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Author Topic: Lot Sync Timer: All BlueSoups Suck Edition  (Read 374009 times)
J. M. Pescado
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #125 on: 2006 February 12, 00:10:18 »
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One question, that I know has been discussed before but I can't remember the answer, and since uni is under discussion...
Do each of the four years at uni equate to a day in the main hood?
There's no hard and fast rule that is universal. That's the rule I currently use, but depending on how long you normally play out the teen stage, and what effect you desire, you may or may not use anything from 2 Semeters:1 Day to 1 Semester:1 Day. The exact tuning effect really depends on what you want to achieve, but I would recommend evenly divisible ratios.
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #126 on: 2006 February 12, 00:18:23 »
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Cheers for the quick reply. 1 day for 2 semesters sounds good to me then, I think it'll work in well with the parents aging too. They get about 28 days as adults I think, so four years/simdays for their kids at uni feels right.
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #127 on: 2006 February 12, 01:00:45 »
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I send my teens off to Uni when they have four days remaining: this way college time is deducted from the extremely long teen lifestage. Two semesters = 1 day.
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #128 on: 2006 February 12, 02:47:08 »
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Yeah, true, teens stay teens too long. So 4 days off a teen's lifestage seems to work better? I'll try that. Smiley
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #129 on: 2006 February 14, 19:33:36 »
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hmm, I don't mind teens, (usually because my homes are crawling with toddlers and they're so helpful) so I've been sending them the day before they transition. I guess because they had more skills and it gave me more time to figure out which friends to take along.
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #130 on: 2006 February 15, 05:13:42 »
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Yeah when it came to the crunch, I wanted to have the last few days with the teens too, I'll let them have their alotted time of carefree fun. Wink
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #131 on: 2006 February 15, 06:12:27 »
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In this one, RTFM is *not quite enough*. (Sorry, JM! - and you *know* I loves 'ya!) IMHO, everyone who downloads this, should read the thread.
(Shall I post in the "whine" thread? - I've *never* gotten cheese.)
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RainbowTigress
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #132 on: 2006 February 15, 06:19:23 »
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It can't hurt.
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BlueSoup
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #133 on: 2006 February 15, 15:43:07 »
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I always say people should read the threads of any hack they download; often, the RTFM is  not enough, especially if it's JM's hack.  Tongue
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ZephyrZodiac
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #134 on: 2006 February 15, 15:53:40 »
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At least there is an RTFM, though.
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Zephyr Zodiac
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #135 on: 2006 February 15, 15:59:46 »
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I have yet to download a hack that didn't, although most of my hacks come from this site.
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ZephyrZodiac
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #136 on: 2006 February 15, 16:06:42 »
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I've seen a few, but the info on the download page is usually pretty thorough.  for example, Inge doesn't include anything in the download but the hack, but the info on the page is more than adequate.
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Zephyr Zodiac
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #137 on: 2006 February 17, 13:47:31 »
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Polite request for clarification... Smiley

so... if I back up my Hoods with this timer installed in the houses, by copying out all the My Documents\EA Games\Sims 2 stuff,
and then play without any downloads, Neighbourhoods or anything installed (eg when installing a new EP or when i want to make clean stuff for uploading, which I do frequently)
can I then paste the whole folder back in and the clock still work? Or does it break at that point?

It's a great mod anyhow but I like to know all the possible consequences - if I have to reinstall it for all my families every time I do that it could be a bit irritating.
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ZephyrZodiac
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #138 on: 2006 February 17, 15:50:50 »
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I don't know about that, but if you move house and give the family a new timer, it doesn't have to be opened, it's already installed for the family and set at the correct day.
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Zephyr Zodiac
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #139 on: 2006 February 17, 15:55:12 »
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If I'm not answering your question, I apologize, but I hope this helps.

I copied my entire Sims2 folder to my desktop when I wanted to make a new game for testing terrain paints.  When I was done, I moved back the folder and overwrote the new game, and the Lot Timer still worked.  I didn't have to install it for anyone.
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #140 on: 2006 February 17, 18:34:02 »
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Ah thank you, that is reassuring. That's exactly what I need to know.

Smiley /me runs off to play with the lot timer.
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ZephyrZodiac
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #141 on: 2006 February 17, 19:10:26 »
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However, I would make sure you have your Downloads folder back in place before you enter any of the lots with custom content of any kind, or you will lose it.
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #142 on: 2006 February 17, 21:44:57 »
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You don't have to put the timer in the inventory when you move the family.  You can buy a new one at the new house, and it will still have the settings intact because they are not stored with the object, they are stored with the family.
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ZephyrZodiac
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #143 on: 2006 February 17, 22:35:16 »
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I don't know about that, but if you move house and give the family a new timer, it doesn't have to be opened, it's already installed for the family and set at the correct day.

!
You don't have to put the timer in the inventory when you move the family.  You can buy a new one at the new house, and it will still have the settings intact because they are not stored with the object, they are stored with the family.

Rainbow, you took the words right out of my post!
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #144 on: 2006 February 18, 00:03:11 »
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Rainbow, you took the words right out of my post!
Oh sorry, I guess I need to get more sleep...  Embarrassed
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #145 on: 2006 February 18, 01:40:13 »
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Thass alright - I was about to make three. Wink

Seeing as I was the one who tested the idiot-proof nature of the lot sync timer, yup it's proof against this idiot.
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #146 on: 2006 March 03, 16:44:27 »
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Okay, I'm assuming I have to uninstall the version I currently have before installing this new one for OFB.

1st question - how do I enable "debug" mode? then how do I disable it?

2nd question - for clarity sake, this can be installed for OFB to keep track of time but you can't hop between lots like previously?
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J. M. Pescado
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #147 on: 2006 March 03, 17:16:01 »
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Okay, I'm assuming I have to uninstall the version I currently have before installing this new one for OFB.
No, just install over. No need to uninstall.

Quote
1st question - how do I enable "debug" mode? then how do I disable it?
boolProp testingCheatsEnabled true/false, shift-click on object. But you don't need to do this.

Quote
2nd question - for clarity sake, this can be installed for OFB to keep track of time but you can't hop between lots like previously?
Correct: the jump-between-lots function produces some odd artifacts in the game core. It is not known how harmful this is. Current evaluation suggests it is MOSTLY harmless, as long as you don't move anyone in. Research is currently being conducted on the matter. Until then, the feature has been disabled for OFB-equipped games.
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #148 on: 2006 March 03, 18:13:03 »
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thanks.  Smiley
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Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #149 on: 2006 March 03, 19:19:24 »
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I don't have OFB yet, just NL.  But I recently had the Lot Timer become uninstalled on all of my lots.  I had to click Install for family, and then I had no options to jump between lots.  I had to visit all of my lots and install it again.  I believe I had just moved some sims to another house.  But after I installed it for all the families again, it became uninstalled again.  I don't remember moving anyone that time though.  This was one of my favorite features of the Lot Sync Timer.  I hope there is a way to get it to work out.  I love that with NL we can click on neighbors and play them, but you're limited to only those you can click on from the house your playing.  In Strangetown, it's hard because of all the hills.  I moved some houses to make it easier, but then the neighborhood doesn't look the same.
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