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Author Topic: How to update a scripting mod?  (Read 6789 times)
wizard_merlin
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How to update a scripting mod?
« on: 2014 December 31, 19:35:23 »
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I was wondering if anyone knew of an easy way to update an outdated scripting mod?  I suspect the mod is just patch outdated, but trying to find information at MTS is like getting blood from a stone.  They just refer to the tutorial for creating a new pure scripting mod, but it has no information about opening and updating an existing mod, any information would be appreciated.

If, by chance, someone here knows how to do this and believes it to be quicker to check themselves, go for it, I am trying to update the MODoor4 mod, Version 4.2.5, http://www.modthesims.info/d/485201

It has been out of date for a few patches and the creator appears to have disappeared and hasn't done anything with it for a while.
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J. M. Pescado
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Re: How to update a scripting mod?
« Reply #1 on: 2015 January 04, 08:16:11 »
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As far as I know, a non-core mod would be unlikely to need an update at all. What seems to be the problem? To update an outdated mod if it is really broken would require you to take it apart and rebuild it yourself.
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wizard_merlin
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Re: How to update a scripting mod?
« Reply #2 on: 2015 January 04, 20:43:38 »
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Basically it simply stopped working after a patch, didn't really do anything weird in game, just wouldn't work.  Which patch I can't recall, but was just before ITF came out.  Sounds like I might need to do some more research and reading to be able to have a crack at it.  Give me something to play with for a while.
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J. M. Pescado
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Re: How to update a scripting mod?
« Reply #3 on: 2015 January 08, 17:06:29 »
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Well, if you use AwesomeMod, and have all the debug and test commands enabled, do "listasms", that'll list all the assemblies that loaded. If the droid you're looking for doesn't appear to be on the list, then it didn't load and is FUBAR. If you DO see it on the list and it's STILL not doing anything, then it's VERY FUBAR.
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