Yay! Now that I'm finally feeling better (I had a 24 hour stomach flu or something yesterday) and can finally post what I finished late Monday night.
This is simply a test of my idea for how to change a Servo's skin/outfit in game, it needs improvements, but it gets the point across as to what is possible. What I did was clone the default servo outfit (group 0x7F6C63DF in the objects.package) and use BodyShop to create my own Servo Skin (unlockservo.package makes it available, the head shows up under the blond hair), I'll get around to writing a tutorial on how to do all of it, but I'm still feeling a little sick. Also, I've fixed the face problem when Servo's change into their formal outfit, all I did was change it so it showed up in all clothing types (it was originally only available for everyday).
Feel free to modify this any way you want since I just included a quick blue recolor to show that it works. And if you have questions, feel free to ask.
To-Do List:
-Make it easier to add other skins (something similar to Inge's teleporter, where it doesn't need all the guids to be hard coded)
-Write tutorial
-Create an object which will do the same thing as the Sim menu for the people who don't want that extra menu on their Sim.
Motoki, I'm sorry if I sounded a little obnoxious in your thread; I didn't mean it like that.
Edit: Oh yeah, don't play with the unlockservo.package installed, only use that for BodyShop and after you're done, you need to change the flags line to 29 and change the 3 in the hairtone line back to a 0 in your new skin's file.