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Author Topic: Uni Life Thread  (Read 44928 times)
Skadi
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Uni Life Thread
« on: 2013 March 09, 06:22:49 »
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Uni Life:

The roommates feature is pretty cool. Until they all stand in your bedroom listening to some twat play guitar.


Bonfires are cool. You can throw a test tube in, it produced fireworks.


Kegstands.


You get Dare opportunities, including "Kiss a random sim". There is now an option to "kiss in the heat of the moment" which is available as soon as you've been introduced. This one left the sim with a "being creepy" social tone.


I like the text messaging option on the phones.

Not a bad expansion so far. I am waiting to see what is borked though.

Edited to add:

Didn't take long for a bork. Queue to the classroom door, took 30+ sim minutes to get it.
« Last Edit: 2013 March 09, 06:30:46 by Skadi » Logged

Starler
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Re: Uni Life Thread
« Reply #1 on: 2013 March 09, 06:29:17 »
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Too bad Bluto wasn't at your frat party.
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Shivani
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Re: Uni Life Thread
« Reply #2 on: 2013 March 09, 10:48:12 »
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The roommates do at least seem to have better AI than Sims 2, but I was annoyed during the term I had a sim at Uni and friends started sharing a double bed with her until I moved the other bed in the room to another and locked the door.  Or basically roomies playing a shuffle game when it came to which bed they slept in.  It seems as though setting a bed owner means little, though perhaps we're supposed to assign every bed available.

I also noticed that whenever your sim isn't actively studying or attending class the performance meter decays (or at least it does for me).  It's probably intentional, though some of the flavor text makes it seem that you wouldn't suffer this so long as you actually attended every scheduled class.
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jezzer
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Re: Uni Life Thread
« Reply #3 on: 2013 March 09, 13:22:09 »
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I also noticed that whenever your sim isn't actively studying or attending class the performance meter decays (or at least it does for me).  It's probably intentional, though some of the flavor text makes it seem that you wouldn't suffer this so long as you actually attended every scheduled class.

I've noticed that too, but the decay is very slight compared to the boost you get from going to class, lectures, using your skill object, etc.  Have you noticed if the decay happens at night too, or only during active school hours?

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Nienor
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Re: Uni Life Thread
« Reply #4 on: 2013 March 09, 14:01:59 »
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It's happening at night in my game.

Also, there appears to be no mechanism for dealing with broken/dirty appliances in dorms other than having the player's Sim fix them. By the time it bothered me enough to start on a round of cleaning and repairing, every single bathroom or electronic item was either broken or dirty. While I've never lived in student accommodations (and ours here are organised differently from US-style ones), I know that the dirt bit might be realistic. But I think that once the last toilet is clogged and all TV's and stereos are out, someone should notice.
« Last Edit: 2013 March 09, 14:17:59 by Nienor » Logged
Roobs
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Re: Uni Life Thread
« Reply #5 on: 2013 March 09, 15:05:31 »
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According to EAxis, performance decay is intentional.
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LittleBear
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Re: Uni Life Thread
« Reply #6 on: 2013 March 09, 19:09:31 »
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I was also annoyed about the dirty and broken stuff in my dorms.  I ended up hiring a maid and consider the cost as part of "tuition and fees".  After all, dorms are not free in real university (in the states, at least).  I used nraas debug to add the unbreakable upgrade to everything else.

The roommates do at least seem to have better AI than Sims 2, but I was annoyed during the term I had a sim at Uni and friends started sharing a double bed with her until I moved the other bed in the room to another and locked the door.  Or basically roomies playing a shuffle game when it came to which bed they slept in.  It seems as though setting a bed owner means little, though perhaps we're supposed to assign every bed available.

