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Help stretch skeleton
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Topic: Help stretch skeleton (Read 7723 times)
simmiecal
Dead Member
Posts: 1026
No kittens within five miles of my house! :)
Help stretch skeleton
«
on:
2006 January 01, 03:16:51 »
Can someone tell me how the stretch skeleton cheat should be entered?
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ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Help stretch skeleton
«
Reply #1 on:
2006 January 01, 03:24:09 »
Just open the cheats menu and type help, I think, and it should be there in a list. Beware, though, I tried to use it once, and the sim I tried it on looked absolutely wierd, he was either about 90 feet tall, or a 2foot midget!
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Zephyr Zodiac
Marchioness
Brynne
Smells Like Pee
Souped!
Posts: 7367
Re: Help stretch skeleton
«
Reply #2 on:
2006 January 01, 03:25:28 »
I use it a lot! Sim Brynne is a dirty old lady!
type stretchSkeleton 1.0 into the cheat box for adult height, and stretchSkeleton 0.94 for teen.
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simmiecal
Dead Member
Posts: 1026
No kittens within five miles of my house! :)
Re: Help stretch skeleton
«
Reply #3 on:
2006 January 01, 03:26:04 »
Quote from: ZephyrZodiac on 2006 January 01, 03:24:09
Just open the cheats menu and type help, I think, and it should be there in a list. Beware, though, I tried to use it once, and the sim I tried it on looked absolutely wierd, he was either about 90 feet tall, or a 2foot midget!
Before I posted, I typed:
help
help stretchskeleton
neither gave me any information. Is there some other symbol I need to use or word it differently in the box?
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Marchioness
Brynne
Smells Like Pee
Souped!
Posts: 7367
Re: Help stretch skeleton
«
Reply #4 on:
2006 January 01, 03:26:34 »
scroll up
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simmiecal
Dead Member
Posts: 1026
No kittens within five miles of my house! :)
Re: Help stretch skeleton
«
Reply #5 on:
2006 January 01, 03:26:45 »
Quote from: Brynne on 2006 January 01, 03:25:28
I use it a lot! Sim Brynne is a dirty old lady!
type stretchSkeleton 1.0 into the cheat box for adult height, and stretchSkeleton 0.94 for teen.
Thanks!
(And sim TwoJeffs Two thanks you!)
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Marchioness
Brynne
Smells Like Pee
Souped!
Posts: 7367
Re: Help stretch skeleton
«
Reply #6 on:
2006 January 01, 03:27:20 »
You are both (all?) welcome.
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Swiftgold
Horrible Halfwit
Posts: 374
Re: Help stretch skeleton
«
Reply #7 on:
2006 January 02, 19:59:14 »
Too bad it can't be applied to certain Sims permanently (as I'm sure has been mentioned many times before in many places). Not even with those startup cheats? Hmm. I guess it wouldn't know which Sim to apply the stretchskeleton to, as I'm assuming you have to have the one you want selected when you enter the cheat.
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Renatus
Nitwitted Nuisance
Posts: 804
Re: Help stretch skeleton
«
Reply #8 on:
2006 January 02, 20:08:16 »
I have a hypothesis that it may be changable permanently (for the current lifestage, anyhow) by editing the character file directly in SimPE... I noticed a line for stretchskeleton the last time I was editing a character file, and the number value for it is the same as what one would input with the cheat. However, I haven't played with it yet, so I don't know what horrible things it might do to a character or neighborhood. I really should look into that the next time I can be arsed to create an expendable neighborhood.
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Venusy
Dead Member
Posts: 1392
Despite the name, I am male.Do not call me "miss".
Re: Help stretch skeleton
«
Reply #9 on:
2006 January 02, 20:11:15 »
Actually,
it can
be applied to a sim forever. But it requires a bit of SimPE editing, and I've forgotten how you do it. I remember that there's a value in the character files
(somewhere)
, stretchData or something like that, and you just edit that to make size changes permanent.
