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Author Topic: OFB - What works, what doesn't  (Read 48399 times)
Pegasys
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OFB - What works, what doesn't
« on: 2006 March 01, 20:59:52 »
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I thought I'd start this thread... I'm sure there's much more to follow. I just installed OFB, have barely started playing...

- Crammyboy's nudist hack does not work (he does state that it is Nightlife Only).
- So far the one lot I've loaded had some flashing blue trees which I removed.
- More to follow! Add yours!

Edited to add: So far, game runs very smoothly, and is definitely fun! I've opened up a home business with a widow selling her late husband's masterpieces. The first day she sold 3 paintings.
« Last Edit: 2006 March 01, 21:40:53 by Pegasys » Logged

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Re: OFB - What works, what doesn't
« Reply #1 on: 2006 March 01, 21:43:13 »
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When your customers are playable sims from other lots that are visiting the lot you are currently playing, when they buy something, does it go into their inventory and when you go to their lot is the purchased item there or in the sim's inventory? Are their funds reduced when you go to that lot?
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sanmonroe
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Re: OFB - What works, what doesn't
« Reply #2 on: 2006 March 01, 21:49:08 »
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Thats a good question.

It could really screw up a lot if the family members all spend their money with no control by you.
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Pegasys
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Re: OFB - What works, what doesn't
« Reply #3 on: 2006 March 01, 21:54:40 »
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According to the manual, the non-controllable playable Sims can buy items but they stay in inventory, and when you play them, you can sell the items back at full price (or of course, keep them, if desired).

Another note: The BLUR IS BACK!
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Re: OFB - What works, what doesn't
« Reply #4 on: 2006 March 01, 21:55:00 »
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When your customers are playable sims from other lots that are visiting the lot you are currently playing, when they buy something, does it go into their inventory and when you go to their lot is the purchased item there or in the sim's inventory? Are their funds reduced when you go to that lot?

You get the option of letting them keep it or getting rid of it all.

I'm going to play a bit yet before testing out hacks and what not.  All my other downloads are being put back in..in fact right now I'm waiting for it all to load and what not. 
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Re: OFB - What works, what doesn't
« Reply #5 on: 2006 March 01, 21:56:16 »
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Another note: The BLUR IS BACK!


 Angry
 Cry

Those assholes.  Grin


Doesn't it seem like such a short time ago we got all our fixes and now we've got to start all over again...
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Pegasys
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Re: OFB - What works, what doesn't
« Reply #6 on: 2006 March 01, 22:44:05 »
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Update: I have disabled all hacks, except the BLUR was really annoying me. I had been using CrammyBoy's no-censor. I managed to find Quaxi's NL no-blur hack, and so far it's working. That's the only hack I've put in, I've disabled all others for now.  Sad
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Re: OFB - What works, what doesn't
« Reply #7 on: 2006 March 01, 23:06:32 »
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Does OFB automatically apply the latest Nightlife patch if NL is a part of your game?  (I haven't installed the patch yet.)
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Re: OFB - What works, what doesn't
« Reply #8 on: 2006 March 02, 00:01:14 »
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I thought I'd start this thread... I'm sure there's much more to follow. I just installed OFB, have barely started playing...

- Crammyboy's nudist hack does not work (he does state that it is Nightlife Only).
- So far the one lot I've loaded had some flashing blue trees which I removed.
- More to follow! Add yours!

Edited to add: So far, game runs very smoothly, and is definitely fun! I've opened up a home business with a widow selling her late husband's masterpieces. The first day she sold 3 paintings.

I've got Crammyboy's nudist hack and I can see their thingamajigs.  How exactly is it not working?
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simmiecal
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Re: OFB - What works, what doesn't
« Reply #9 on: 2006 March 02, 00:20:12 »
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- Crammyboy's nudist hack does not work (he does state that it is Nightlife Only).

I've got Crammyboy's nudist hack and I can see their thingamajigs.  How exactly is it not working?

