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Author Topic: FFS OFB Compatibility List  (Read 81245 times)
Duchess
gali
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Re: FFS OFB Compatibility List
« Reply #75 on: 2006 March 04, 08:19:04 »
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You all talk a lot, but test nothing!

If you would, you would find that with the last phone hack update you can't invite a taxi (only the NL version works), and comm-skilling isn't working anymore (I downloaded the last 5:43 AM version). No one in the community lot has the skill-meter over his head - nor my controllable sim.

...Wake up simmers...Smiley.
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IgnorantBliss
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Re: FFS OFB Compatibility List From AutoScan
« Reply #76 on: 2006 March 04, 09:50:02 »
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Those have been obsolete since the latest Nightlife patch was released a couple of weeks ago.  Assuming everything in the latest NL patch made it into OFB, then yes, those would be obsolete for OFB as well.  Can somebody confirm?

Karen

I never got around to installing the second NL patch, but when I was installing OFB, I got the message about making sure that the game is patched up-to-date, and then it confirmed that it was already up-to-date. Now I'm wondering if I will be missing out on the fixes from the second patch? Wonder if it'll do any harm to install that patch now?
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laeshanin
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Re: FFS OFB Compatibility List
« Reply #77 on: 2006 March 04, 10:41:59 »
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This is really, really great. No hanging around waiting for stuff... thank you, thank you, thank you. You are all gods.  Grin

BUT, I do need to know if I have to get that iffy patch for NL now as I couldn't be arsed before due to the probs it raised? Huh
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Re: FFS OFB Compatibility List
« Reply #78 on: 2006 March 04, 13:33:44 »
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You all talk a lot, but test nothing!

If you would, you would find that with the last phone hack update you can't invite a taxi (only the NL version works), and comm-skilling isn't working anymore (I downloaded the last 5:43 AM version). No one in the community lot has the skill-meter over his head - nor my controllable sim.

...Wake up simmers...Smiley.


I second that, the community lot skilling updated version doesn't work, so I think I won't be playing my gyms for a while Wink.
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Motoki
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Re: FFS OFB Compatibility List
« Reply #79 on: 2006 March 04, 14:09:02 »
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I thought something looked funny about the new comm skilling. I opened it and there were only two lines where there had been a bunch before (in the plugin section of SimPE).

Does the NL one work with OFB? I suppose it might not make customers skills go up though, hmm.
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miramis
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Re: FFS OFB Compatibility List
« Reply #80 on: 2006 March 04, 14:30:55 »
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I thought something looked funny about the new comm skilling. I opened it and there were only two lines where there had been a bunch before (in the plugin section of SimPE).

Does the NL one work with OFB? I suppose it might not make customers skills go up though, hmm.

Nope, I just this moment tried the NL version and it still doesn't work.
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Duchess
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Re: FFS OFB Compatibility List
« Reply #81 on: 2006 March 04, 15:31:21 »
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Motoki, I tried ALL versions (from TS2 only and on) - none works...Sad

Oh my, I am very frustrated - have to spend zillion hours at home training my sims, while in 2-3 days at the community they were all-maxed.

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veilchen
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Re: FFS OFB Compatibility List
« Reply #82 on: 2006 March 04, 16:23:10 »
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Gali, the phone hack works for me. I have the newest version, and I do have the option for the taxi.

I didn't try the comm-skilling yet, but if it is broken, I hope it'll be alright soon. You are absolutely right, the community skilling feature was/is very handy. Else I just have to keep 'em in elixir/energizers and do it the slow way, just like you.
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Re: FFS OFB Compatibility List
« Reply #83 on: 2006 March 04, 19:37:39 »
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The phone hack seems to work for me, as well, the Call Taxi option is there.
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Re: FFS OFB Compatibility List
« Reply #84 on: 2006 March 05, 02:08:32 »
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 The Prima Guide says if the Sim owns or visits an unowned community lot with a crafting object (toy bench, robot station, or florist bench) any time they spend working on it counts towards the corresponding badge.

 I'm not surprised the comm skilling hack doesn't work.    They have obviously changed some of the code to incorporate the crafting benches.
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Re: FFS OFB Compatibility List
« Reply #85 on: 2006 March 05, 03:23:34 »
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While it's true the current version of comm-skilling is not working, has anyone noticed if sims are indeed earning badges on community lots when working with benches? I know I've tried some and haven't noticed any badges being awarded.
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sintrinity
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Re: FFS OFB Compatibility List
« Reply #86 on: 2006 March 05, 05:12:41 »
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Well, after going through and finally removing the only mods listed as dirty - I can't live without ltw - sanity/variety.  Half my new hood wants to be crooks and the other half cops.  Being the nice goddess that I am, I usually try to fulfill their lifetime wants and rely on the generic - Earn 100,000 - Max 7 skills - Reach Golden anniversary - to actually get the Uni jobs in my hood - let alone owning a business now.  Even then, I have had only one person in Show business (Dina Goth), one Natural Scientist (Cas born that got eaten by the cowplant because I didn't know how it worked  Embarrassed) and NEVER a Paranormal.  I have only even seen the resurrect-thingy on the Secret Society lot because I refuse to give them something they don't earn.

