More Awesome Than You!
Welcome,
Guest
. Please
login
or
register
.
2024 November 23, 00:51:56
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
SUPPORT THE MUNICIPALITY!
Have you destroyed a paysite today?
"Jelenedra" is the new "gay".
All Lythdans are stupid and suck!
DEATH TO ALL STUPID HAIRY-BELLIED NESSES!
All Kewians are stupid and suck! Accept no Kewian-based substitutes!
Clearly, BlueSoup has failed us! You must not! BlueSoup has a fat head!
Hobbsee has a
scrawny pencil neck.
Rohina the Ugly Butted is a Horny Turkey
540287
Posts in
18067
Topics by
6545
Members
Latest Member:
cincinancy
More Awesome Than You!
TS2: Burnination
The Podium
Apologizing interaction working backwards
0 Members and 6 Chinese Bots are viewing this topic.
« previous
next »
Pages:
[
1
]
2
Author
Topic: Apologizing interaction working backwards (Read 16907 times)
MaxisManiac
Dimwitted Dunce
Posts: 163
Apologizing interaction working backwards
«
on:
2005 August 21, 06:23:38 »
It seems that the "Apologize" option in Sims 2 is not working correctly. If I recall, back in an E3 video, they demonstrated how Sim A cheats on Sim B, so Sim A apologizes to Sim B. However...
Mortimer finds Dina cheating on him with Don, so now Mortimer hates Dina. But, Mortimer is the only one who can apologize. This makes no sense at all, especially since he did nothing wrong. Is there a fix for this? Forgive me if there already is, but if there isn't, then could you make it so that if Sim A is hated by another Sim, Sim A can apologize to Sim B? This way, the cheater (Dina) can apologize to the cheated-on (Mortimer), because Dina won't lose relationship points after the affair, and if she does, it will be from the slap afterwards, but she still cannot apologize.
ALSO, it seems this whole Gossiping thing isn't very well made. Is it possible for certain key memories to be gossiped about? Like, giving each gossipable memory a certain level of importance? This way, Alexander can tell Cassandra about the affair he witnessed between Don and Dina, instead of telling her each time that Mary-Sue burnt some pancakes.
Logged
Bane~Child
Dimwitted Dunce
Posts: 157
Re: Apologizing interaction working backwards
«
Reply #1 on:
2005 August 21, 06:41:48 »
The way I see it is that Mortimer was the one who initiated the 'hate' action, which supersedes the 'cheating' and may be the last interaction that matters. He would not be forgiving Dina for cheating, but for being hateful towards her. Have you noticed if Don has the apologize action available in favor of Mortimer, for his part in the affair?
I don't know about the gossip thing, as I don't deliberately queue my Sims to do this.
Logged
Love is the Virtue of the Heart
Sincerity, the Virtue of the Mind
Decision, the Virtue of the Will
Courage, the Virtue of the Spirit
The Organic Commandment - 1948, Frank Lloyd Wright
gillies
Asinine Airhead
Posts: 34
Re: Apologizing interaction working backwards
«
Reply #2 on:
2005 August 21, 07:47:59 »
Bad memories seem to be used for gossip as opposed to nothing (just the face of someone they know will be in the bubble, followed by no bubble, then the same face again) which is what they seem to use the rest of the time - affairs are always good memories which might be why they never gossip about them.
Logged
Bane~Child
Dimwitted Dunce
Posts: 157
Re: Apologizing interaction working backwards
«
Reply #3 on:
2005 August 21, 08:03:59 »
Quote from: gillies on 2005 August 21, 07:47:59
On the few times I have seen Sims autonomously gossip, I have seen the subject Sim in the thought bubble, but it seems more random than just good vs bad memories. The Sims at the center of the gossip aren't particularly gossip worthy, except that they happen to be in the presence of the two doing the gossiping. This also could be because it is the 'nothing' that you mentioned and is the subsequent default in the absence of a bad memory as you say. In any case, gossiping is used as a means of relationship building.
Logged
Love is the Virtue of the Heart
Sincerity, the Virtue of the Mind
Decision, the Virtue of the Will
Courage, the Virtue of the Spirit
The Organic Commandment - 1948, Frank Lloyd Wright
laeshanin
FURRY!
Malodorous Moron
Posts: 743
Fook me, it took long enough to get a title!
