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Author Topic: KT's Store Fixes (updated 11.02.2013)  (Read 1891446 times)
TeMochkiN
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Re: KT's Store Fixes (updated 01.29.2013)
« Reply #725 on: 2013 February 15, 18:49:51 »
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Hello! Can you create decrap version of "Store Content Patch 2.1"? I do not know why, but after decrapifying "Store Content Patch 2.1" by myself some items are becoming broken or disappeared in game.
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Re: KT's Store Fixes (updated 01.29.2013)
« Reply #726 on: 2013 February 15, 19:12:11 »
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Hello! Can you create decrap version of "Store Content Patch 2.1"? I do not know why, but after decrapifying "Store Content Patch 2.1" by myself some items are becoming broken or disappeared in game.

What items are breaking and/or disappearing? Maybe it's not PEBKAC.
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Cupcakes Taste Like Violence,KT_StoreFix

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jezzer
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Re: KT's Store Fixes (updated 01.29.2013)
« Reply #727 on: 2013 February 16, 13:22:16 »
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Doesn't decrapping the patch file create duplicate entries with blank thumbnails in the catalog?  Maybe that's what he's talking about.
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Re: KT's Store Fixes (updated 01.29.2013)
« Reply #728 on: 2013 February 19, 22:40:28 »
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Before anyone says anything, I will be updating if needed tonight after class.
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Asmodeuseswife
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #729 on: 2013 February 22, 09:18:58 »
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Sorry KT but was wondering if the fix also fixes it so as we are able to see the wallpaper patterns (The ones that come with the  Tiny Prodigies Early Learning Center) in build mode,  as they dont appear in the library and we are unable to recolour them?
 












 
« Last Edit: 2013 February 22, 15:10:43 by Asmodeuseswife » Logged
phoenixc
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #730 on: 2013 February 22, 14:29:59 »
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On the download thread, someone has put the "Aurora Skies" GOLD version.

On EA site, this version contains another 2 premium content (besides the air balloon):
- Local motion toddler walker and
- Head start playpen.

These should be included somewhere in the your Fix ?... or are working without fix? (sorry for my english)
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notouching
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #731 on: 2013 February 22, 15:00:34 »
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On the download thread, someone has put the "Aurora Skies" GOLD version.

On EA site, this version contains another 2 premium content (besides the air balloon):
- Local motion toddler walker and
- Head start playpen.

These should be included somewhere in the your Fix ?... or are working without fix? (sorry for my english)

The walker and playpen don't need a fix. The moodlets they provide are already available in KT's ccmerged.
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #732 on: 2013 February 22, 16:36:52 »
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Sorry KT but was wondering if the fix also fixes it so as we are able to see the wallpaper patterns (The ones that come with the  Tiny Prodigies Early Learning Center) in build mode,  as they dont appear in the library and we are unable to recolour them?
 

I'll look into it. Someone said that the Monte Vista roof pattern doesn't show up as well.
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #733 on: 2013 February 22, 20:32:33 »
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Are the newest fixes compatible with patch 1.50?
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #734 on: 2013 February 22, 20:35:15 »
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Are the newest fixes compatible with patch 1.50?

I haven't had a chance to do those yet, or to see if they even need updating.
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coolkips
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #735 on: 2013 February 23, 02:09:05 »
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How about Content Patch v2.2Huh



Why don't give alternate download like Content Patch v2.1...

 Grin Thank for Hot Balloon fixed..  Cool
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phoenixc
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #736 on: 2013 February 23, 19:29:10 »
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Are the newest fixes compatible with patch 1.50?

I haven't had a chance to do those yet, or to see if they even need updating.

patch 1.50 it come with so many changing in gameplay... the list founded here:
http://www.den.simlogical.com/denforum/index.php/topic,1797.msg11497.html#msg11497  is huge...
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daisylee
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #737 on: 2013 February 25, 03:31:08 »
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I just downloaded and installed your newest ccmerged and the balloon problems I had are gone. Thank you. I still have a teppanyaki grill that does not work and resets sims. It worked for a while with a ccmerged from Nona, but does not work with the newer ccmerged packages. I see that it is not one of the items listed as fixed in the ccmerged information. If possible, when you have a chance are you able to fix it and add to the ccmerged? It would be appreciated.
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #738 on: 2013 February 25, 05:58:53 »
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I just downloaded and installed your newest ccmerged and the balloon problems I had are gone. Thank you. I still have a teppanyaki grill that does not work and resets sims. It worked for a while with a ccmerged from Nona, but does not work with the newer ccmerged packages. I see that it is not one of the items listed as fixed in the ccmerged information. If possible, when you have a chance are you able to fix it and add to the ccmerged? It would be appreciated.

It's not listed because it's not broken, so no, it's not possible.  Cheesy
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daisylee
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #739 on: 2013 February 26, 02:24:14 »
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I and other people have been unable to do anything but the tricks and if we select to make something the sim resets. When it first came out we were able to use a ccmerged by Nona and that solved the problem. Now that I am using a newer ccmerged, the grill no longer works again. That is why I was hoping it could be included in the ccmerged here.
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #740 on: 2013 February 26, 04:55:56 »
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I and other people have been unable to do anything but the tricks and if we select to make something the sim resets. When it first came out we were able to use a ccmerged by Nona and that solved the problem. Now that I am using a newer ccmerged, the grill no longer works again. That is why I was hoping it could be included in the ccmerged here.

