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Author Topic: Anti Watch Out!  (Read 52174 times)
J. M. Pescado
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Anti Watch Out!
« on: 2006 January 13, 19:53:04 »
THANKS THIS IS GREAT

Gets rid of unnecessary "Watch Outs!" which usually stomp homework returns, stuff-brought-back, etc. Sims no longer watch out for unmanned vehicles. Period. Supercedes Crammyboy version. Now with more "get in the damn car" action.


antiwatchout.zip

Anti-Watchout for TS2NL v1.0p1
Made by: Flying Fish Systems (J. M. Pescado)

Congratulations to: Draklixa!

INSTRUCTIONS:
Place in your MYDOCU~1\EAGAME~1\THESIM~1\DOWNLO~1 directory.

FEATURES:
Sims no longer "WATCH OUT!" for unmanned vehicles. Only manned vehicles will
shoo sims off driveways.

COMPATIBILITY:
Compatible with all FFS hacks. Tested for all versions up to TS2NL v1.0p1.
Replaces Crammyboy "No Driver Watchout".

SIDE EFFECTS:
May cause computer damage, incontinence, explosion of user's head, coma, death,
and/or halitosis.

WARNING:
Do not open, crush, dispose of in fire, put in backwards, short-circuit, or mix
with non-awesome hacks - may explode, leak, or catch fire, resulting in injury
and/or death.
« Last Edit: 2006 September 17, 15:26:03 by J. M. Pescado » Logged

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Database
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Re: Anti Watch Out!
« Reply #1 on: 2006 January 13, 20:02:43 »
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WOOOO! Thanks JM - that's REALLY annoying!
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Sleepycat
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Re: Anti Watch Out!
« Reply #2 on: 2006 January 13, 20:19:30 »
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*laughs* felt real stupid that I couldn't see a link then realized there wasn't one but I found it here
http://www.moreawesomethanyou.com/ffs/nl/hacks/


 Grin
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MissDoh
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Re: Anti Watch Out!
« Reply #3 on: 2006 January 14, 00:50:11 »
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Sleepycat, I think Pescado forgot to put the link in his 1st post, thanks for adding the link.
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Andygal
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Re: Anti Watch Out!
« Reply #4 on: 2006 January 14, 01:40:15 »
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Thank you this is great! Cheesy
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Emma
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Re: Anti Watch Out!
« Reply #5 on: 2006 January 14, 10:12:08 »
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Thank you this is great! Cheesy

Ditto Grin
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Baroness
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Re: Anti Watch Out!
« Reply #6 on: 2006 January 14, 11:13:42 »
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Just out of interest, what are unmanned vehicles in the sims?
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BlueSoup
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Re: Anti Watch Out!
« Reply #7 on: 2006 January 14, 11:54:57 »
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You know when a Sim arrives home in his car, and then immediately gets an action to "Watch Out!"  That vehicle is unmanned, so that shouldn't be happening.
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syberspunk
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Re: Anti Watch Out!
« Reply #8 on: 2006 January 14, 17:39:20 »
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Just curious, but does this improve upon Crammyboy's hack in anyway? What's the difference? Is it just a matter of cleaner or neater code... or are there any additional features? Inquiring minds want to know!  Cheesy

Ste
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Issy
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Re: Anti Watch Out!
« Reply #9 on: 2006 January 15, 15:43:30 »
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Cool! I hate it when you have to wait so long for sims to move out of the driveway before you give them a command.

Ty, ty Smiley

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J. M. Pescado
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Re: Anti Watch Out!
« Reply #10 on: 2006 January 15, 15:54:11 »
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Just curious, but does this improve upon Crammyboy's hack in anyway? What's the difference? Is it just a matter of cleaner or neater code... or are there any additional features? Inquiring minds want to know!  Cheesy
Crammyboy's hack appears to attack the problem by extending the pulse rate between which sims are told to Watch Out!. This tends to result in lower incidents of "Watch out" hitting a sim exiting the vehicle before he can clear the driveway, but it'll still happen eventually, and may catch him anyway depending on how fast he moves. Crammyboy addresses this by increasing the delay cycle in the updates, which doesn't really resolve the fundamental issue, since the pulse edge can hit at any time anyway, and increasing the pulse time simply makes it take longer to REALLY clear people out who really need clearing.