I have finally decided I am going to ignore ltw now.  I have only seen one new one - Have 5 Top Businesses - and only once at that.  I like to keep my sims happy but I can't have a half mafia/half 'Cops in Pleasantview' hood.  I am still struggling with one mob boss (Jennifer Burb) being married to Captain Hero let alone watching lazy bleeb Brandi Broke sweating and puking on the treadmill while her future mob boss son giggles.

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syberspunk
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Re: FFS OFB Compatibility List
« Reply #87 on: 2006 March 05, 06:36:34 »
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The following work with no changes:

finalfix-nlp2

Just wondering... is this fix still required in OFB? I didn't see it in the Director's Cut. Can anyone verify whether this is still required?

I never installed the 2nd NL patch. I am assuming that OFB will automatically include those changes? Or... does anyone know if the 2nd NL patch is still needed? Should I have installed the patch first before installing OFB? Just wondering. Thanks.

Oh... and I haven't yet installed OFB on my own machine. I only just finished installing OFB on my sister's machine. I'll get to my own machine probably tomorrow. Tongue

Ste
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Re: FFS OFB Compatibility List From AutoScan
« Reply #88 on: 2006 March 05, 06:41:59 »
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I can't evict them, because whenever I try to move one out, it says they can't leave because another Sim is trying to move out - usually the one who it won't let leave! 
Did you try using the option to Nuke stuck move-out on the Lot Debugger?  I had the same problem recently, and I used the nuke stuck move-out option.  It said it fixed 2 objects, probably because I tried for him to move out twice.  I ended up moving them all to the bin, then back into the house.  But I nuked stuck move-out before moving them out.  I moved them out from the neighborhood screen, then moved them back into the same house.  Everything was still in the house as before, but he was then able to graduate successfully.
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Re: FFS OFB Compatibility List
« Reply #89 on: 2006 March 05, 06:47:38 »
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I read that OFB does Not patch your game with the latest NL patch, apparently though the NL patch works for OFB so it's not to late.

I wish I could find that post/thread, I think it's over at InSIM but I'm to tired to look more *is going to bed*
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J. M. Pescado
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Re: FFS OFB Compatibility List
« Reply #90 on: 2006 March 05, 07:15:47 »
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OFB doesn't need to patch your NL, because OFB pretty much overwrites and then ignores everything in the NL packages.
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Re: FFS OFB Compatibility List
« Reply #91 on: 2006 March 05, 07:16:42 »
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I just patched to the latest NL patch today after already having installed OFB.

So far, no problems here. I watched the program while it was patching and so far as I could tell, all the files it was messing with were in the EA Games/The Sims 2/Nightlife subdirectories so it should be safe.
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Marg
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Re: FFS OFB Compatibility List
« Reply #92 on: 2006 March 05, 07:23:30 »
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Thanks for that Motoki.   I did the same thing after installing OFB.    I wanted the fixes for the terrain paints and feeding the toddlers smart milk in the high chairs.   I wasn't sure that OFB updated them.    When the ep installed it said my game was up to date and I know I didn't put either of the NL patches in.
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laeshanin
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Re: FFS OFB Compatibility List
« Reply #93 on: 2006 March 05, 10:33:31 »
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Seconded... ta muchly about the patch info.
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Re: FFS OFB Compatibility List
« Reply #94 on: 2006 March 05, 10:50:53 »
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Thanks for that Motoki.   I did the same thing after installing OFB.    I wanted the fixes for the terrain paints and feeding the toddlers smart milk in the high chairs.   I wasn't sure that OFB updated them.    When the ep installed it said my game was up to date and I know I didn't put either of the NL patches in.
OFB uses its own executable and own datafiles, so NL's files are never looked at at all.
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Re: FFS OFB Compatibility List
« Reply #95 on: 2006 March 05, 11:39:04 »
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If the old patches don't matter at all, then why does it check upon installing a new EP if the patches are up-to-date?
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Re: FFS OFB Compatibility List
« Reply #96 on: 2006 March 05, 13:03:06 »
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If the old patches don't matter at all, then why does it check upon installing a new EP if the patches are up-to-date?

I believe it is cheacking the 'Base Game' Files,

As it may not use the Uni and NL files, It does use the origasnl sims 2 files, so it cheacks them to see if it needs to update them or not
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Re: FFS OFB Compatibility List
« Reply #97 on: 2006 March 05, 13:10:37 »
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OFB uses its own executable and own datafiles, so NL's files are never looked at at all.

True, but it may fix some things some how or maybe not, but in any case it doesn't seem to hurt at all so I did it just in case. *shrug*
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Re: FFS OFB Compatibility List
« Reply #98 on: 2006 March 05, 14:29:17 »
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So if it uses its own datafiles, is it a version of the files with all the fixes in up to that date, or do the old problems with the other expansions still pop up?  I've not been playing aspects of the other expansions lately since I've been doing business stuffs. Also, I've noticed corrupt memories now and then, (the squiggles over their heads).
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Motoki
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Re: FFS OFB Compatibility List
« Reply #99 on: 2006 March 05, 15:53:13 »
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In theory, the latest expansion should carry over all the essential stuff from the older ones, plus whatever it adds, but certain things might be disabled if you don't have one of the older expansions (ie Universities etc).

However, in practice I'm not conviced that's the case 100% of the time and since patching doesn't seem to hurt anything, even if it doesn't help, I'd rather be safe than sorry. *shrug*
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