Alternate Sim Surgery PluginFixed 19/03/2006:
- The plugin would blow up when using the export function.
Changes 03/01/2008:
- Built with .NET 2.0 for SimPe 0.64
- Fixed obsolete error message
Changes 03/01/2011
- Built with .NET 2.0 for SimPe 0.73.1 (alpha)
- Fixed incomplete sim list (sims with no pictures)
This plugin adds a menu item named "Alt Sims Surgery..." under the Neighborhood menu.
It works exactly as the standard Sim Surgery (from which it was built), but with the possibility of
selecting a sim template package as the Archetype Sim, thereby avoiding the need to
create a sim in the game for the sole purpose of plastic surgery.
You can do this by clicking the new "Load..." link button that appears on the "Archetype Sim" panel.
It will prompt you to select a package from the filesystem. Sim template packages are created
with "The Sims 2 Body Shop" tool, and are normally placed on the "SavedSims" folder.
After the file is loaded, the file name appears instead of the archetype sim name, and the "Surgery"
button becomes clickable - from here you can proceed as usual.
If a dialog box appears with the text "The selected template file is not valid", it means that
the selected file most certainly isn't a sim template.
If you have doubts on what each file contains, you better start renaming files :þ
Bugs/Limitations · Sim templates are like CAS sims! They don't have recessive gene data, so your patient sim will
become genetically homozygous.
· Sim templates carry only one piece of clothing. After the surgery, the patient sim will wear that
particular garment in every situation (work out/swim/sleep/formal).
To correct this, you'll have to re-plan the sim's outfits using a wardrobe.
· Sim templates don't have pictures. Even after the surgery process, you'll find that the patient's
picture is not updated. This behavior is intentional. You'll have to correct this in-game by
changing the sim's appearance with a mirror.
Testers WantedI still haven't tested the "Face/Makeup/Eyes" options, because I seldom use them, but for the ones willing
to test them in combination with the Load feature, please post back your results in this thread.
**
Do not select any other kind of package to do surgery with! **
The plugin tries to sort out the package contents, but it is not foolproof. So, unless you are a fool and want
to create a frankenstein (the non-working, non-loadable anymore kind), **
select only package files created with BodyShop **
Ok, I might be joking with the frankenstein thing, but bad things may happen even if you do it by the book,
and the fact it worked in my game doesn't mean it will work flawlessly in yours, so:
-> Backup your neighborhood before any procedure <-