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Sims 1 for Sims 2
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Topic: Sims 1 for Sims 2 (Read 46121 times)
Simsbaby
Pinheaded Pissant
Posts: 1062
INTP - I didn't do it.
Re: Sims 1 for Sims 2
«
Reply #50 on:
2006 January 21, 06:23:22 »
I would have thought it was knowledge, their wants seem to shift to be what they need, like if they need a cooking point then the their wants will show him wanting that.
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Remember - a bimbo is for life and not just for christmas!
ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Sims 1 for Sims 2
«
Reply #51 on:
2006 January 21, 08:11:53 »
It's Fortune sims who always want the skills they need for their jobs, Knowledge is random, they may need cleaning skills, but they are hooked on logic, so that's what they focus on! And if they have teenagers, they fill up their want slots wanting their kids to get scholarships.
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Zephyr Zodiac
sara_dippity
Knuckleheaded Knob
Posts: 515
Re: Sims 1 for Sims 2
«
Reply #52 on:
2006 January 21, 19:24:22 »
Quote from: BlueSoup on 2006 January 21, 01:18:40
I was never able to get the gnomes to come to life. But I didn't really try either. And on the subject of farms, if the new survery is to be taken at face value, then the EP after OFB will have to do with farms.
What survey? Is it up now, or did I miss it while away from the internet? Are there details about it posted anywhere? I would love a farm one! Means gardening! Maybe even pets.
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Renatus
Nitwitted Nuisance
Posts: 804
Re: Sims 1 for Sims 2
«
Reply #53 on:
2006 January 21, 19:32:40 »
Quote from: BlueSoup on 2006 January 21, 01:18:40
I was never able to get the gnomes to come to life. But I didn't really try either. And on the subject of farms, if the new survery is to be taken at face value, then the EP after OFB will have to do with farms.
Ack, don't get my hopes up! I've already had visions of Harvest Moon neighborhoods dancing in my head...
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Oddysey
Nitwitted Nuisance
Posts: 861
Robotic Baby Harp Seal!
Re: Sims 1 for Sims 2
«
Reply #54 on:
2006 January 21, 21:21:04 »
What I'd really like to see, and haven't so far been able to find, is Sims2 versions of some of the hair from Sims1. Specifically, the one with the black hair and blond streaks and sunglasses. 'twas an original Sims head, no expansion, and I'd kind of like to get ahold of a sims2 version of the hair so I can recreate a sim that used that head.
Yeah, there was a lot more variety for sims 1, but that was mostly because there were like 8 expansions. If you compare just the base games to each other, Sims2 probably shipped with more stuff.
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Nick
Retarded Reprobate
Posts: 1471
Re: Sims 1 for Sims 2
«
Reply #55 on:
2006 January 21, 21:29:15 »
Yeah, but I still want some TS1 objects that aren't in TS2
God, I miss the teleporting stairs and the cage dancing and the cake where you could hire a person to jump out a do a show
You either got the regular(one that your sims were very attracted to) woman or man your sims ordered, or the ugly one(gorilla or something) sometimes
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"I have as much authority as the Pope, I just don't have as many people who believe it." - George Carlin
cheriem
Horrible Halfwit
Posts: 383
Re: Sims 1 for Sims 2
«
Reply #56 on:
2006 January 21, 21:57:58 »
FLC - go to "modthesims2" search for Targa's Elevators. They teleport almost exactly like the ones in Sims 1.
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ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Sims 1 for Sims 2
«
Reply #57 on:
2006 January 22, 03:58:34 »
I found a complete set of remakes of Sims1 walls over at MTS2, but when I checked them they looked to be much poorer quality than those I've got from other sites.
From what Heather at SF told me, it's quite difficult to use a Sims1 Wall to create one for Sims 2 unless you have the original ;icture you created the Sims1 wall from, and I know that Ptekgirl (Juniper sun) had to do all her remakes twice to get them so she was satisfied with them. So it seems it's far harder to make a Sims1 wall into a good Sims2 wall, than just to create new ones. Anyway, I'll load them into a test hood and check them out, and I'll make a collection of all those that seem ok and get back to you. No-one seems to have done the floors, though, and I'd have thought they were easier as the templates are the same shape - I think the wall templates must be wider, as all the patterned walls appear to be stretched horizonatlly.
