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Author Topic: KT's Store Fixes (updated 11.02.2013)  (Read 1891411 times)
virgali
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Re: KT's Store Fixes (updated 06.08.2012)
« Reply #200 on: 2012 June 10, 10:09:03 »
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Maybe KT could make a tuning file just for you. I have no problems at all with the blackjack tables in my game. Actually it's often full of sims. I don't play the enormous EA lot though so that may be it. I do have the slot machines on the lot as well though.

ETA: The spellbook isn't animating properly for me either. Though I am able to learn spells and use them.

Have you got the latest store patch?

*Headdesk* I'm pretty sure I don't. I always patch up manually so I tend to miss out on the store patches. Where can I get them? I just enabled automatic update and now I'm up to date. Animations are there and the voodoo doll also works as intended.
« Last Edit: 2012 June 10, 10:54:28 by virgali » Logged

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hercules
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Re: KT's Store Fixes (updated 06.08.2012)
« Reply #201 on: 2012 June 10, 14:06:48 »
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It is normal in a lot of simoleons casino lucky objects, windows, pillars are replaced with those of the base game of The Sims 3? For example the blackjack table is replaced with a normal table of The Sims 3 ... I wanted to know if it is normal or is there a solution to solve this problem
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Painkiller
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Re: KT's Store Fixes (updated 06.08.2012)
« Reply #202 on: 2012 June 10, 16:20:35 »
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Indeed. After a couple of days my active sims finally started using the blackjack table (still sparingly). The autonomy is low but it is really there.

hercules, the lot have to be decrappified to show the correct items.
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hercules
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Re: KT's Store Fixes (updated 06.08.2012)
« Reply #203 on: 2012 June 10, 16:29:20 »
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hercules, the lot have to be decrappified to show the correct items.
and, how can I decrapified the lot?
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Tia
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Re: KT's Store Fixes (updated 06.08.2012)
« Reply #204 on: 2012 June 10, 17:00:41 »
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How is everyone getting the moodlets to work I still am only getting lucky and unlucky. Undecided
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Re: KT's Store Fixes (updated 06.08.2012)
« Reply #205 on: 2012 June 10, 21:57:49 »
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Eh, I'd already decrapified the sims3packs back before I gave up on the launcher and didn't want to download them again. I'll keep that in mind for future downloads though.
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Re: KT's Store Fixes (updated 06.08.2012)
« Reply #206 on: 2012 June 11, 17:42:27 »
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So how DO you fix the fat fryer? My Sim just stood and starved while it fried - for at least 4 Sim Hours. I gave up and sold it back. The only options were Serve and Deep fry and Eat. In neither case did it ever finish cooking, though every now and then the fryer basket jumped out and wiggled all by itself... They do seem to be getting cooking pointage from it but no food at all.

If you had installed the files correctly, it would be working.
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notouching
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Re: KT's Store Fixes (updated 06.08.2012)
« Reply #207 on: 2012 June 29, 10:55:49 »
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KT, I went and identified some packages for you, in case you spot this before you start working on the fix.

Frog: 0x471216ea194d4465a259e185d6a42a5c.package
Coin: 0xaa7c9c529fbd412eaa17dc57f0203e04.package
Car Keys: 0x2d7a14a06c1f4ab7911e806097383a71.package
Wishing Well: 0x467f3ebca64d45b495a0ca2ab0ee6fdf -- In case anyone wants to take a look at it

Edit: The car keys are relevant.
Edit2:These are the packages for the objects. They have only be run though s3rc. I will remove this link when KT has updated his fix.
Edit3: Link removed. Please download KT's updated fix.
« Last Edit: 2012 June 29, 16:25:45 by notouching » Logged
virgali
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Re: KT's Store Fixes (updated 06.08.2012)
« Reply #208 on: 2012 June 29, 13:49:10 »
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KT, I went and identified some packages for you, in case you spot this before you start working on the fix.

