More Awesome Than You!
Welcome, Guest. Please login or register.
2024 December 03, 17:32:30

Login with username, password and session length
Search:     Advanced search
540287 Posts in 18067 Topics by 6545 Members
Latest Member: cincinancy
* Home Help Search Login Register
+  More Awesome Than You!
|-+  Awesomeware
| |-+  The Armory
| | |-+  Lot Sync Timer: All BlueSoups Suck Edition
0 Members and 2 Chinese Bots are viewing this topic. « previous next »
Pages: [1] 2 3 ... 14 THANKS THIS IS GREAT Print
Author Topic: Lot Sync Timer: All BlueSoups Suck Edition  (Read 374771 times)
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26288



View Profile
Lot Sync Timer: All BlueSoups Suck Edition
« on: 2005 December 20, 11:57:45 »
THANKS THIS IS GREAT

Tracks lot time in rotations to day-length precision, and allows jumping directly to lots in the rotation without going through neighborhood load screen.

WARNING: Lot-jump feature appears to exhibit odd side effects with OFB and has been disabled in OFB.


synctimer.zip

Lot Sync Timer for TS2NL v1.0p1
Made by: Flying Fish Systems (J. M. Pescado)

Special Thanks To:
Quaxi, for writing SimPE

Congratulations to: Draklixa!

INSTRUCTIONS - INSTALLATION:
Place in your MYDOCU~1\EAGAME~1\THESIM~1\DOWNLO~1 directory.

INSTRUCTIONS - UNINSTALLATION:
SHIFT-Click on clock in debug mode and choose "Uninstall From Neighborhood".
Negative side effects may occur if clock is deleted from downloads without
properly uninstalling.

FEATURES:
Keeps track of time played on a lot relative to global time, and allows you to
see what the time is on other configured lots and jump directly to them without
going through the neighborhood screen.

COMPATIBILITY:
Compatible with all FFS hacks. Tested for TS2NL v1.0p1. Theoretically works for
all versions.

SIDE EFFECTS:
May cause computer damage, incontinence, explosion of user's head, coma, death,
and/or halitosis.

WARNING:
Do not open, crush, dispose of in fire, put in backwards, short-circuit, or mix
with non-awesome hacks - may explode, leak, or catch fire, resulting in injury
and/or death.
« Last Edit: 2006 March 03, 16:25:10 by J. M. Pescado » Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
lordrichter
Dimwitted Dunce
*
Posts: 190



View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #1 on: 2005 December 20, 12:04:38 »
THANKS THIS IS GREAT

Guess I am confused as to why this is needed?  Maybe I don't understand what it does.
Logged

Danger: Chaotic Neutral Human Wizard, 4th Level
Inge
Round Mound of Gray Fatness
Senator
*
Posts: 4320


Senator Emeritus. Oh hold on, I am still a senator


View Profile WWW
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #2 on: 2005 December 20, 12:53:59 »
THANKS THIS IS GREAT

YIPPEEEEEEEEEEEEEE!!!!!!!!!   Thank you Pescado Cheesy
Logged


\"They\'re here, on the forum. A question riddled, spoiler giving, speculative cancer of sim evil\" -- redearth, Snooty Sims, 2009
Sandilou
Knuckleheaded Knob
**
Posts: 519


SL Diva or TS2 Drama Queen? Uh...both!


View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #3 on: 2005 December 20, 13:24:44 »
THANKS THIS IS GREAT

Wow!
Logged

happy now :-)
reggikko
Axe Murderer
Terrible Twerp
****
Posts: 2816



View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #4 on: 2005 December 20, 13:39:57 »
THANKS THIS IS GREAT

Shiniest.Thing. Ever.
Logged
Oddysey
Nitwitted Nuisance
***
Posts: 861


Robotic Baby Harp Seal!


View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #5 on: 2005 December 20, 13:51:39 »
THANKS THIS IS GREAT

This is pretty dang awesome.

Basically, it tells you how long you've been playing each lot, so you don't have to keep notes to stay in time sync. This is a very good thing for those of us with serious note taking issues. It's basically an auto note taker. If you want to keep your neighborhoods time sync-ified, this is very important, because otherwise you're liable to forget to note down day/play an extra day/ etc. and before you know it someone's kids are older than them.