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Zephyr Zodiac
myskaal
Horrible Halfwit
Posts: 392
Re: Sims 1 for Sims 2
«
Reply #58 on:
2006 January 22, 04:02:42 »
Ceiling fan -
http://www.modthesims2.com/showthread.php?t=85216
Hanging Candleabra -
http://www.modthesims2.com/showthread.php?t=122690
(not a sims 1 remake but hanging candleabras nonetheless)
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ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Sims 1 for Sims 2
«
Reply #59 on:
2006 January 22, 04:14:33 »
Thanks, myskaal, I found them. I have a lot of meshkiste's things, but I must have missed the candleabra, or perhaps it's appeared since I was there.
Heather has a nice set of candleabra at SF2, but of course, they aren't free.
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Zephyr Zodiac
sara_dippity
Knuckleheaded Knob
Posts: 515
Re: Sims 1 for Sims 2
«
Reply #60 on:
2006 January 22, 06:48:57 »
Quote from: ZephyrZodiac on 2006 January 22, 03:58:34
I found a complete set of remakes of Sims1 walls over at MTS2, but when I checked them they looked to be much poorer quality than those I've got from other sites.
From what Heather at SF told me, it's quite difficult to use a Sims1 Wall to create one for Sims 2 unless you have the original ;icture you created the Sims1 wall from, and I know that Ptekgirl (Juniper sun) had to do all her remakes twice to get them so she was satisfied with them. So it seems it's far harder to make a Sims1 wall into a good Sims2 wall, than just to create new ones. Anyway, I'll load them into a test hood and check them out, and I'll make a collection of all those that seem ok and get back to you. No-one seems to have done the floors, though, and I'd have thought they were easier as the templates are the same shape - I think the wall templates must be wider, as all the patterned walls appear to be stretched horizonatlly.
Well, if you yourself created some floors you could easily remake them. However there is no way to extract the original square bitmaps from the game, they could only be pulled off of a sideways diamond shaped screenshot. Rather difficult to reshape and smooth the pixels in Adobe. At least that's what I found when I did the tons of walls and floors that I linked to way at the top of this thread. I admit though, some of them I had to recreate, and some of them I could never get to look fully the way I wanted to.
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ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Sims 1 for Sims 2
«
Reply #61 on:
2006 January 22, 17:21:44 »
Sara, if they are your walls, I apologize for sounding critical, I realise why they are so difficult to remake without the original picture/pattern etc. that was used to make them. People have asked Heather at SimFreaks to remake some of her SF1 walls, and she said the results wouldn't be very good as she didn't have the pics that she used to make the originals any more.
I haven't tried them in game yet, and I expect they will actually look far better in game than they do in the images I got with the clean installer.
Again, I apologize, I certainly didn't intend to hurt anyone's feelings.
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Zephyr Zodiac
sara_dippity
Knuckleheaded Knob
Posts: 515
Re: Sims 1 for Sims 2
«
Reply #62 on:
2006 January 23, 01:58:46 »
No, those aren't my walls at mts2, mine are at tsr. I wasn't offended, even if you did critisize mine that's okay 'cause so do I. Just sayin' I didn't think you noticed at the top where I linked to them, especially since you said no one had done floors. My partner and I did a ton of floors, almost all of them. I think she never finished the MM walls and floors she was going to do, I'll do them later (along with touch ups) when I get a graphics program (again, lost mine) this summer.
Edited to add ~
Oh, and my original offer still stands, if you see walls and floors I want I will redownload them and upload them to a web page somewhere.
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ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Sims 1 for Sims 2
«
Reply #63 on:
2006 January 23, 03:17:37 »
Going to have a look at yours now, but if they're at TSR I won't be able to get them! My sub lapsed a few months back and I can't afford to renew it!
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Zephyr Zodiac
Hairfish
Garrulous Gimp
Posts: 342
Re: Sims 1 for Sims 2
«
Reply #64 on:
2006 January 24, 18:20:24 »
GARDENING!!!
by
Echo
Echo
Echo...
