ok, parasite it is....and it doesn't stop after their born, either. I've got 2, and they STILL suck the life out of me. (way to totally change the direction of a thread, right)
Again, thanks for all your help.
Lol. no problem.
Syberspunk-I tried the testingcheatsenabled, but I forgot about the spawn option...I forgot what that one did. Next time, I'll try THAT before I totally nuke my game. (by the way, the only thing I haven't re-added to my d/l file is risky woohoo-is that yours? and is it clean?-)
Actually, it was Renatus who was kind enough to offer that suggestion. The Spawn... option allows you to spawn several Maxis made cheaty debugging tools such as the Sim Modder, the NPC & Townie Maker, and the Tombstone of L&D as Renatus said. Sometimes forcing an error on objects will unstuckify them, but I'm not sure what would happen with a pregnant sim. If it would actually unstuckify the pregnancy or terminate it altogether. *shrugs* Your best bet would probably be to follow what Renatus said.
As for the risky woohoo, I made updated versions for NL. I have yet to check for complete compatibility but I do have a tentative thread over
here. Upon initial scan, the risky woohoo mods appear to work, with a possible change needed for the Quiet Pregnancy mod. Someone already reported on the official thread over at MTS2 that the Quiet Pregnancy mod seems to work for them. There may simply be some minor "behind the scene" changes needed, but it might work fine as is for now.
I'm hoping to find time later today to actually take a closer look at things that may need updating after I get home from campus.
Ste