Just a guess - Pegasys had been using Crammyboy's censor patch which if I remember correctly changed the executable. Maybe that was what caused the problem?
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J. M. Pescado
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Re: OFB - What works, what doesn't
« Reply #10 on: 2006 March 02, 00:21:17 »
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I am presently in the process of acquiring and scanning an objects.package. Compatibility notes will be available within 2 hours.
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Re: OFB - What works, what doesn't
« Reply #11 on: 2006 March 02, 00:28:32 »
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This is somewhat related to the topic but not in reference to hacks:  I noticed that my custom content (objects only) cannot be placed on the new shelves designed for stores.  They can only sit on the floor or on regular counters or other surfaces pre-OfB.  Which sucks because I have a ton of custom objects that would look nice in a store but I have to use regular counters.   Roll Eyes 
Maybe some genius out there can figure out how to convert our pre-OfB objects so they'll sit on the darn shelves?
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Re: OFB - What works, what doesn't
« Reply #12 on: 2006 March 02, 00:44:31 »
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I managed to find Quaxi's NL no-blur hack, and so far it's working. That's the only hack I've put in, I've disabled all others for now.  Sad

Just to be clear, are you talking about this one? 

http://www.modthesims2.com/showthread.php?p=756080
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Athena
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Re: OFB - What works, what doesn't
« Reply #13 on: 2006 March 02, 00:45:12 »
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This is somewhat related to the topic but not in reference to hacks:  I noticed that my custom content (objects only) cannot be placed on the new shelves designed for stores.  They can only sit on the floor or on regular counters or other surfaces pre-OfB.  Which sucks because I have a ton of custom objects that would look nice in a store but I have to use regular counters.   Roll Eyes 
Maybe some genius out there can figure out how to convert our pre-OfB objects so they'll sit on the darn shelves?

Is that all custom objects or only certain ones?  It might be based on what the custom object was cloned off of...
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Scotty
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Re: OFB - What works, what doesn't
« Reply #14 on: 2006 March 02, 01:05:03 »
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Something is causing my game to crash whenever I try to have my Sim buy a community lot over the phone. I deleted all my hacks, and it's still crashing. I'm just about ready to say screw it, delete my entire downloads folder and start over.
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Re: OFB - What works, what doesn't
« Reply #15 on: 2006 March 02, 01:26:03 »
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I had some issues with cc too. Some lots with cc simply refuse to load. But after which I moved the sims out and bulldoze the lot, problems solved. I haven't checked if those offending cc can still be used but it should be able to considering it still appears in catalogue.

By the way, SIMPE still works. I was so daring that I edited sims' data after installing OFB. SIMPE still work and I played one hour and the sims didn't crash on me.

Yeah, Quaxi's no censor hack still works but I am most curious about Inge's shrub and Monique computer. Are they working? I haven't the time to try them out yet.

Those careers are all not working. Did you scotty have any custom careers? Del them. They cause my game to crash when I load.
« Last Edit: 2006 March 02, 01:32:20 by Jysudo » Logged

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Re: OFB - What works, what doesn't
« Reply #16 on: 2006 March 02, 01:30:32 »
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I am presently in the process of acquiring and scanning an objects.package. Compatibility notes will be available within 2 hours.

If you do absolutely nothing else, PLEASE do a quick and dirty turn the ringer off hack for the phone. Since they messed with the darned thing so you can call up and start your business by phone, I can only assume the phone hack will not work and I will be forced to again suffer the torture of RINGRINGRINGRINGRING 'Hey you don't call my anymore!' CLICK RINGRINGRINGRINGRING 'Hey you don't call my anymore!' CLICK RINGRINGRINGRINGRING 'Hey you don't call my anymore!' CLICK... etc.