It's for lazy people, really. Or those who can't be bothered by little pieces of paper.
Logged
BlueSoup
Super-Deformed Bobblehead
Vacuous Vegetable
*****
Posts: 4332



View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #6 on: 2005 December 20, 14:02:01 »
THANKS THIS IS GREAT

This has already come in immensely handy.  I love the new lot jumping feature you added to it; it's awesome.


And I think I should be thanked instead of you calling it the "All BlueSoups Suck" edition, but whatever.  Roll Eyes
Logged
ZephyrZodiac
Whiny Wussy
*****
Posts: 7469


View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #7 on: 2005 December 20, 14:49:42 »
THANKS THIS IS GREAT

Great, I really need this!  Just one question, is it retrospective, or does it just begine counting when you install it?   (It was one useful feature we had in Sims1 that I've really missed!)
Logged

Zephyr Zodiac
BlueSoup
Super-Deformed Bobblehead
Vacuous Vegetable
*****
Posts: 4332



View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #8 on: 2005 December 20, 15:18:07 »
THANKS THIS IS GREAT

You can set forwards or backwards the amount of days you need the lot to go.

To set up in the neighbourhood:

Buy and place the lot timer for each lot you want to keep track of (looks like an Elixir of Life bottle, located in the Misc/Misc section).
Click on bottle and choose "Install for family"
Set the day timer to the appropriate day (IE.  If it's the fifth day on the lot, select +5).

Set all families the same way.  Once all the families are set up, you can use the lot jumping feature to switch between them (it auto-saves the lot).  You can click on the bottle to see which family is on which day and who you need to play and for how long to make sure the aging is even for the neighbourhood.

I can't think of anything else now, I'll edit if I do.  Smiley
« Last Edit: 2005 December 20, 15:29:08 by BlueSoup » Logged
ZephyrZodiac
Whiny Wussy
*****
Posts: 7469


View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #9 on: 2005 December 20, 15:54:52 »
THANKS THIS IS GREAT

Thanks for the help, BlueSoup!  Useful info for the future, I'll just have to guess at how long families have been on current lots. 

Oh, and if you have Aging Off, does it count those days too?  If so, a useful way, if you start your family from CAS, of keeping track of the REAL age of adults, so if they take a full bottle of elixir, you'd know they are 15 days older than they appear!  (I mean, if Icould take elixir in RL, I'd look and feel younger, but I'd still be the same age!
Logged

Zephyr Zodiac
BlueSoup
Super-Deformed Bobblehead
Vacuous Vegetable
*****
Posts: 4332



View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #10 on: 2005 December 20, 16:05:48 »
THANKS THIS IS GREAT

I haven't tried it with aging off, but I believe it would mark the days, although they wouldn't actually count for anything.  For those families, it would only be useful to know how many days you've been playing, not how old the family is in relation to the others in the neighbourhood.

One thing I forgot to mention as well...

If you are on high days in the neighbourhood (50+), you can go into debug mode, and shift-click on the lot timer, and select Resynchronize (or something like that).  It will set the current lot back to 1 and the other lots that are on the timer back the same amount of days.  The ones that don't have as many days on their counter will go into negative numbers.

Logged
FatedCircle
Obtuse Oaf
***
Posts: 909


Doink!


View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #11 on: 2005 December 20, 17:57:18 »
THANKS THIS IS GREAT

Wow!  This is super shiny, and muchly appreciated.  Am downloading it right now. Grin
Logged

Billy, put down that phylactery, we're Episcopalian.
breyerii
Town Crier
Garrulous Gimp
**
Posts: 346



View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #12 on: 2005 December 20, 18:45:02 »
THANKS THIS IS GREAT

This is just... superb!
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26288



View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #13 on: 2005 December 20, 18:49:49 »
THANKS THIS IS GREAT

Oh, and if you have Aging Off, does it count those days too?  If so, a useful way, if you start your family from CAS, of keeping track of the REAL age of adults, so if they take a full bottle of elixir, you'd know they are 15 days older than they appear!  (I mean, if Icould take elixir in RL, I'd look and feel younger, but I'd still be the same age!
If aging is off, the timer will not tick. You will have to advance the timer manually.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Emma
Goopy Lover
Dead Member
*
Posts: 6109


All Pescados Suck.


View Profile WWW
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #14 on: 2005 December 20, 19:35:02 »
THANKS THIS IS GREAT

OMG yay! Thanks!  Grin
Logged

Liss
Knuckleheaded Knob
**
Posts: 565


BOOT to the HEAD!