Frog: 0x471216ea194d4465a259e185d6a42a5c.package
Coin: 0xaa7c9c529fbd412eaa17dc57f0203e04.package
Car Keys: 0x2d7a14a06c1f4ab7911e806097383a71.package
Wishing Well: 0x467f3ebca64d45b495a0ca2ab0ee6fdf -- In case anyone wants to take a look at it

Edit: The care keys are relevant.


Le sigh. I was hoping there would be no conflict with the premium content this time around. KT is usually very fast with fixing the pc though so I'll wait patiently while he gets to it. Do they intentionally code the pc objects to break when decrappified or is it something in the decrappifying process that ends up breaking the objects?
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notouching
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Re: KT's Store Fixes (updated 06.08.2012)
« Reply #209 on: 2012 June 29, 14:26:30 »
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KT, I went and identified some packages for you, in case you spot this before you start working on the fix.

Frog: 0x471216ea194d4465a259e185d6a42a5c.package
Coin: 0xaa7c9c529fbd412eaa17dc57f0203e04.package
Car Keys: 0x2d7a14a06c1f4ab7911e806097383a71.package
Wishing Well: 0x467f3ebca64d45b495a0ca2ab0ee6fdf -- In case anyone wants to take a look at it

Edit: The care keys are relevant.


Le sigh. I was hoping there would be no conflict with the premium content this time around. KT is usually very fast with fixing the pc though so I'll wait patiently while he gets to it. Do they intentionally code the pc objects to break when decrappified or is it something in the decrappifying process that ends up breaking the objects?

It is decrapifying that breaks the objects. It removes the store group from the TGI of the accessories, so the game can't find them. Whether they do it intentionally, I don't know exactly. Anyhow, I attached the package files needed to make them work so you could just put those in your mods folder until KT updates, if you are feeling antsy.
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kissing_toast
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Re: KT's Store Fixes (updated 06.08.2012)
« Reply #210 on: 2012 June 29, 15:02:57 »
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I've just been waiting for someone awesome person to upload the new world, I will update soon as I get it. I don't think the "breaking" is on purpose. Decrapping changes a teeny tiny number value inside of the packages to make the game think they're not store files. When it comes to accessories that's a bad thing because the object is looking for XYZ, but decrapping turned it into ABC, so technically it's not there. I just turn it back into XYZ.
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Cupcakes Taste Like Violence,KT_StoreFix

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virgali
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Re: KT's Store Fixes (updated 06.08.2012)
« Reply #211 on: 2012 June 29, 15:37:37 »
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I've just been waiting for someone awesome person to upload the new world, I will update soon as I get it. I don't think the "breaking" is on purpose. Decrapping changes a teeny tiny number value inside of the packages to make the game think they're not store files. When it comes to accessories that's a bad thing because the object is looking for XYZ, but decrapping turned it into ABC, so technically it's not there. I just turn it back into XYZ.

Oh, I see now. I was waiting for icanthbebothered to upload it since (she/he?) is very fast and I know icbb recently bought two of the most expensive bundles to get the arcades from the mystery bag. Another simmer uploaded it though a couple of hours ago. Although you can't see the frog and such the wishing well does work so people can use it while you're working on the fix.

@notouching: That was fast! Smiley *Hits the baaa button repeatedly*

P.S. This is not store related but I was wondering if you could add the KPST items to your norandom mod, KT? I may decide to arrr it after all if you would be so kind. Smiley
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kissing_toast
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Re: KT's Store Fixes (updated 06.29.2012)
« Reply #212 on: 2012 June 29, 16:03:53 »
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Updated OP, haven't actually tried it in game yet, should be OK though.
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Tia
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Re: KT's Store Fixes (updated 06.29.2012)
« Reply #213 on: 2012 June 29, 17:03:32 »
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I have a question about the casino because even though I have the casino from the store it still doesn't have any of the moodlets or the gambling skills. Do you know what causing it? Someone gifted me the casino. I haven't run into a problem with the wishing well at least maybe because its from the store to. Undecided
« Last Edit: 2012 June 29, 17:09:40 by Tia » Logged
kissing_toast
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Re: KT's Store Fixes (updated 06.29.2012)
« Reply #214 on: 2012 June 29, 17:05:51 »
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I have a question about the casino because even though I have the casino from the store it still doesn't have any of the moodlets or the gambling skills. I have run into a problem with the wishing well at least maybe because its from the store to.