(and NO rabbits!
)
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cabelle
Malodorous Moron
Posts: 714
Re: Sims 1 for Sims 2
«
Reply #65 on:
2006 January 24, 18:48:13 »
And no gophers either! Well, unless we can use that NL flame thrower thingy to burninate them. Then we'll have crispy critters.
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cheriem
Horrible Halfwit
Posts: 383
Re: Sims 1 for Sims 2
«
Reply #66 on:
2006 January 24, 20:02:49 »
That's absofrikin' lutley great!!! I'm sooo excited!
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vilia
Juvenile Jackass
Posts: 463
Robin-chwaaan
Re: Sims 1 for Sims 2
«
Reply #67 on:
2006 January 24, 21:14:17 »
That site's really noice.
I just thought of another thing I loved about TS1 - having your sims go fishing or scavanger hunting. My sims were never very lucky though and I got stacks and stacks of old boots but they seemed to enjoy themselves.
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Hairfish
Garrulous Gimp
Posts: 342
Re: Sims 1 for Sims 2
«
Reply #68 on:
2006 January 24, 21:53:11 »
Yeah, best thing about Vacation, IMO, was Sims' being able to bring home those kitzchy prizes. They were ugly, but it was cool...it was STUFF! And the souvenir cabinets were rather nice, especially the tacky peacock style.
Everybody
needs a wooden acorn and eight scummy boots on a peacock cabinet in their living room.
Whelp, there went my
other
lips.
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Kristalrose
Feckless Fool
Posts: 283
I'll do anything for my kids!
Re: Sims 1 for Sims 2
«
Reply #69 on:
2006 January 25, 02:26:22 »
Hairfish, it seems that I keep following you around this board today. I'm sorry, I'm not a stalker, really.
Anyway, I ldidn't like Vacation at all, but the fishing was cool. I tried to make a lake and put a fishing pier on a residential lot, but it didn't work out. Too new to go reading forums and finding out what I could and couldn't do. LOL
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sara_dippity
Knuckleheaded Knob
Posts: 515
Re: Sims 1 for Sims 2
«
Reply #70 on:
2006 January 25, 03:05:10 »
Quote from: Hairfish on 2006 January 24, 21:53:11
Yeah, best thing about Vacation, IMO, was Sims' being able to bring home those kitzchy prizes. They were ugly, but it was cool...it was STUFF! And the souvenir cabinets were rather nice, especially the tacky peacock style.
Everybody
needs a wooden acorn and eight scummy boots on a peacock cabinet in their living room.
I loved the souveneirs in Vacation! Treasure hunting was a blast.
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vilia
Juvenile Jackass
Posts: 463
Robin-chwaaan
Re: Sims 1 for Sims 2
«
Reply #71 on:
2006 January 25, 10:06:14 »
I always got the Ceramic Chicken Cookie Jar with my reward points & then the penguin. It was ugly but there was just something about it...
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JenW
Irritating Ignoramus
Posts: 449
Grilled cheese lovin' cyborg
Re: Sims 1 for Sims 2
«
Reply #72 on:
2006 January 25, 13:18:13 »
I miss the curvy modern dresser from Makin' Magic, the spiral stairs, and the "floating" stairs. I miss all the cool spa items too, esp Parsimonious' funky ethnic recolors.
Jen
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<Pescado> With ninja throwing breadsticks, YOU are the dipping sauce! |
The Literate Sim
wishy-washy
Blathering Buffoon
Posts: 82
Re: Sims 1 for Sims 2
«
Reply #73 on:
2006 February 10, 19:19:46 »
Yes, yes, I know. Necromancy is bad. But I the meshes that I mentioned earlier in this thread by toddfx are free right now at tsr. (The expensive stereo and cheap black and white tv from sims 1) If anyone's interested you can download them here:
http://www.thesimsresource.com/artists/Toddfx/downloads/free/sims2/meshes
(You have to log in first.)
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Be your own fish.
ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Sims 1 for Sims 2
«
Reply #74 on:
2006 February 10, 20:03:20 »
Thanks Wishy Washy! Glad I saw them in time!
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Zephyr Zodiac
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