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Author Topic: Sims4 is not gonna happen on here, is it?  (Read 92472 times)
Two Eyed Cyclops
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Re: Sims4 is not gonna happen on here, is it?
« Reply #50 on: 2016 February 24, 00:51:40 »
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What gave it away?

Sarcasm! Tasty. I wasn't always butthurt, but when I do, it's a comedy movie scene.
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J. M. Pescado
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Re: Sims4 is not gonna happen on here, is it?
« Reply #51 on: 2016 March 03, 11:19:40 »
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Re: Sims4 is not gonna happen on here, is it?
« Reply #52 on: 2016 March 05, 02:29:27 »
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!!!
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Hell yeah.
Levini
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Re: Sims4 is not gonna happen on here, is it?
« Reply #53 on: 2016 March 05, 02:46:21 »
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I can't wait to see what kind of awesomeness Pes shall put out.

*fingers crossed for an OMGWTFBBQ Remake*
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Re: Sims4 is not gonna happen on here, is it?
« Reply #54 on: 2016 March 05, 05:18:48 »
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The current thing I'm screwing around with is experimenting with time. All previous time-scale modifications to the game have had numerous issues: Twallan-style Relativity causes time-hiccups where the sun jitters in the sky, and generally breaks event scheduling by causing triggers to fire at the wrong times: When a trigger programmed to go off "3 hours later" goes off in the expected number of ticks, but time has been repeatedly rewound, the times are wrong. The other attempt I've seen results in the times for actions to not actually changing, so LENGTHY idle delays where your sim stares vapidly into space for no perceptibly obvious reason result, and the action still ends up taking a huge amount of time. Since nobody has really managed to do this WELL yet, I'm exploring my own options, and think I may have found something.

It has its own side effects, of course, but these may prove easier to overcome. Testing is underway. Or rather, testing WOULD be more underway, if this didn't greatly increase the number of annoyances-encountered-per-simday that must be squashed.
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Re: Sims4 is not gonna happen on here, is it?
« Reply #55 on: 2016 March 05, 06:00:50 »
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The current thing I'm screwing around with is experimenting with time. All previous time-scale modifications to the game have had numerous issues: Twallan-style Relativity causes time-hiccups where the sun jitters in the sky, and generally breaks event scheduling by causing triggers to fire at the wrong times: When a trigger programmed to go off "3 hours later" goes off in the expected number of ticks, but time has been repeatedly rewound, the times are wrong. The other attempt I've seen results in the times for actions to not actually changing, so LENGTHY idle delays where your sim stares vapidly into space for no perceptibly obvious reason result, and the action still ends up taking a huge amount of time. Since nobody has really managed to do this WELL yet, I'm exploring my own options, and think I may have found something.

It has its own side effects, of course, but these may prove easier to overcome. Testing is underway. Or rather, testing WOULD be more underway, if this didn't greatly increase the number of annoyances-encountered-per-simday that must be squashed.

Seems like an interesting thing to start out with and pick apart, I never myself noted the issues with Relativity in that sense, but I suppose it's because I didn't pay much attention myself when I played a lot, but in all if you can fix how game time flows without breaking things like the sky and event timers, then it's worth the extra symptoms to stomp out. If I may ask, what kind of annoyances are you seeing pop up with your attempt to fix it?

Also if I may ask, how are you faring with modding in S4? I know there's a bit more hoopage to jump through with S4Modding, so it's interesting to see how people adapt to them.
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J. M. Pescado
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Re: Sims4 is not gonna happen on here, is it?
« Reply #56 on: 2016 March 06, 05:41:57 »
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Seems like an interesting thing to start out with and pick apart
Well, it's not quite what I started OUT with. I started OUT by simply waving a hammer around randomly, breaking things just to see what would happen if I smashed a file in certain ways, without any intent of actually making a directed change, to see how they game would react if I inserted a file that was knowingly defective in specific ways, or deleted core game files. None of THOSE things are actually fit for mortal consumption.

I never myself noted the issues with Relativity in that sense, but I suppose it's because I didn't pay much attention myself when I played a lot, but in all if you can fix how game time flows without breaking things like the sky and event timers, then it's worth the extra symptoms to stomp out.
Well, yes, you know me. I'm extremely picky like that. That's why Awesomeware is made to the highest standards.

If I may ask, what kind of annoyances are you seeing pop up with your attempt to fix it?
Mostly of the "don't fucking do that, oh, hey, somebody made a thing for that already" and other EXTREMELY NITPICKY things that bug nobody except me.
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Levini
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Re: Sims4 is not gonna happen on here, is it?
« Reply #57 on: 2016 March 06, 06:08:29 »
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Well, it's not quite what I started OUT with. I started OUT by simply waving a hammer around randomly, breaking things just to see what would happen if I smashed a file in certain ways, without any intent of actually making a directed change, to see how they game would react if I inserted a file that was knowingly defective in specific ways, or deleted core game files. None of THOSE things are actually fit for mortal consumption.
I figured that it wasn't the first thing you tried out and I half expected you probably tried to turn TS4 into a BFBVFS (and probably managed to do it). Have you seen that crazy thing though with custom TS4 script mods? The whole you have a main mod package and this weird TS4Script file in the same folder at all times. That shit seems like an interesting setup, but I personally find it another annoying thing to deal with.

Well, yes, you know me. I'm extremely picky like that. That's why Awesomeware is made to the highest standards.
I never questioned that. I liked your mods in TS2 and 3 because they fixed the bugs that I wanted fixed without all the silliness or specialness.

Mostly of the "don't fucking do that, oh, hey, somebody made a thing for that already" and other EXTREMELY NITPICKY things that bug nobody except me.
Well no one ever said it's bad to not have to work on things, always frees up time for new things to make.