I don't have the damned thing yet (thank you Amazon for your pathetically slow shipment of pre-orders) but I am, ahem, currently procuring it through other means. However I did pay for the damned thing so as far as I am concerned I have a right. :p
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Scotty
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Re: OFB - What works, what doesn't
« Reply #17 on: 2006 March 02, 01:34:03 »
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I only had one custum career. The Vampire career. And I deleted it, but I was still crashing. I moved my downloads folder and played a bare bone game. It worked great. Now I moved all my clothing and genetics back but left out the objects. I have noticed that alot of my custom objects were flashing blue again also. When CEP is updated I'll add them back. Hopefully that will fix it. Maybe it's something that Sims2Pack isnt seeing.

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Pegasys
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Re: OFB - What works, what doesn't
« Reply #18 on: 2006 March 02, 01:42:36 »
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I managed to find Quaxi's NL no-blur hack, and so far it's working. That's the only hack I've put in, I've disabled all others for now.  Sad

Just to be clear, are you talking about this one? 

http://www.modthesims2.com/showthread.php?p=756080

Yes that one.
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Jysudo
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Re: OFB - What works, what doesn't
« Reply #19 on: 2006 March 02, 01:48:06 »
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I only had one custum career. The Vampire career. And I deleted it, but I was still crashing. I moved my downloads folder and played a bare bone game. It worked great. Now I moved all my clothing and genetics back but left out the objects. I have noticed that alot of my custom objects were flashing blue again also. When CEP is updated I'll add them back. Hopefully that will fix it. Maybe it's something that Sims2Pack isnt seeing.


Hi Scotty

I have a older version of CEP and none of my objects are flashing blue. Did you enable the objects when that stupid maxis warning msg came up? That list indentified mostly objects as offending cc. If you don't enable them you won't see ur objects. As usual, it hates 11 dots creations (I have no idea why) and it hates Simaddict 99's creations too.
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Scotty
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Re: OFB - What works, what doesn't
« Reply #20 on: 2006 March 02, 02:12:37 »
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Yep, I got that, and I set it to enable. Some things were just missing alltogether, such as Vamp Cats custom cars. And a few other things werent there either.
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Re: OFB - What works, what doesn't
« Reply #21 on: 2006 March 02, 02:24:58 »
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Yep, I got that, and I set it to enable. Some things were just missing alltogether, such as Vamp Cats custom cars. And a few other things werent there either.

That's weird. I shall check my game again later when I am home but did they disappear all together from the catalogue or was flashing blue?
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Re: OFB - What works, what doesn't
« Reply #22 on: 2006 March 02, 02:41:02 »
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If you do absolutely nothing else, PLEASE do a quick and dirty turn the ringer off hack for the phone. Since they messed with the darned thing so you can call up and start your business by phone, I can only assume the phone hack will not work and I will be forced to again suffer the torture of RINGRINGRINGRINGRING 'Hey you don't call my anymore!' CLICK RINGRINGRINGRINGRING 'Hey you don't call my anymore!' CLICK RINGRINGRINGRINGRING 'Hey you don't call my anymore!' CLICK... etc.
Patience, man! I just started!

I don't have the damned thing yet (thank you Amazon for your pathetically slow shipment of pre-orders) but I am, ahem, currently procuring it through other means. However I did pay for the damned thing so as far as I am concerned I have a right. :p
That's fine. As penance for admitting that, I require you to post like a pirate for the rest of the week. Arr!
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Re: OFB - What works, what doesn't
« Reply #23 on: 2006 March 02, 02:43:48 »
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anyone have a problem with just the meshes of cc not working?  All the recolours of Maxis stuff works fine but all my cc for buy/build mode have disappeared except the fences for some strange reason. Huh
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Re: OFB - What works, what doesn't
« Reply #24 on: 2006 March 02, 02:49:04 »
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Yep, I got that, and I set it to enable. Some things were just missing alltogether, such as Vamp Cats custom cars. And a few other things werent there either.

That's weird. I shall check my game again later when I am home but did they disappear all together from the catalogue or was flashing blue?

They were just gone alltogether. Some things flashed blue. Buth other things, like the cars were just plain gone. I really REALLY want to slap someone. Mainly myself for running down to Best Buy and getting this game.
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