Moodlet or skill problems are due to ccmerge fail.
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virgali
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Re: KT's Store Fixes (updated 06.29.2012)
« Reply #215 on: 2012 June 29, 17:06:29 »
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Updated OP, haven't actually tried it in game yet, should be OK though.

Well I've been testing notouching's files but the bloody sim won't get the love wish fulfilled. I suspect it's because she already had it granted before I had the files and probably won't get the wish fulfilled now that she's already in a romantic relationship. So far I had no luck with the WW spawning the pixies and fireflies on the ToP either. I believe the chanc eof them spawning is rather low though.
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Tia
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Re: KT's Store Fixes (updated 06.29.2012)
« Reply #216 on: 2012 June 29, 17:11:28 »
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I have a question about the casino because even though I have the casino from the store it still doesn't have any of the moodlets or the gambling skills. I have run into a problem with the wishing well at least maybe because its from the store to.

Moodlet or skill problems are due to ccmerge fail.
And that means? Sorry I have no idea what that means.
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kissing_toast
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Re: KT's Store Fixes (updated 06.29.2012)
« Reply #217 on: 2012 June 29, 17:22:38 »
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Updated OP, haven't actually tried it in game yet, should be OK though.

Well I've been testing notouching's files but the bloody sim won't get the love wish fulfilled. I suspect it's because she already had it granted before I had the files and probably won't get the wish fulfilled now that she's already in a romantic relationship. So far I had no luck with the WW spawning the pixies and fireflies on the ToP either. I believe the chanc eof them spawning is rather low though.

I've gotten the lucky coin and frog to show up. I have no ides what the car keys are for? Does it give you a car? Does the well get fairies too or is it just the tree?

I have a question about the casino because even though I have the casino from the store it still doesn't have any of the moodlets or the gambling skills. I have run into a problem with the wishing well at least maybe because its from the store to.

Moodlet or skill problems are due to ccmerge fail.
And that means? Sorry I have no idea what that means.

Solve that problem and things might start falling in to place.
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virgali
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Re: KT's Store Fixes (updated 06.29.2012)
« Reply #218 on: 2012 June 29, 17:29:13 »
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Well I've been testing notouching's files but the bloody sim won't get the love wish fulfilled. I suspect it's because she already had it granted before I had the files and probably won't get the wish fulfilled now that she's already in a romantic relationship. So far I had no luck with the WW spawning the pixies and fireflies on the ToP either. I believe the chanc eof them spawning is rather low though.

I've gotten the lucky coin and frog to show up. I have no ides what the car keys are for? Does it give you a car? Does the well get fairies too or is it just the tree?
[/quote]

Oh, I'm sure the files work, the problem is that my sim suddenly has terrible luck getting the wish fulfilled so I it's hard for me to test them atm. I'm trying with your files now and a new household. Fishing a car key ought to give you a new car. I believe the car you get is a random base-game car. The WW spawns a pixie show at night. The tree should also have a chance to spawn either a pixie show or firefly show at night.
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notouching
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Re: KT's Store Fixes (updated 06.29.2012)
« Reply #219 on: 2012 June 29, 17:38:28 »
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Updated OP, haven't actually tried it in game yet, should be OK though.

Well I've been testing notouching's files but the bloody sim won't get the love wish fulfilled. I suspect it's because she already had it granted before I had the files and probably won't get the wish fulfilled now that she's already in a romantic relationship. So far I had no luck with the WW spawning the pixies and fireflies on the ToP either. I believe the chanc eof them spawning is rather low though.

I've gotten the lucky coin and frog to show up. I have no ides what the car keys are for? Does it give you a car? Does the well get fairies too or is it just the tree?

I have a question about the casino because even though I have the casino from the store it still doesn't have any of the moodlets or the gambling skills. I have run into a problem with the wishing well at least maybe because its from the store to.

Moodlet or skill problems are due to ccmerge fail.
And that means? Sorry I have no idea what that means.