Re: Apologizing interaction working backwards
«
Reply #4 on:
2005 August 21, 10:11:15 »
I use the gossip interaction as a way of building relationships really quickly if the sim is a friend of the other, as it saves time. All that chatting...dull.
The apologise stuff has always irritated me as it seems to be the wrong way round and it's the sim that hasn't done a damn thing who has to do the apologising.
In real life the only apology a cheating scumbag would get from me is a swift kick to the danglies. Now that would be a great hack!
Logged
Meh...
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: Apologizing interaction working backwards
«
Reply #5 on:
2005 August 21, 10:56:22 »
Well, see, the problem with sim interaction tests is that they're unilateral. The fundamental philosophy is that sims don't have any awareness of what the other party thinks of them, and can only use their own relationship level as a proxy.
Traditionally, I have kept to this assumption with the exception of, for control macros, "...unless the player would be able to see the relationship in its entireity."
Therefore, when a party cheats, the OFFENDED party's relationship drops majorly. The cheater, however, doesn't change his opinion. Thus, his relationship is high, and believes nothing is wrong, while the offended party sees a low relationship, and therefore, has the "Apologize" action available.
This can be trivially changed, but its availability rules would then potentially violate this standard.
Logged
Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Inge
Round Mound of Gray Fatness
Senator
Posts: 4320
Senator Emeritus. Oh hold on, I am still a senator
Re: Apologizing interaction working backwards
«
Reply #6 on:
2005 August 21, 14:03:32 »
Well, the Sims have the ability to know what the other sim thinks of them, so what's wrong with using it?
Logged
\"They\'re here, on the forum. A question riddled, spoiler giving, speculative cancer of sim evil\" -- redearth, Snooty Sims, 2009
syberspunk
Heretic
Terrible Twerp
Posts: 2365
ISTJ - what a crazy random happenstance
Re: Apologizing interaction working backwards
«
Reply #7 on:
2005 August 22, 04:05:14 »
Quote from: J. M. Pescado on 2005 August 21, 10:56:22
Well, see, the problem with sim interaction tests is that they're unilateral. The fundamental philosophy is that sims don't have any awareness of what the other party thinks of them, and can only use their own relationship level as a proxy.
Traditionally, I have kept to this assumption with the exception of, for control macros, "...unless the player would be able to see the relationship in its entireity."
Therefore, when a party cheats, the OFFENDED party's relationship drops majorly. The cheater, however, doesn't change his opinion. Thus, his relationship is high, and believes nothing is wrong, while the offended party sees a low relationship, and therefore, has the "Apologize" action available.
This can be trivially changed, but its availability rules would then potentially violate this standard.
Well... it seems fairly reasonable for this interaction to be an exception, in order for it to actually make sense and/or be realistic. Although, we've already pointed out how so much of the Sims is illogical anyways.
I think that, in this case, it should not only check if the relationship is low/bad to begin with, but maybe it would take into account if the offended party has a low relationship and the
offending
party had a memory of getting caught cheating or making enemies with or any negative memory that is worth apologizing for or makes sense to apologize for. In that way, the apologizing action wouldn't just show up for all other sims that have a lower relationshi. It should only show up under certain conditions where the
offending
sim has an actual reason to apologize for. And it certainly doesn't make any sense for the
offended
sim to have to apologize to the
offending
party.
Anyways, just a thought of how that should work. I definately would be in favor of a hack to fix this and make it more realistic.
Ste
Logged
I'm a homosexual, and I want to marry a fireman.
Jack, I swear...
Assmittens: Do Want
Ancient Sim
Dead Member
Posts: 1931
Back from the dead ...
Re: Apologizing interaction working backwards
«
Reply #8 on:
2005 August 22, 16:49:33 »
I have never seen any option to apologise for any of my Sims. I've seen them apologise autonomously when they've offended someone, but that's all. Usually it's the nice ones apologising for reacting badly when someone was nasty to THEM, which I always think is rather sweet. Not that it does them any good, of course.
Logged
Some favourite Sim thingies: Film: Lord of the Sims; Song: Losing My Sim by SIM; Book: Interview With the Sim by Sim Rice; Smell: Fried Simions; Colour: Simple.
ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Apologizing interaction working backwards
«
Reply #9 on:
2005 August 22, 19:14:44 »
As to autonomously gossipping and nothing really appearing in the thought bubbles except a sim, I had an instance with Kuma, who was living with my sim, Lucrezie de la Mort, and he'd been on a Community lot when another of my sims was there. Kumai started teasing him (this was before Uni) and generally upsetting him, which ended in a fight which Kumai, of course, won. Anyway, when he got home he told Lucrezie ALL about it, and they both nearly died laughing!
Logged
Zephyr Zodiac
Marchioness
Brynne
Smells Like Pee
Souped!
Posts: 7367
Re: Apologizing interaction working backwards
«
Reply #10 on:
2005 August 22, 20:24:28 »
I saw the first instance yesterday of gossiping about someone failing to save someone from the GR. I'd never seen that before.
I remember posting about the backward apologizing back at MTS2, and it still drives me nuts. Definitely wouldn't mind a change in that behavior.
Logged
Zeljka
Knuckleheaded Knob
Posts: 536
Re: Apologizing interaction working backwards
«
Reply #11 on:
2005 August 24, 00:48:49 »
Quote from: ZephyrZodiac on 2005 August 22, 19:14:44
As to autonomously gossipping and nothing really appearing in the thought bubbles except a sim, I had an instance with Kuma, who was living with my sim, Lucrezie de la Mort, and he'd been on a Community lot when another of my sims was there. Kumai started teasing him (this was before Uni) and generally upsetting him, which ended in a fight which Kumai, of course, won. Anyway, when he got home he told Lucrezie ALL about it, and they both nearly died laughing!
I would love to see something like that, mine mostly gossip about burnt meals or some sim peeing their pants... the closest thing I've had to an 'interesting' gossip was when a kid came and asked an adult to be read to. I cancelled the 'read to' action and he went straight to the kid's mom and they started laughing about the kid.
Logged
Remember first that the greatest inequality is to treat unequal things equally
ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Apologizing interaction working backwards
«
Reply #12 on:
2005 August 24, 01:03:08 »
I guess you have to create a situation which they think is gossip-worthy!
Logged
Zephyr Zodiac
RainbowTigress
Sucky Name Person
Whiny Wussy
Posts: 5871
Re: Apologizing interaction working backwards
«
Reply #13 on:
2005 August 24, 01:10:28 »
I thought it was funny when Tank Grunt spun up a want to Apologize to Ripp. They of course are mortal enemies, which I encouraged.
After letting him satisfy that want, he then wanted to Win a fight with Ripp.
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: Apologizing interaction working backwards
«
Reply #14 on:
2005 August 24, 06:08:37 »
Buzz Grunt was even more weird. I had Tank get married to Kristen Singles, and right after they returned from the honeymoon thingus, I moved them to new digs (the Grunt home as being utterly unsuitable for raising children), leaving the house to Ripp.
Right there on the new curb, Buzz rolled up some very interesting wants: Beat up his new daughter-in-law. Except that they were friends and the options wasn't even available. I'm not sure *WHAT* triggers that want.
Logged
Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Duchess
gali
Crazy Lollipop
Terrible Twerp
Posts: 2691
Re: Apologizing interaction working backwards
«
Reply #15 on:
2005 August 24, 09:31:35 »
Like you - that's how Buzz "shows" his love...
. Buzz never wants to flirt, or play, or appreciate - when he loves somebody. only to "win a game against", and "beat"...
.
Logged
Inge
Round Mound of Gray Fatness
Senator
Posts: 4320
Senator Emeritus. Oh hold on, I am still a senator
Re: Apologizing interaction working backwards
«
Reply #16 on:
2005 August 24, 15:22:24 »
I am obviously not understanding the conversation bubbles. How can you tell if they're talking about someone peeing their pants?
Logged
\"They\'re here, on the forum. A question riddled, spoiler giving, speculative cancer of sim evil\" -- redearth, Snooty Sims, 2009
Marchioness
Brynne
Smells Like Pee
Souped!
Posts: 7367
Re: Apologizing interaction working backwards
«
Reply #17 on:
2005 August 24, 20:37:20 »
Quote from: Inge on 2005 August 24, 15:22:24
I am obviously not understanding the conversation bubbles. How can you tell if they're talking about someone peeing their pants?
When one sim is gossiping to another, in the gossiper's speech bubbles you'll see the crossed out toilet (like the bladder desperation symbol) followed by the face of the sim who did the peeing.
