 July 18, 21:21:26 »
THANKS THIS IS GREAT

I made him.  Follow my link in my sig to download him from my Yahoo group.  He's skinny, in maxis default undies, bald, tan, and with brown eyes.  To complete him you'll need to download the bodybuilder stuff by Marvine and Beosboxboy (at insim.net... I provide links to the forum at my site), any skinhead or shaved hair (Gunmod made one you can get at MTS2), and my "Riddick eyes"  which are also at my site.  The eyes come as genetics or as contacts (under costume makeup). The goggles are also downloadable.

Glad you like him. 

P.S.  the picture my Avie is made from was taken using Gunmod's radiance lighting and Gunmod's camera mod...  This Riddick-sim has a niceness factor of 0, and was deposited on an empty lot.  He stood there glaring at me and punching his fist.  Then again, the sun was in his eyes, lol.
Logged

My Avie is a Vin Diesel sim.  Get him at My Yahoo Group
Jelenedra
The New "Gay"
Whiny Wussy
*****
Posts: 7582


Evil Mastermind BehindTorturing Emo 12s


View Profile
Re: Updating GunMod's Radiance Lighting System
« Reply #111 on: 2006 July 18, 21:34:40 »
THANKS THIS IS GREAT

Sweet thanks.  Cheesy

Please tell me that wasn't in your sig before I asked... I am so unobservant...
Logged

Quote from: reggikko
Quote from: J. M. Pescado
Why are all these damn hippies on my website?
We are on your forum, taking over your world and making your children gay.
dewshine
Horrible Halfwit
**
Posts: 352


mean sims and empty lots don't mix...


View Profile WWW
Re: Updating GunMod's Radiance Lighting System
« Reply #112 on: 2006 July 18, 21:47:06 »
THANKS THIS IS GREAT

 Cheesy  Haha... Sorry.  The link has always been there.  I worked for a year to get this version of Vin Diesel.  I've seen others floating around, but hey, mine is the best!  Well, maybe it's better than theirs... Okay, it's alright.  Point is, really, that Vin Diesel has a difficult face to sim, and I managed it using only bodyshop.  There's no extra painted on details, no mask, nothing like you might see used to fake the shape of the face, lips, or nose.  I'm rather proud of him.  Please use him, abuse him, what ever you might want to do to him.   
Logged

My Avie is a Vin Diesel sim.  Get him at My Yahoo Group
Jelenedra
The New "Gay"
Whiny Wussy
*****
Posts: 7582


Evil Mastermind BehindTorturing Emo 12s


View Profile
Re: Updating GunMod's Radiance Lighting System
« Reply #113 on: 2006 July 18, 22:27:52 »
THANKS THIS IS GREAT

Oh, I plan on it. As soon as I get a Yahoo login once I get home...
Logged

Quote from: reggikko
Quote from: J. M. Pescado
Why are all these damn hippies on my website?
We are on your forum, taking over your world and making your children gay.
Rose Outlaw
Exasperating Eyesore
*
Posts: 213



View Profile
Re: Updating GunMod's Radiance Lighting System
« Reply #114 on: 2006 July 21, 16:49:58 »
THANKS THIS IS GREAT

I used the the lightning for the last few days and I like it pretty much. Smiley

I have to agree, though, that some rooms turn out a touch too dark, what I find kinda annoying in buy & build mode.
It's probably not possible to make a seperate lightning file for at least the buy mode? Perhaps combined with the day/night changing button, so choosing daylight would show the Gunmod lightning and nighttime original Maxis style?

Or can something like that be archieved with the lightning file cheat?
Logged
jsalemi
Town Crier
Vacuous Vegetable
*****
Posts: 4475


In dog we trust, all others pay cash...


View Profile
Re: Updating GunMod's Radiance Lighting System
« Reply #115 on: 2006 July 21, 16:59:59 »
THANKS THIS IS GREAT

I have to agree, though, that some rooms turn out a touch too dark, what I find kinda annoying in buy & build mode.

This was a problem, even with Gunmod's originals.  I work around it by adding a temporary window or removing a piece of wall as the case may be to bring more light into the room, and then restoring things before leaving build mode.  Not a great way to do it, but it does work.
Logged

Excelsior, you fathead!
I am Canadian.
dewshine
Horrible Halfwit
**
Posts: 352


mean sims and empty lots don't mix...


