jrd
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On request, the modified teleporter plus shrub and painting that allow you to make a Sim a downtownie.
Items originally by Inge, modification code by Torkle. Some optimalisation by me.
TPP is the Teleporter Painting Plus, TSP is the Teleporter Shrub Plus.
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« Last Edit: 2006 November 23, 09:04:15 by Jordi »
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Issy
Dimwitted Dunce
Posts: 184
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Great! Thank you.
Was wondering tho, do I need to delete Inge's teleporter shrub before I put in this one? or it this just the same thing with the downtownie pool bit included?
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"Life has taught us that love does not consist in gazing at each other, but in looking outward together in the same direction". ~Antoine de Exupery
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jrd
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It should override the originals. So replace them.
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jrd
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Instead of 'Make townie' it now has 'Make.../Townie' and 'Make.../Downtownie'. So you can drop a Sim in the downtownie pool.
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Torkle
Corpulent Cretin
Posts: 108
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Umm, just curious - You did get permission from Inge before posting this, right Jordi?
For my part, I'm okay with you posting this here, but it would have been nice if you asked first.
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--- Torkle
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cheriem
Horrible Halfwit
Posts: 383
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Yes he got permission from Inge, they were discussing it on another thread in the podium.
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Torkle
Corpulent Cretin
Posts: 108
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Yes he got permission from Inge, they were discussing it on another thread in the podium.
Ah, okay. I missed that one. Post away!
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--- Torkle
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Inge
Round Mound of Gray Fatness
Senator
Posts: 4320
Senator Emeritus. Oh hold on, I am still a senator
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I revised my cloning policy recently in any case, so you don't have to get permission specifically.
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\"They\'re here, on the forum. A question riddled, spoiler giving, speculative cancer of sim evil\" -- redearth, Snooty Sims, 2009
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syberspunk
Heretic
Terrible Twerp
Posts: 2365
ISTJ - what a crazy random happenstance
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I revised my cloning policy recently in any case, so you don't have to get permission specifically.
Woohoo! * syberspunk purposefully misconstrues this statement and embarks, with reckless abandon and feckless foolishness, on a cloning spree to build a master race of Inges for his evil army! One step closer to ruling the world!!! Muhahahaha! Go forth and kill my pretties! Kill!!! Oh yeah... and thanks for this btw, this is grrrrrrrreattt!!! Ste
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Karen
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The painting isn't working for me. I couldn't even place it on a wall without move_objects on, and then it generated an error when I tried to click on it. The shrub is working fine.
Karen
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jrd
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I'll take a look later maybe. Use the shrub for now.
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MokeyHokey
Dimwitted Dunce
Posts: 158
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Yup me too. The painting not only won't sit on the wall, it freezes time.
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jrd
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Ack. I upped the wrong version. I'll see if I can find the correct one, for now just use the bush.
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moonluck
Dimwitted Dunce
Posts: 198
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Is there a reason why the files so much smaller then the origional?
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Or I could be totally wrong...
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jrd
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I stripped out all text strings except US English, so it is used for all languages. Since most people never bother to translate into UK English and other languages anyway this is a good way to decrease file size. Plus it makes sure the right text displays for those of us who use something else than the default locale (I play with UK En for example).
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Inge
Round Mound of Gray Fatness
Senator
Posts: 4320
Senator Emeritus. Oh hold on, I am still a senator
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Oops! I thought I had already done that - I usually do! The teleporter was one of my earlier hacks tho, so maybe I was still using Quaxi's editor that only let you copy the strings to all languages.
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\"They\'re here, on the forum. A question riddled, spoiler giving, speculative cancer of sim evil\" -- redearth, Snooty Sims, 2009
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Regina
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Jordi, this is great! It never seems to fail, I think of something I want in-game and a few days or couple of weeks later I come here and start reading and usually there they are!
My simmies and I will enjoy this new and shiny shrub!
And to Inge: Thank you so much for the original! I've enjoyed using it immensely!
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Jysudo
Nitwitted Nuisance
Posts: 825
Super Shooter
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I am so glad this still works in OFB and the names of those new characters show up!
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Go Away
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Sleepycat
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I'm glad to hear(read) that it works with OFB I was just going to leave it in anyway when I install OFB in alittle while, right now I'm checking on a last few hacks
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Jysudo
Nitwitted Nuisance
Posts: 825
Super Shooter
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I'm glad to hear(read) that it works with OFB I was just going to leave it in anyway when I install OFB in alittle while, right now I'm checking on a last few hacks I have been using it without any problems. You can use it I bet OFB got more bugs than you can add with this or any other hack that will cause problems
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Go Away
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jrd
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As for OFB compatibility, keep in mind that teleported Sims are treated as greeted visitors, and thus will not be customers to your business. A possible code alteration is in testing, ETA on a blue moon sunday, the Second Coming, the Coming of the Handkerchief or whenever I get around to it (not necessarily in that order).
To Regina: I didn't really do anything for this download... thank Torkle and Inge. I just (re-)added Torkle's code fix to Inge's object.
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Dark Trepie
Senator
Posts: 1705
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Would it be possible to add a Make.../Dormie option too?
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J. M. Pescado
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As for OFB compatibility, keep in mind that teleported Sims are treated as greeted visitors, and thus will not be customers to your business. A possible code alteration is in testing, ETA on a blue moon sunday, the Second Coming, the Coming of the Handkerchief or whenever I get around to it (not necessarily in that order). Actually, I believe they will, eventually, take up shopping, since I've teleported test sims Ingelogically and they were seen shopping shortly later, but they don't begin seeking to shop, so it may take them awhile to decide to start.
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Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
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