But it works in my game and there's no band wagon of other complaints that it's not working. I don't know what else to tell you without sounding like a dick.
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daisylee
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #741 on: 2013 February 26, 08:04:31 »
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If you want to read this, here is an example of a thread with reports that the grill was not working. The solution that worked for some of us was to use the ccmerged file provided by Nona. That is why I thought that if the grill were included in the ccmerged file here that it might work again.

http://forum.thesims3.com/jforum/posts/list/605535.page

It is not a game deal-breaker by any means, but if it is possible to include it in the ccmerged file here when next updated it might help. Thanks.

Edit: Someone was kind enough to give me a heads up that Nona has updated her ccmerged file.  I will get that and see if it makes a difference.

Edit: The sims still reset and cannot use the grill to cook.
« Last Edit: 2013 February 26, 11:56:33 by daisylee » Logged
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #742 on: 2013 February 26, 16:27:33 »
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If you want to read this, here is an example of a thread with reports that the grill was not working. The solution that worked for some of us was to use the ccmerged file provided by Nona. That is why I thought that if the grill were included in the ccmerged file here that it might work again.

http://forum.thesims3.com/jforum/posts/list/605535.page

It is not a game deal-breaker by any means, but if it is possible to include it in the ccmerged file here when next updated it might help. Thanks.

Edit: Someone was kind enough to give me a heads up that Nona has updated her ccmerged file.  I will get that and see if it makes a difference.

Edit: The sims still reset and cannot use the grill to cook.

The grill isn't listed in the ccmerged buff conflicts section because it has no new buffs, but it does fall under the "Recipes for Store Stuff" part so it is included in the ccmerged I provide. If you are using a decrapped version of the grill you also need the decrapped fixes mod as well, that can cause resetting. And are you sure you don't have an old ccmerged somewhere that is overriding the new one?
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #743 on: 2013 February 26, 16:48:33 »
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Updated for 1.50.
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #744 on: 2013 February 27, 12:28:30 »
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If you want to read this, here is an example of a thread with reports that the grill was not working. The solution that worked for some of us was to use the ccmerged file provided by Nona. That is why I thought that if the grill were included in the ccmerged file here that it might work again.

http://forum.thesims3.com/jforum/posts/list/605535.page

It is not a game deal-breaker by any means, but if it is possible to include it in the ccmerged file here when next updated it might help. Thanks.

Edit: Someone was kind enough to give me a heads up that Nona has updated her ccmerged file.  I will get that and see if it makes a difference.

Edit: The sims still reset and cannot use the grill to cook.

You probably have a problem with a ccmerged.package hiding somewhere, as KT has suggested. Try removing your mods folder and testing the grill (with a working ccmerged).
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Freddy
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #745 on: 2013 February 27, 18:06:45 »
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Updated for 1.50.

@KT: Thank you for the update! Everything works perfectly, I tested all the premium content. Every item has its moodlets and interactions. Would you please upload Store Content Patch 2.2 (.package file)? I need it to get my MV wedding cake fixed Smiley Thank you for the other fixes!
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Asmodeuseswife
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #746 on: 2013 February 28, 11:00:46 »
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Sorry KT but was wondering if the fix also fixes it so as we are able to see the wallpaper patterns (The ones that come with the  Tiny Prodigies Early Learning Center) in build mode,  as they dont appear in the library and we are unable to recolour them?
 

I'll look into it. Someone said that the Monte Vista roof pattern doesn't show up as well.

I've updated all the fixes KT and still the wall patterns and Monte Vista roof are missing. Wasn't sure if you were aware of this.
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Freddy
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #747 on: 2013 February 28, 16:47:13 »
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Sorry KT but was wondering if the fix also fixes it so as we are able to see the wallpaper patterns (The ones that come with the  Tiny Prodigies Early Learning Center) in build mode,  as they dont appear in the library and we are unable to recolour them?
 

I'll look into it. Someone said that the Monte Vista roof pattern doesn't show up as well.

I've updated all the fixes KT and still the wall patterns and Monte Vista roof are missing. Wasn't sure if you were aware of this.

Yes, I updated all of them too and they're still missing.

@KT: Thanks for uploading Store Content Patch 2.2 Grin
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kalil
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #748 on: 2013 March 01, 03:15:52 »
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I downloaded the Decrap Fixes file and placed it in my overrides folder and everything works perfectly, until my sims go to Woohoo then the game crashes. I use Twallan's Woohooer, does this affect me using the Decrap fix??
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Re: KT's Store Fixes (updated 02.21.2013)
« Reply #749 on: 2013 March 01, 07:02:05 »
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Thank you for the replies about the grill. I am pretty sick now, but when feeling better will play with this a bit more and see if something will work. 
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