View Profile WWW
Re: Updating GunMod's Radiance Lighting System
« Reply #116 on: 2006 July 21, 21:11:07 »
THANKS THIS IS GREAT

Another way to work around this is to switch to nighttime and buy a light.  The light will be on until you leave the buy or build modes. 
Logged

My Avie is a Vin Diesel sim.  Get him at My Yahoo Group
Rose Outlaw
Exasperating Eyesore
*
Posts: 213



View Profile
Re: Updating GunMod's Radiance Lighting System
« Reply #117 on: 2006 July 21, 22:38:24 »
THANKS THIS IS GREAT

Will it? I didn't know and will try that. Smiley

Removing and re-doing a wall ... naah, too lazy for that  Cheesy
Logged
jrd
Terrible Twerp
****
Posts: 2498



View Profile
Re: Updating GunMod's Radiance Lighting System
« Reply #118 on: 2006 September 15, 12:46:53 »
THANKS THIS IS GREAT

Just a note, as of my last complete reinstall this version of the RLS mod (with native shaders) works great. Rooms are still dark, but no longer too dark Smiley

The Gunmod-shader version is still pitch black (but I don't like it anyway, as it disables all bump mapping).
Logged
Inge
Round Mound of Gray Fatness
Senator
*
Posts: 4320


Senator Emeritus. Oh hold on, I am still a senator


View Profile WWW
Re: Updating GunMod's Radiance Lighting System
« Reply #119 on: 2006 September 16, 12:38:22 »
THANKS THIS IS GREAT

I'm not keen on the result of the gunmod hack (unless there have been any changes since he announced retiring from the project).  I didn't like what it did to the swimming pool mainly, but just all-over I didn't like the look as much as the Maxis defaults.   It was a courageous piece of work, and it was fun to play with for a while.
Logged


\"They\'re here, on the forum. A question riddled, spoiler giving, speculative cancer of sim evil\" -- redearth, Snooty Sims, 2009
jsalemi
Town Crier
Vacuous Vegetable
*****
Posts: 4475


In dog we trust, all others pay cash...


View Profile
Re: Updating GunMod's Radiance Lighting System
« Reply #120 on: 2006 September 16, 14:02:07 »
THANKS THIS IS GREAT

Yea, I'm starting to agree with you.  I've been playing with various versions of the Radiance mod in my main game for so long that I forgot what an unmodified game looks like.  But after reinstalling it on my laptop after the hard disk fried, I didn't install the mod and I'm kinda surprised how good things look without it.  The latest version of the smart lights takes care of any dark room in the daytime issues, so I may just pull it from my main game for a while and see how I like it.
Logged

Excelsior, you fathead!
I am Canadian.
Standardliving
Asinine Airhead

Posts: 25


View Profile
Re: Updating GunMod's Radiance Lighting System
« Reply #121 on: 2006 September 18, 02:14:23 »
THANKS THIS IS GREAT

So which lighting system is better? You're saying the original Maxis?
At this point i'm just confused about which one to use. ):
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26288



View Profile
Re: Updating GunMod's Radiance Lighting System
« Reply #122 on: 2006 September 18, 02:16:24 »
THANKS THIS IS GREAT

So which lighting system is better? You're saying the original Maxis?
At this point i'm just confused about which one to use. ):
The Gunmod lighting may be more "Realistic", but it doesn't look very good and makes everything unnaturally dark.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Marchioness
Brynne
Smells Like Pee
Souped!
*
Posts: 7367



View Profile
Re: Updating GunMod's Radiance Lighting System
« Reply #123 on: 2006 September 18, 02:39:28 »
THANKS THIS IS GREAT

You have to use a lot of lighting to see anything with that mod, in my experience.

Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26288



View Profile
Re: Updating GunMod's Radiance Lighting System
« Reply #124 on: 2006 September 18, 02:41:00 »
THANKS THIS IS GREAT

If I saw that many lights in real life, I'd be like "AAAGH! THE LIGHT! IT BURNS!".
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Pages: 1 ... 3 4 [5] 6 Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.058 seconds with 20 queries.