I had random roomies sleeping in my sim's single bed! So annoying. So I assigned everyone a bed, locked all the doors according to each assigned bed and haven't had the issue since.  The only problem I noticed with locked doors is firemen.  I started a fire in one of the dorms and got a notice from the firefighters that they couldn't reach the flames.  They actually could, but weren't able to leave the room again until I unlocked the door.  *shrug*
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Turd Ferguson
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Re: Uni Life Thread
« Reply #7 on: 2013 March 09, 20:58:15 »
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The constantly broken/dirty situation in dorms is annoying, but I had a Sim in the technology track and constantly unclogging toilets or stopping up sinks helped bring his Handiness up. It'd be nice if there was an AM option to disable stuff from breaking in Dorms.
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Cyberdodo
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Re: Uni Life Thread
« Reply #8 on: 2013 March 09, 21:23:05 »
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The roommates feature is pretty cool. Until they all stand in your bedroom listening to some twat play guitar.
That sounds fairly realistic. Though in a real dorm they'd be very drunk too.

I have to ask though, does this expansion require Origin?
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Skadi
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Re: Uni Life Thread
« Reply #9 on: 2013 March 09, 21:25:10 »
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The roomies in the frat house have red portraits almost constantly. Every now and then I take pity and "maxmotives" them so they can do stuff without falling asleep on the floor. They also have zero cooking skills and insist on burning everything.

I am doing the 12 credits a week option, there are 2 classes a day on Mon, Wed, Fri and a lecture on Tues and Thurs. I haven't really noticed it going down, since I have almost maxed out the meter and it is only Wed morning [before class]. Maybe the more classes you take, the less chance for serious decay. The downside is no real socialising.

I don't have origin installed. I loathe origin.
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Nienor
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Re: Uni Life Thread
« Reply #10 on: 2013 March 09, 21:37:55 »
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Oh, the burning. Some other dorm inhabitant manages to set the stove on fire while my Sim is sleeping. The roommates assemble in the kitchen, screaming and stomping, and surprisingly actually manage to extinguish the fire. Then the fireman arrives, and who is fined for frivolously calling him when there is no fire? My Sim, who did not do anything. One could really create quite a bit of life-like drama with this one.

As for socialising, I solved that through group studying, or through levelling relevant skills with group activities as far as possible, which can also help with the social groups. For example, the "kicky ballg" [oops, says Freud] can be used for socialising, levelling the athletic skill, and for advancing with the Rebel faction all in one.
« Last Edit: 2013 March 09, 21:46:12 by Nienor » Logged
Roobs
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Re: Uni Life Thread
« Reply #11 on: 2013 March 09, 23:11:14 »
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So this totally happened.



I had my sim take a smart phone picture with one of the sorority girls, queued up some romantic interactions, and when I next looked back she had regenerated into a clone of my sim.
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gamegame
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Re: Uni Life Thread
« Reply #12 on: 2013 March 10, 01:45:30 »
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So are all these little things real-life-like simulations or just a bunch of bugs? Aside of the obvious clone of course.
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Skadi
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Re: Uni Life Thread
« Reply #13 on: 2013 March 10, 09:14:07 »
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Streakers plus non-barbie skintones make for interesting keggers.
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HomeschooledByTards
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Re: Uni Life Thread
« Reply #14 on: 2013 March 10, 14:51:08 »
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I save-quit the game while my sim was in class. Upon reloading all the sims that were attending that class, including mine, were standing outside the building skipping class. Tsk tsk.

As a funny bit though, when my sim went back in the building to resume attending class all of the other sims freaked out and had her in a thought bubble.
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daisylee
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Re: Uni Life Thread
« Reply #15 on: 2013 March 11, 02:54:22 »
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It sounds like we need to send a sim with high handiness skill and get things upgraded to unbreakable once and for all. And can we place a Bonehilda in dorms? That would be funny to see. From what I have heard changes made in the dorms are staying that way when other sims arrive later.  One person has even left cars there. And others have found that paintings done are staying there.
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Baron
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Re: Uni Life Thread
« Reply #16 on: 2013 March 11, 09:41:44 »
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Sounds like another half-arsed, broken product from EA. Who would've thought?
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That Eighties Guy
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Re: Uni Life Thread
« Reply #17 on: 2013 March 11, 13:03:10 »
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So far, I'm not particularly impressed. The campus is one of the most boring ass worlds I've ever seen from EA. It's essentially a square grid with buildings plopped down. The dorms are broken as all fuck with fires, floods and ten thousand piles of dirty clothes. Why are there so many supernatural sims on campus? Half of them are either fairies or wizards.