View Profile WWW
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #15 on: 2005 December 20, 19:58:58 »
THANKS THIS IS GREAT

Finally Cheesy I was wondering what you were waiting for :p

This has come in really handy for the way I play. 
The lot hopping was a great addition!
Logged


Someone sucks more than I do.
http://wytchieone.deviantart.com/gallery
BlueSoup
Super-Deformed Bobblehead
Vacuous Vegetable
*****
Posts: 4332



View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #16 on: 2005 December 20, 20:50:21 »
THANKS THIS IS GREAT

If aging is off, the timer will not tick. You will have to advance the timer manually.

So, really, the only advantage to having this on a non-aging lot is a lot-jumping feature?

Edit:  I think in the next edition, aptly titled, "All BlueSoups are Really Cool Chicas," it should also count for aging-off families.  After all, you're not counting the age of the family, only the days played.   Tongue
« Last Edit: 2005 December 20, 21:12:21 by BlueSoup » Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26288



View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #17 on: 2005 December 20, 21:35:07 »
THANKS THIS IS GREAT

Age of family is the entire point of tracking time on the lot. If your family doesn't ever age, you can't lose sync, since you've frozen them. It's the same reason why a lot populated by immortals does not lose sync.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
BlueSoup
Super-Deformed Bobblehead
Vacuous Vegetable
*****
Posts: 4332



View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #18 on: 2005 December 20, 22:14:24 »
THANKS THIS IS GREAT

Yes, I know it's the point, and it works marvelously for my families, who *do* age.. I really only posted the edit for the name the next edition.  Tongue
Logged
ZephyrZodiac
Whiny Wussy
*****
Posts: 7469


View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #19 on: 2005 December 20, 22:15:33 »
THANKS THIS IS GREAT

Age of family is the entire point of tracking time on the lot. If your family doesn't ever age, you can't lose sync, since you've frozen them. It's the same reason why a lot populated by immortals does not lose sync.

Well, in a sense it would, since if you have grandparents who are still have 26 days (thank to the elixir) before becoming elders, and on another lot you have their child and their family, who, because you have to have aging on for babies and toddlers etc., it would be confusing to say the least if those on that lot couldn't afford elixir!  But I get the point, and the manual reset option would help in that you would know how old he lot is.
Logged

Zephyr Zodiac
purple
Asinine Airhead

Posts: 11



View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #20 on: 2005 December 20, 23:06:52 »
THANKS THIS IS GREAT

I downloaded this  and when i installed to few houses i get a List menu and when I click on the List menu I get  L## F##, Family Name, Days. What does L## and F## stand for?
Logged
ZephyrZodiac
Whiny Wussy
*****
Posts: 7469


View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #21 on: 2005 December 20, 23:21:45 »
THANKS THIS IS GREAT

Lot and Family?
Logged

Zephyr Zodiac
Kyna
Terrible Twerp
****
Posts: 2406


An ass with great insight


View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #22 on: 2005 December 20, 23:24:15 »
THANKS THIS IS GREAT

Lot number and family number?  Internal numbers used by the game to identify each lot and each family (you can see them in simpe).

I've been using this and it's great.  Less paper on my desk!  *Does a happy snoopy dance across the forum*  (Ahem ... just demonstrating my total lack of awesomeness there for a moment ...)

How does this work across sub-neighbourhoods - eg families that live downtown.  Am I right in assuming it won't keep track for my uni lots given that young adults don't age?

Logged

<br />Also, thank god for Google spellcheck. Otherwise, this post would be intelligible. <br />
<br />Declared \\\\\\\"Male\\\\\\\" by Pescado on 8th April, 2009
ZephyrZodiac
Whiny Wussy
*****
Posts: 7469


View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #23 on: 2005 December 20, 23:28:27 »
THANKS THIS IS GREAT

Guess you'd ned to only age the home families by the equivalent number of days, then graduate the kids and bring them back - or play them long enough to get them back in sync again.
Logged

Zephyr Zodiac
BlueSoup
Super-Deformed Bobblehead
Vacuous Vegetable
*****
Posts: 4332



View Profile
Re: Lot Sync Timer: All BlueSoups Suck Edition
« Reply #24 on: 2005 December 21, 01:19:11 »
THANKS THIS IS GREAT

I changed this hack in my game to an All Pescados Suck edtion.  Tongue
Logged
Pages: [1] 2 3 ... 14 Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.085 seconds with 20 queries.