Logged
ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Apologizing interaction working backwards
«
Reply #18 on:
2005 August 24, 21:41:31 »
And it's really funny when the less outgoing ones whisper "Shush!" when they've finished telling the tale!
Logged
Zephyr Zodiac
Zeljka
Knuckleheaded Knob
Posts: 536
Re: Apologizing interaction working backwards
«
Reply #19 on:
2005 August 24, 21:44:34 »
yes, because they're usually gossiping about whichever Sim is in the other room...
Same as passing out... my sims find bladder and energy failure the most hilarious topics of conversation ever. Guess I do need to give them something more exciting to talk about.
Logged
Remember first that the greatest inequality is to treat unequal things equally
ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Apologizing interaction working backwards
«
Reply #20 on:
2005 August 24, 21:49:22 »
Well, Castor said Shush when he told Allegra some gossip (couldn't see what, his darned green thing was in the way!) and they were alone in the house, so he was presumably telling her NOT to pass it on!
Logged
Zephyr Zodiac
veilchen
Terrible Twerp
Posts: 2133
We are the ADS! Bow to us!!
Re: Apologizing interaction working backwards
«
Reply #21 on:
2005 August 24, 23:40:04 »
I thought it was really funny when two of them gossiped about another sims demotion. They didn't even know the poor sim, nor did either one work in the same career. I guess word does spread around.
Logged
~Having the last word is not all it's cracked up to be.~
~All we have to do is remove those who oppose us.~ (Saruman, LotR)
~Wir sind die Roboter~
http://www.youtube.com/watch?v=R23e9VO_vOI&feature=related
ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Apologizing interaction working backwards
«
Reply #22 on:
2005 August 25, 01:07:38 »
Maybe they read it in the paper? they always seem so keen to read it, there must be something good in it!
Logged
Zephyr Zodiac
Ancient Sim
Dead Member
Posts: 1931
Back from the dead ...
Re: Apologizing interaction working backwards
«
Reply #23 on:
2005 August 25, 01:17:03 »
Well recently, Nervous was SO excited about the fact that Vidcund had burnt the dinner, he told Pascal about it three times in a row, without a breath in between. Of course, it could have been three separate occasions and three separate dinners he was referring to, but what does it matter? One burnt dinner is as good as another to a Sim. Why DON'T they spread gossip about affairs, anyway? They definitely pick these things up when they witness them, so why don't they spread it around? I've even seen spouses pass on info to each other about their infidelities, but there's never any response.
Logged
Some favourite Sim thingies: Film: Lord of the Sims; Song: Losing My Sim by SIM; Book: Interview With the Sim by Sim Rice; Smell: Fried Simions; Colour: Simple.
ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Apologizing interaction working backwards
«
Reply #24 on:
2005 August 25, 01:20:49 »
I suppose the folks at Maxis couldn't manage the programming!
Logged
Zephyr Zodiac
Pages:
[
1
]
2
« previous
next »
Jump to:
Please select a destination:
-----------------------------
TS4: The Pee-ening
-----------------------------
=> Insert Amusing Name Here
=> Facts and Strategery
-----------------------------
TS3/TSM: The Pudding
-----------------------------
=> The World Of Pudding
=> Facts & Strategery
=> Pudding Factory
===> World of Puddings
===> Pudding Plots
-----------------------------
TS2: Burnination
-----------------------------
=> The Podium
===> Oops! You Broke It!
=> The War Room
=> Planet K 20X6
===> Building Contest of Awesomeness
=> Peasantry
===> Taster's Choice
-----------------------------
The Bowels of Trogdor
-----------------------------
=> The Small Intestines of Trogdor
=> The Large Intestines of Trogdor
-----------------------------
Awesomeware
-----------------------------
=> TS4 Stuff
=> Armoire of Invincibility
===> AwesomeMod!
=> The Armory
===> Playsets & Toys
===> The Scrapyard
-----------------------------
Darcyland
-----------------------------
=> Lord Darcy Investigates
-----------------------------
Ye Olde Simmes 2 Archives: Dead Creators
-----------------------------
=> Ye Olde Crammyboye Archives
=> Ye Olde Syberspunke Archives
-----------------------------
Serious Business
-----------------------------
===> Spore Discussions
Loading...