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Author Topic: KT's Store Fixes (updated 11.02.2013)  (Read 1891442 times)
kissing_toast
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1050 on: 2013 September 27, 03:58:54 »
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Updated OP. When notouching has the wall fixes done I will add those, I simply do not have the patience to do something I will never use.

EDIT - The activity table and balloon toy are still messed up.
« Last Edit: 2013 September 27, 04:06:56 by kissing_toast » Logged

Cupcakes Taste Like Violence,KT_StoreFix

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iHateyou
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1051 on: 2013 September 27, 05:12:04 »
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Those liars... it says right in the description that there's shopping. Who needs a freaking 64x64 business tower rabbit hole? WTF?
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notouching
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1052 on: 2013 September 27, 07:30:17 »
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Good news, the walls and floors don't need fixing this time around.
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XsauroxPlayer
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1053 on: 2013 September 27, 09:08:14 »
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there is a missing resource in the new toy machine, with the 'ball with the form of an animal' or something like that: the toy can't be created
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DeidraDee
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1054 on: 2013 September 27, 16:46:37 »
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I'm getting an error with the toy machine as well. All toys work except for balloon animal and table blocks.
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amorot
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1055 on: 2013 September 27, 17:47:01 »
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I can't create memories after new fixes.
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kissing_toast
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1056 on: 2013 September 27, 18:13:47 »
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there is a missing resource in the new toy machine, with the 'ball with the form of an animal' or something like that: the toy can't be created
I'm getting an error with the toy machine as well. All toys work except for balloon animal and table blocks

I'm going to say this as nicely as I can atm, learn how to fucking read.
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Tia
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1057 on: 2013 September 27, 18:50:35 »
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So weird question if you have a legit copy of this world the toy maker will work right?
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DeidraDee
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1058 on: 2013 September 27, 19:45:42 »
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there is a missing resource in the new toy machine, with the 'ball with the form of an animal' or something like that: the toy can't be created
I'm getting an error with the toy machine as well. All toys work except for balloon animal and table blocks

I'm going to say this as nicely as I can atm, learn how to fucking read.
Excuse the fuck out of me that I don't have the time to read through 43 pages to figure out what you know and don't.  I'm not a stupid noob that doesn't know how to decrap or use fixes. I search and use good grammar. Yet it just seems to me that you'd rather jump down everyone's throat and get off on it than anything else here. I didn't even have to report it all. Seeing that you seem to know everything, I'll take my help elsewhere.
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INateYou
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1059 on: 2013 September 27, 21:07:48 »
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there is a missing resource in the new toy machine, with the 'ball with the form of an animal' or something like that: the toy can't be created
I'm getting an error with the toy machine as well. All toys work except for balloon animal and table blocks

I'm going to say this as nicely as I can atm, learn how to fucking read.
Excuse the fuck out of me that I don't have the time to read through 43 pages to figure out what you know and don't.  I'm not a stupid noob that doesn't know how to decrap or use fixes. I search and use good grammar. Yet it just seems to me that you'd rather jump down everyone's throat and get off on it than anything else here. I didn't even have to report it all. Seeing that you seem to know everything, I'll take my help elsewhere.

Well it does kind of say four posts above your original post about it that "The activity table and balloon toy are still messed up." You obviously don't need to search through all 43 pages for your answer since this stuff just came out yesterday so it's going to be a recent post about it.
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HomeschooledByTards
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1060 on: 2013 September 27, 21:21:43 »
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I didn't even have to report it all. Seeing that you seem to know everything, I'll take my help elsewhere.

You didn't need to report it, since it was a known issue. Which you would have known too, had you taken a couple minutes to read the last page of the thread. However, since you're a fucking special snowflake, take your ball and go home. Don't let us see you darken our doorstep again.
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kissing_toast
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1061 on: 2013 September 27, 21:27:20 »
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So weird question if you have a legit copy of this world the toy maker will work right?

AFAIK
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David_Sims
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1062 on: 2013 September 27, 23:30:39 »
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Thank you so much for all the hard work you put into the Fixes, KT. Your work is greatly appreciated!  Grin
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kissing_toast
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1063 on: 2013 September 27, 23:54:16 »
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I can't create memories after new fixes.