This version attacks the problem by trying to identify when a vehicle is completely non-threatening. Thus, no matter how long sims are loitering by the vehicle, they will never be told to watch out if the vehicle's driver position is unmanned and nobody is attempting to man it, because an unmanned vehicle is not going to go anywhere, period.
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vecki
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Re: Anti Watch Out!
« Reply #11 on: 2006 January 16, 00:22:07 »
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Unless it's Herbie. Cheesy

Downloading - I like queueing up actions for Sims to do when they get home from work... I hate having to cancel them out and start over again.
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Sarahzsmyl
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Re: Anti Watch Out!
« Reply #12 on: 2006 January 16, 00:35:51 »
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We're not worthy!  We're not worthy!  We're not worthy!

Thanks yet again...

I'm sure I'll be saying this several more times before the night is through.
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Lythdan
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Re: Anti Watch Out!
« Reply #13 on: 2006 January 16, 15:03:31 »
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Oh yay! It's not like sims can get run over anyway, so what are they watching out for?
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J. M. Pescado
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Re: Anti Watch Out!
« Reply #14 on: 2006 January 16, 15:11:51 »
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Oh yay! It's not like sims can get run over anyway, so what are they watching out for?
Mostly, they're watching out for not blocking a departing vehicle. But an unmanned vehicle ain't going anywhere, so that's not a reasonable worry in either case.
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Mike
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Re: Anti Watch Out!
« Reply #15 on: 2006 March 06, 23:11:50 »
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Is this hack really compatible with OFB? I ran into some problems with this hack. I had a problem where the car wasn't able to enter the garage upon return causing a reset. This makes it impossible to earn money when returning from work or paying for a car alarm.
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J. M. Pescado
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Re: Anti Watch Out!
« Reply #16 on: 2006 March 07, 02:08:46 »
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That seems to be an unrelated problem. Is there a reason the car was unable to enter?
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Re: Anti Watch Out!
« Reply #17 on: 2006 March 07, 06:35:36 »
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There was nothing hindering the car from entering the garage. I believe the anti watch out hack is the culprit because the problem ceased upon removal.
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J. M. Pescado
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Re: Anti Watch Out!
« Reply #18 on: 2006 September 17, 15:26:39 »
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Updated with more "get in the damn car" action to discourage sims from standing there staring stupidly when told to get in the car.
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Motoki
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Re: Anti Watch Out!
« Reply #19 on: 2006 September 17, 16:09:31 »
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Hmm, okay I will try the update then because I had the old version and I don't know if some patch or Glamour Life or what messed with it, but I'm getting the damned watch out again.  Angry
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RainbowTigress
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Re: Anti Watch Out!
« Reply #20 on: 2006 September 17, 22:26:26 »
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Updated with more "get in the damn car" action to discourage sims from standing there staring stupidly when told to get in the car.
Maxis really screwed this up, yet again.  Angry
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dadditude
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Re: Anti Watch Out!
« Reply #21 on: 2006 October 25, 16:27:17 »
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Ok, with the latest, most shiny version of antiwatchout.package installed with Pets, My Sim refuses to get in the car, and the balloon above his head implies that he thinks the driveway is in the way(?).

Took out antiwatchout, and the problem went away.
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J. M. Pescado
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Re: Anti Watch Out!
« Reply #22 on: 2006 October 25, 19:11:46 »
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Ok, with the latest, most shiny version of antiwatchout.package installed with Pets, My Sim refuses to get in the car, and the balloon above his head implies that he thinks the driveway is in the way(?).
Have observed that sometimes if you start too close to the car, your sim gets confused. I believe the code is programmed to shuffle around until you can get in, which may result in a few balloons popping up. This is still better than being queuestomped and ending up by the mailbox.
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kuronue
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Re: Anti Watch Out!
« Reply #23 on: 2006 October 25, 23:59:37 »
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Updated with more "get in the damn car" action to discourage sims from standing there staring stupidly when told to get in the car.

Is that what's happening when my sim is on a date and goes to sit in the car for some kinky woohoo and her boyfriend stands next to the car like an idiot? I can't ask him to join because it thinks he's already joining, but I can't woohoo with him either, and I cna't get her brother to sit in the car because the game thinks he's claimed the spot.
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J. M. Pescado
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Re: Anti Watch Out!
« Reply #24 on: 2006 October 26, 03:27:14 »
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Are you having problems getting sims to join in cars? Because that was an existing problem in OFBp2, where they broke it. Then Pets totally changed the code again for Pets, and it is unknown whether it is using the broken version or the working p1 version for sim-get-in-cars.
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Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
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