It's cool to be seeing some vetran modders coming back. I'm hopeful that we'll see some awesome recreations of older and well done mods and some newly done ones.
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J. M. Pescado
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Re: Sims4 is not gonna happen on here, is it?
« Reply #58 on: 2016 March 06, 09:37:12 »
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Yeah, you don't really wanna know what kind of stuff we get fixated on for personal use, like the blinkenlights mod, an extremely detailed blinkenlights modification that conflicts with absolutely everything and is guaranteed to break every patch...
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Levini
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Re: Sims4 is not gonna happen on here, is it?
« Reply #59 on: 2016 March 06, 15:30:41 »
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Yeah, you don't really wanna know what kind of stuff we get fixated on for personal use, like the blinkenlights mod, an extremely detailed blinkenlights modification that conflicts with absolutely everything and is guaranteed to break every patch...
So the fireworks show was good then. good to know  Tongue
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wizard_merlin
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Re: Sims4 is not gonna happen on here, is it?
« Reply #60 on: 2016 March 09, 23:57:46 »
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Now that the FOJ is working with TS4, the question is, did he relent and install origin, or use one of the modified non-origin versions?
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kalina
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Re: Sims4 is not gonna happen on here, is it?
« Reply #61 on: 2016 March 10, 00:53:08 »
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Wow! I am really happy that Pescado got the game!
The Sims 4 is the only game I am playing right now because the load times are much better than Sims 3 for example (and if I want to spend an hour playing, I don't need to spend half the time waiting for things to load) and because I still haven't gotten the Sims 2 installed on Windows 10... As of right now I am not using any mods and I have encountered issues with the clock running and all sims being stuck for (sim) hours. I think it happens most often during club gatherings. Am I seeing the same issues JM is describing?
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Levini
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Re: Sims4 is not gonna happen on here, is it?
« Reply #62 on: 2016 March 10, 01:30:51 »
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Now that the FOJ is working with TS4, the question is, did he relent and install origin, or use one of the modified non-origin versions?

Considering that EA tosses out patches because the wind blows, I would assume he'd have gotten it on Shitagain so he can keep himself able to fix/test issues every time EA farts out a patch.

IIRC the ARR'D versions seem to have gone longer between updates (The G4TW version is stuck back in December).
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J. M. Pescado
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Re: Sims4 is not gonna happen on here, is it?
« Reply #63 on: 2016 March 10, 02:05:27 »
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Given that this would A: Involve installing their spyware, and B: Allowing it to phone home, and worst of all, C: Paying MONEY, I ain't touching that shit. I will stick with Pirate Cat Edition.
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Levini
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Re: Sims4 is not gonna happen on here, is it?
« Reply #64 on: 2016 March 10, 02:34:46 »
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Well then! That was what I expected, but curiously thought about considering that EA patches because they saw their own shadow.
« Last Edit: 2016 March 10, 02:41:56 by Levini » Logged

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Inge
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Re: Sims4 is not gonna happen on here, is it?
« Reply #65 on: 2016 March 17, 10:42:04 »
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Yes I had the time mod in, but I couldn't cope with the going to work in the afternoon in the middle of the night any longer Smiley
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J. M. Pescado
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Re: Sims4 is not gonna happen on here, is it?
« Reply #66 on: 2016 March 17, 15:33:42 »
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Oh hey, you're still alive. What Gray Fatness be you up to?
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Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
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Re: Sims4 is not gonna happen on here, is it?
« Reply #67 on: 2016 March 18, 17:09:43 »
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I am trying to make a mod too.  It's very slow...
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Re: Sims4 is not gonna happen on here, is it?
« Reply #68 on: 2016 April 27, 16:57:50 »
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As long as the FOJ includes the Soviet Russia seal of approval on his TS4 mods, - wherein the bolshie appliances use the sims, and not the other way round - then I'm totally "Red" and I'm totally Hammer & Sickle in.

In Soviet Russia, you do not use TS4. TS4 uses you...

Can't wait. I knew you'd get round to it eventually, FOJ. You always have been a key simmer. Resistance is (Was) futile...
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Li'l Brudder
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Re: Sims4 is not gonna happen on here, is it?
« Reply #69 on: 2016 April 30, 22:15:12 »
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I'm a page too late for the reunion, but I'm getting back into sims now that I have a life again.  Seems like I missed a lot.
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Re: Sims4 is not gonna happen on here, is it?
« Reply #70 on: 2016 May 22, 05:38:57 »
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Li'l Brudder as I live and breath... oh.... anyway thought you were dead. Glad you're not.
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Re: Sims4 is not gonna happen on here, is it?
« Reply #71 on: 2016 May 26, 04:58:36 »
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I'm a page too late for the reunion, but I'm getting back into sims now that I have a life again.  Seems like I missed a lot.

The Sims, or having a life?
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Re: Sims4 is not gonna happen on here, is it?
« Reply #72 on: 2016 June 18, 20:56:14 »
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I'd tried to play Sims 4 before, and it looked okay, but in the end I found myself feeling pretty apathetic about it and dropped it pretty quickly. I reinstalled Sims 4 again today, felt a little more interested, and then decided to have a peek over here. Nice to know that this is apparently the year everyone decided to tinker with it again.

I look forward to seeing if Pescado ever rolls anything out for the masses.
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Re: Sims4 is not gonna happen on here, is it?
« Reply #73 on: 2016 July 08, 00:35:13 »
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With the shiny patch that was tossed in June, its all a bfbvfs anyway at the moment.
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Re: Sims4 is not gonna happen on here, is it?
« Reply #74 on: 2016 July 14, 12:32:11 »
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I don't have the patience to even start!  I was just about gathering up enthusiasm for it a couple months back and then I saw what was happening with the monthly patches and so many mods broken every time I thought sod it.
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