I still have to check the xml files for compatibilty, it's a pain in the arse so don't hold your breathe.

UPDATE: Everything works now with the Toy machine.
« Last Edit: 2013 September 28, 00:47:05 by kissing_toast » Logged

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phoenixc
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1064 on: 2013 September 28, 04:35:27 »
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I still have to check the xml files for compatibilty, it's a pain in the arse so don't hold your breathe.

UPDATE: Everything works now with the Toy machine.

We must redownload the KT_StoreFix_DecrapFixes ? (you didn't changed the date on title of thread)
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notouching
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1065 on: 2013 September 28, 06:34:43 »
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I can't create memories after new fixes.

I still have to check the xml files for compatibilty, it's a pain in the arse so don't hold your breathe.

UPDATE: Everything works now with the Toy machine.

The XMLs are fine for 1.57. The only XML that changed in 1.57 was the Stereo XML.
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caroline
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1066 on: 2013 September 28, 09:49:45 »
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toy machine works without a problem, but I have a problem with the Industrial Oven and Level Up Collection, instead of a notebook and eating are balls and basketballs canīt be seen, which holds the sim, have any ideas for the solution of these problems, I have the latest Fix
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jezzer
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1067 on: 2013 September 28, 12:34:15 »
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toy machine works without a problem, but I have a problem with the Industrial Oven and Level Up Collection, instead of a notebook and eating are balls and basketballs canīt be seen, which holds the sim, have any ideas for the solution of these problems, I have the latest Fix

Jesus.  Go back and untoss that salad until it resembles something readable.  Also, sentences begin with capital letters and end with a period (or full stop), question mark, or exclamation point.
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daisylee
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1068 on: 2013 September 29, 01:19:11 »
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I cannot place the register from the sellers collection. I keep getting an error that the counter has no slots.
   Huh
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kissing_toast
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1069 on: 2013 September 29, 02:38:09 »
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I cannot place the register from the sellers collection. I keep getting an error that the counter has no slots.
   Huh


I don't have this problem, I've been using the register.
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Kikisaur
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1070 on: 2013 October 07, 14:33:16 »
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Is anyone else having trouble with the Multitab 6000, Sauna and massage table? For some weeks now my sims haven't been able to listen to tabcasts; when you make them do it, they do all the animations but get no moodlet and obviously their skill doesn't increase either. Same with the sauna and the massage table. I've uninstalled and reinstalled all said objects, redownloaded them to install a fresh copy, tried both .package and sims3pack, redownloaded the ccmerged many times over and deleted the DCBackup folder, let the game regenerate a new one and update the ccmerged (I also tested in between updating the file).

I've searched and searched but all the posts I find are from when the above objects were first released, and mine have worked fine till now. I cannot for the life of me figure out what could be wrong, what have I missed?
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notouching
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1071 on: 2013 October 07, 14:44:45 »
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Do you have a mix of some store stuff installed through the launcher, and other store stuff installed as packages?
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Kikisaur
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1072 on: 2013 October 07, 14:51:39 »
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Hmm, yes I do actually. Today I uninstalled most of my packages and installed them as sims3packs. I've always had a mix of launcher and mods folder stuff because I prefer to install everything as packages, but some things I've had to install through the launcher. The ones I left as packages were mostly non-premium objects and clothes, except for the Seeing Stars (?) set with the hypnotizer, since that is the one pack that refused to install through the launcher no matter what I did. Could that be the issue?
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notouching
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1073 on: 2013 October 07, 17:15:13 »
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Yes, that could be the issue. The downside to installing premium content as package files is that the moodlets will overwrite each other. Put the ccmerged file in your overrides folder and see if it helps.
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Kikisaur
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Re: KT's Store Fixes (updated 09.26.2013)
« Reply #1074 on: 2013 October 07, 17:18:19 »
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Thanks, notouching! I'll remember to try that next time if I run in to similar issue. I actually managed to fix it this time by installing a fresh version of the Seeing Stars set via the launcher, so now all the premium items are installed that way. Cheers!
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