I know it works, I have several severely deformed sims in one neighbourhood to prove it...
EDIT:
Is it in the Age Data (AGED) section? That's the only thing I can remember that seemed like it had something to do with this sort of thing...
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Swiftgold
Horrible Halfwit
Posts: 374
Re: Help stretch skeleton
«
Reply #10 on:
2006 January 02, 20:12:12 »
Quote from: Renatus on 2006 January 02, 20:08:16
I have a hypothesis that it may be changable permanently (for the current lifestage, anyhow) by editing the character file directly in SimPE... I noticed a line for stretchskeleton the last time I was editing a character file, and the number value for it is the same as what one would input with the cheat. However, I haven't played with it yet, so I don't know what horrible things it might do to a character or neighborhood. I really should look into that the next time I can be arsed to create an expendable neighborhood.
That would indeed be interesting to experiment with - I may have to try it myself also. Will give me an excuse to remember to back up my game again...
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Renatus
Nitwitted Nuisance
Posts: 804
Re: Help stretch skeleton
«
Reply #11 on:
2006 January 02, 20:20:18 »
Aha! Thanks, Venusy, it's nice to know that it does actually work. I remember that line being pretty easy to spot and I'm fairly comfortable in SimPE, so it shouldn't be difficult to do a bit of experimenting tomorrow.
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Countess
baratron
Heretic
Knuckleheaded Knob
Posts: 549
I love Pokemon! Thus I am a Heretic!
Re: Help stretch skeleton
«
Reply #12 on:
2006 January 03, 02:10:24 »
Quote from: Venusy on 2006 January 02, 20:11:15
Actually,
it can
be applied to a sim forever. But it requires a bit of SimPE editing, and I've forgotten how you do it. I remember that there's a value in the character files
(somewhere)
, stretchData or something like that, and you just edit that to make size changes permanent.
I know it works, I have several severely deformed sims in one neighbourhood to prove it...
Excellent! It drives me nuts to have to enter StretchSkeleton each time I play my Freezepop sims (who use 1.02, 1.0 and 0.95 respectively - it doesn't exactly match the height differentials of the real-life people, but it was the best combination I came up with). This'll stop me having to throw away photos because I forgot to enter the cheat!
Kudos to you *clicks the imaginary thank you button*
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Marchioness
Brynne
Smells Like Pee
Souped!
Posts: 7367
Re: Help stretch skeleton
«
Reply #13 on:
2006 January 03, 02:14:45 »
I've been meaning to edit that, myself, but keep forgetting to when I shut my game down. I have several teens who are older, but not quite ready for YA status in my story, so I've been stretching them every time I enter the lot.
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Swiftgold
Horrible Halfwit
Posts: 374
Re: Help stretch skeleton
«
Reply #14 on:
2006 January 03, 20:00:04 »
Done, and it works perfectly. The odds with the animation is no worse than what I've gotten used to in an adult-teen relationship, and it looks so much more real now to have varied heights.
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Baa
Nitwitted Nuisance
Posts: 851
cat hair
Re: Help stretch skeleton
«
Reply #15 on:
2006 January 03, 20:16:02 »
Thank you, this is real great. Can't wait to use it once I have TS2 installed.
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dewshine
Horrible Halfwit
Posts: 352
mean sims and empty lots don't mix...
Re: Help stretch skeleton
«
Reply #16 on:
2006 January 03, 20:57:15 »
Oh, yeah!... now I can make sim me short like she should be! LOL
I wondered if it was possible, and I do remember seeing the location in the sim files.
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Marchioness
Brynne
Smells Like Pee
Souped!
Posts: 7367
Re: Help stretch skeleton
«
Reply #17 on:
2006 January 04, 00:54:44 »
I may adjust the heights of some of my adult sims, now. I'm on the tallish side in real life (5'7 1/2), and it bugs me that all my male sims are my height.
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