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Romance Mod broken with NLp2
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Topic: Romance Mod broken with NLp2 (Read 5283 times)
Gus Smedstad
Lipless Loser
Posts: 602
Dabbler
Romance Mod broken with NLp2
«
on:
2006 February 28, 01:22:50 »
This may or may not be related to the teleporting babies.
Prior to this test, I had a new male child who was being reset fairly frequently. He tried to get in the bath, and got reset to being outside the bath. I sent him to bed to sleep, and he got reset around 4AM to being next to his bed, but not quite rested. Interactions with objects like the child oven got interrupted in mid-animation.
The actual test was telling a joke to his sister. Sometimes this would get cancelled before it executed. If it succeeded, it would usually stop in mid-joke animation and reset to both standing. If the joke completed, trying to tell a joke a second time never successfully completed.
If I have all my mods EXCEPT the Romance Mod installed, the joke doesn't get cancelled, and I have no trouble completing two jokes in a row. If I delete everything and place ONLY the Romance Mod in the downloads folder, I get the behavior described above.
I only reinstalled the Romance Mod recently, on reading that it seemed to work with NL after all. Since I installed the 2nd NL patch not long before, it's uncertain whether it's patch related or not.
- Gus
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Fine, I can see why people hate the Sims 3 sigs.
DrBeast
Pinheaded Pissant
Posts: 1035
Still they're marching on...
Re: Romance Mod broken with NLp2
«
Reply #1 on:
2006 February 28, 11:35:51 »
Hm...maybe you should run the game in debug mode with the romance mod installed and send any error logs to JM so he can check it out.
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Gus Smedstad
Lipless Loser
Posts: 602
Dabbler
Re: Romance Mod broken with NLp2
«
Reply #2 on:
2006 February 28, 13:08:15 »
It's not clear to me how you obtain error logs.
- Gus
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Fine, I can see why people hate the Sims 3 sigs.
DrBeast
Pinheaded Pissant
Posts: 1035
Still they're marching on...
Re: Romance Mod broken with NLp2
«
Reply #3 on:
2006 February 28, 13:17:50 »
Quote from: Gus Smedstad on 2006 February 28, 13:08:15
It's not clear to me how you obtain error logs.
- Gus
Start up the game, enter a lot, press Ctrl+Shift+c, type in boolprop testingCheatsEnabled true, let the game run. If an error occurs, a popup message will show up stating "An error has occured on blahblahblah. The error log will be saved at...". Note down that directory and the name of the error log. The message will show three options: reset, delete, cancel(I think). Click on reset. Now, exit the game, head for the directory you noted down and find the file that was created. Send that to JM.
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Gus Smedstad
Lipless Loser
Posts: 602
Dabbler
Re: Romance Mod broken with NLp2
«
Reply #4 on:
2006 February 28, 13:51:28 »
Got it. I know zero about the Sims language, but if I'd seen this in C++, I'd guess it was a stack error with the wrong number of parameters pushed. It appears to be checking something abstract (phone emergency - medical?) when it's supposed to be checking one Sim's attraction for another:
Build: 1.2.0.355
at Jan 17 2006,14:39:12
Object id: 195
name: N005_User00231 - Gus Jr.
Stack size: 5
Error: Object referred to must be a person.
Iterations: 1
Frame 4:
Stack Object id: 130
Stack Object name: Phone Emergency - Medical
Node: 1
Tree: id 276 name 'Attraction - (Get Attraction of X to Y in Temp 0)' version -32753
from global
Prim state: 0
Params: 131 130 Locals: 0 0 0 0 0
Frame 3:
Stack Object id: 178
Stack Object name: N005_User00230 - Eve
Node: 5
Tree: id 358 name 'Rel - Attracted Do I ST Love param 0' version 5
from global
Prim state: 0
Params: 178 Locals:
Frame 2:
Stack Object id: 178
Stack Object name: N005_User00230 - Eve
Node: 1
Tree: id 8365 name 'Interaction - Look at Sim (Jealousy) TEST' version 6
from PersonGlobals
Prim state: 0
Params: 0 Locals:
Frame 1:
Stack Object id: 0
Node: 0
Tree: id -1 name 'No behavior' version 0
from
Prim state: 1
Params: Locals:
Frame 0:
Stack Object id: 0
Node: 0
Tree: id 4096 name 'Function - Main' version 2
from TemplatePerson
Prim state: 0
Params: Locals:
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DrBeast
Pinheaded Pissant
Posts: 1035
Still they're marching on...
Re: Romance Mod broken with NLp2
«
Reply #5 on:
2006 February 28, 13:58:48 »
And why exactly is the timestap/date from January?
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J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: Romance Mod broken with NLp2
«
Reply #6 on:
2006 February 28, 13:59:49 »
That BHAV is not altered in the presently-available Romance Mod, nor was its point of invocation a part of the Romance Mod, in its presently available form. Please update it and try again.
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Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Gus Smedstad
Lipless Loser
Posts: 602
Dabbler
Re: Romance Mod broken with NLp2
«
Reply #7 on:
2006 March 01, 16:07:51 »
I have no idea why the timestamp is incorrect, though the build number seems to be current. I suppose it's possible it's related to incorrect local system time when I installed the patch, but why would that matter? You'd think it would be based on the patch's build time, not the local system time.
I got this behavior with the version of the romance mod dated 12/27/05 at 5:06 AM. The version that's available here:
http://www.moreawesomethanyou.com/ffs/uni/hacks/romancemod.zip
Regardless of whether the BHAV is altered with the romance mod, I get this error with it installed, and don't get it if it's not installed.
- Gus
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Fine, I can see why people hate the Sims 3 sigs.
Venusy
Dead Member
Posts: 1392
Despite the name, I am male.Do not call me "miss".
Re: Romance Mod broken with NLp2
«
Reply #8 on:
2006 March 01, 17:09:10 »
Try downloading the
NL Director's Cut
, then just extract the romancemod into your downloads folder. If you're using a version meant only for the base game and Uni, then it probably would cause problems in your game!
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They say only the good die young. If that works both ways, I'm immortal.
"
ISTP
- Independent, concise in speech, master of tools.
Gus Smedstad
Lipless Loser
Posts: 602
Dabbler
Re: Romance Mod broken with NLp2
«
Reply #9 on:
2006 March 01, 20:31:03 »
I didn't think to look there. Yeah, the NL Director's Cut version of the Romance Mod is dated 2/18/06 and is 2K larger than the older version. I couldn't find the Romance Mod in the NL directory so I assumed the Uni version was the latest.
- Gus
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Fine, I can see why people hate the Sims 3 sigs.
KnightSkyKyte
Blathering Buffoon
Posts: 99
Re: Romance Mod broken with NLp2
«
Reply #10 on:
2006 March 06, 05:06:47 »
I made the same error, I thought it wasn't updated for NL... but there you go.
Thankyou for the advice, I also found it useful.
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