*snip*

You have a random chance to get car keys when you wish for wealth. They will give you a random car listed in the tuning: CarSedan, CarHatchback, CarPickup2door, CarSports, CarExpensive1, CarExpensive2, CarUsed2, CarUsed1

As for the Pixies & Fireflies, what I have noticed so far is that it is the Wishing Well will spawn the pixies/fireflies if there is an unmodded Tree of Prosperity on the lot. With the modded tree of prosperity, both spawn fireflies/pixies.
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Re: KT's Store Fixes (updated 06.29.2012)
« Reply #220 on: 2012 June 29, 17:46:02 »
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Yup, just found the car keys and got the fairies to show up. I did play around with the xml for the chances of those things to happen though. I like when the fairies throw your money back at you.
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virgali
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Re: KT's Store Fixes (updated 06.29.2012)
« Reply #221 on: 2012 June 29, 19:12:00 »
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You have a random chance to get car keys when you wish for wealth. They will give you a random car listed in the tuning: CarSedan, CarHatchback, CarPickup2door, CarSports, CarExpensive1, CarExpensive2, CarUsed2, CarUsed1

As for the Pixies & Fireflies, what I have noticed so far is that it is the Wishing Well will spawn the pixies/fireflies if there is an unmodded Tree of Prosperity on the lot. With the modded tree of prosperity, both spawn fireflies/pixies.

Oh, good to know. They were rather vague about the car keys in the chat.
Yes, but they always spawn? Also hetero male sims beware. Wishing for love will always summon a male lover.

ETA: Quote from nonamena at MTS

Quote
This tuning file in particular will not work for an un-modded tree. It only works for my Tree of Prosperity script. If you want to stop using the mod, you'd have to get tuning from elsewhere -- which I am currently looking into doing. However, it seems like, if you put an unmodded tree of prosperity onto a lot with a wishing well, only the wishing well with spawn pixies/fireflies. When I set the pixies/fireflies to 100% chance on the tree, i still didn't get any, even with a wishing well on the lot. But the wishing well did spawn pixies/fireflies (it has its own separate tuning).

So, at least for now, it looks like if you want the tree to spawn pixies/fireflies, you still need this mod.
« Last Edit: 2012 June 29, 19:37:41 by virgali » Logged

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Re: KT's Store Fixes (updated 06.29.2012)
« Reply #222 on: 2012 June 29, 20:39:17 »
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Hey, I've been scrolling through many forums looking at fixes for my Multitab 6000 problem, about the Tabcast not working. I've tried multiple things to get it working, uninstalling the pack and reinstalling it, and I tried both versions of the store fix to get it working, and nothings worked, I'm not really sure why. And I've updated my store content update thingy...
I put the package files for the store fix in the overrides folder, as I dont have awesome mod I got the first two, I don't know if I needed both.
The only things I havent done are "decrapify" my sims 3, mainly because I don't know what it means.
I havent touched my DCbackup, but I did use the ccmerged.package file uploaded it and replaced my own, thinking that might be the problem.

Does anyone have any sort of idea why it isnt working?
I have package files in the mods folder I don't mind deleting, if anyone thinks that would get my tabcasts working.
Thanks in advance!
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Re: KT's Store Fixes (updated 06.29.2012)
« Reply #223 on: 2012 June 29, 20:44:07 »
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Oh, good to know. They were rather vague about the car keys in the chat.
Yes, but they always spawn? Also hetero male sims beware. Wishing for love will always summon a male lover.


They(pixies) don't always, they're tuned to show up about 60% of the time. I just had a frog turn into a female sim for my gay sim while testing.
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Re: KT's Store Fixes (updated 06.29.2012)
« Reply #224 on: 2012 June 29, 21:15:21 »
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Ok I really have no clue what that means it works with your fix but it won't if I have it just on its own. I rather not have your fix if its a legit copy but none of the freaking moodlets or the gambling skill work. Its not cc what ever crap problem I reinstalled everything back in so it should be working. Its is a legit copy so basically you are telling me that its EA products that are failing not mine. I have to keep fixes in my game anyways but I have like 5.
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