Really, the only thing that is positive is the ability to manually set which bed belongs to whom.

So this totally happened.

snip

I had my sim take a smart phone picture with one of the sorority girls, queued up some romantic interactions, and when I next looked back she had regenerated into a clone of my sim.

Seems I got the same situation when I took a romantic photo with the wife.



It's not going away, though. Not even resetsim seems to return them to normal. I had to revert to an older save.
« Last Edit: 2013 March 11, 13:08:11 by That Eighties Guy » Logged
Roobs
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Re: Uni Life Thread
« Reply #18 on: 2013 March 11, 16:53:25 »
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I managed to fix the problem with editsim. As soon as it loaded she reverted to her old appearance, so I just accepted the "changes" and everything was alright again. Very annoying though.

Wasn't too impressed when I sent my sim back to uni for the next term. The game reassigned all the role NPCs, so former roommates became mixologists and cashiers, and a barista became my sim's new professor. One of the pre-made professors ended up taking over the coffee shop.
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HomeschooledByTards
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Re: Uni Life Thread
« Reply #19 on: 2013 March 11, 20:24:00 »
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I like the supernatural and celebrity sims. They provide color and variety to the neighborhood without my having to create it. I also like the square grid layout of the streets. I may be the only one who hates EA's habit of using non-straight roads in their hoods. It makes it difficult to add in new venues, I am a bit OCD and like to have my lots sit exactly parallel to the roads.

I don't like the reassignment of NPC sims between terms, hopefully Pes can squash that. If I ever get a second generation grown up enough to go to uni I'm going to be pissed if they have the same classmates as their parents.

ETA: Is it just that I haven't been playing in neighborhoods with lots of residents or has the attraction system had a huge boost? Everywhere my gal goes she finds at least one other sim super attractive. Her constant flirtation has earned her a dirtbag reputation and cost her a very hot boyfriend. (No, there wasn't any interference from my end, why do you ask? Wink)

« Last Edit: 2013 March 11, 20:32:09 by jesslla » Logged

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Skadi
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Re: Uni Life Thread
« Reply #20 on: 2013 March 11, 20:59:33 »
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The only time I don't get the "attractive person" moodlet is when they are of the non-preferred gender. It would appear that all my sims are easy.
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Nienor
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Re: Uni Life Thread
« Reply #21 on: 2013 March 11, 21:06:37 »
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It's not just the job assignment that's wonky. My Sim was chatting up another student in the entrance hall of a building and asked about his major. They moved on to the upper floor, and I saw that I could still/again ask for the major. Apparently, the other student had managed to change majors in the time it took to move up a floor, and he still graduated at the same time as my Sim.
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daisylee
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Re: Uni Life Thread
« Reply #22 on: 2013 March 11, 21:26:40 »
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I like the world and like that EA did not make way too much of it unroutable as usually done. I have already placed about 10 more lots including nuking the drive in screen and building, and placing a festival lot in that area. The straight roads made it easy to place lots along the water which I like as they will have a good view. I can build some bars, have added a salon already, and a consignment shop, the theatre, and plan to build quite a few new places for the sims to go while there.
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Klinn
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Re: Uni Life Thread
« Reply #23 on: 2013 March 11, 22:45:37 »
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Didn't take long for a bork. Queue to the classroom door, took 30+ sim minutes to get it.

I haven't tried Uni yet, but the same thing happens at the school in regular worlds if there are more than about 10 children and teens in the hood.

If you are looking at a different spot in the world that is sufficiently far enough away, the game must consider the school out of sight and won't try to actually route the sims through the door. Instead students just magically pop into the rabbithole and start classes at the correct time. I'm not sure exactly how far away you have to be, but halfway across town seems to work.
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Re: Uni Life Thread
« Reply #24 on: 2013 March 12, 02:38:05 »
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I like the supernatural and celebrity sims. They provide color and variety to the neighborhood without my having to create it.

I liked that too.  Seems like it just randomly assigns supernatural and celebrity status to the pool of students based on what expansions are available.  Seems right that a university would be a huge mix of strange and interesting people.
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