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Author Topic: Pets patch - all CC borked!  (Read 45371 times)
Inge
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Pets patch - all CC borked!
« on: 2011 October 17, 20:18:02 »
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As title.  Any CC that sims interact with or players place things into slots of (including chairs round tables) is now non-functioning.  Or, it's functioning in some very amusing ways.
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TinyBear
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Re: Pets patch - all CC borked!
« Reply #1 on: 2011 October 17, 20:29:20 »
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There are a couple of threads of interest on the topic over at MTS apparently anything made with or using _RIG is borked.
I came here wondering if we'd have to re-upload/download all the store stuff because there was a patch to make them compatible that the store released but obviously that applies differently here considering the method in which we obtain the materials. Apparently custom hairs/clothes/make-up/etc aren't effected. Also there has been speculation that statues/decorative objects aren't effected. Or at least that's how I understand it but I'm not a modder.
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Inge
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Re: Pets patch - all CC borked!
« Reply #2 on: 2011 October 17, 21:04:44 »
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Deco items are affected technically, but it won't show in play much because you tend not to interact with their slots.  It could show up when sims "view" them tho.
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Howabominable
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Re: Pets patch - all CC borked!
« Reply #3 on: 2011 October 17, 22:08:54 »
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There are a couple of threads of interest on the topic over at MTS apparently anything made with or using _RIG is borked.
I came here wondering if we'd have to re-upload/download all the store stuff because there was a patch to make them compatible that the store released but obviously that applies differently here considering the method in which we obtain the materials. Apparently custom hairs/clothes/make-up/etc aren't effected. Also there has been speculation that statues/decorative objects aren't effected. Or at least that's how I understand it but I'm not a modder.

Unfortunately, it appears so. I just tested some store chairs and tables obtained here in a .package file (the Faire Fine Dining set) and they are borked. So is the new super special magic toilet. Looks like these are going to have to be redone.
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Skadi
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Re: Pets patch - all CC borked!
« Reply #4 on: 2011 October 17, 22:22:48 »
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New patch number according to the launcher is 1.26.89.01300x
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gamegame
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Re: Pets patch - all CC borked!
« Reply #5 on: 2011 October 18, 05:43:00 »
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Are decrapified store content installed via launcher affected?
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Skadi
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Re: Pets patch - all CC borked!
« Reply #6 on: 2011 October 18, 09:44:39 »
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Reloaded torrent is up on TPB.
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RiceBall
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Re: Pets patch - all CC borked!
« Reply #7 on: 2011 October 18, 10:32:30 »
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Reloaded torrent is up on TPB.

That release is a fake, FLT is the official scene release.
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IAmTheRad
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Re: Pets patch - all CC borked!
« Reply #8 on: 2011 October 18, 10:51:05 »
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flt is real. Reloaded on TPB is actually Fifa.

I'm downloading FLT release from newsgroups now.
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J. M. Pescado
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Re: Pets patch - all CC borked!
« Reply #9 on: 2011 October 18, 10:55:14 »
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What's this rumor about a store patch that isn't anywhere?
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Re: Pets patch - all CC borked!
« Reply #10 on: 2011 October 18, 11:37:12 »
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The_Sims_3_Pets-FLT is good. Just finished installing it.

Twallans nocd works perfectly with it.
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virgali
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Re: Pets patch - all CC borked!
« Reply #11 on: 2011 October 18, 12:40:18 »
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What's this rumor about a store patch that isn't anywhere?

From the thread over at sims3.com: http://akamai.cdn.ea.com/eadownloads/u/f/sims/sims3/patches/TS3_1.26.89.0130xx_update.exe
Though I thought it was 1.26 for mac and 1.27 for windows? It's actually the other way around.

Apparently the patch fixes the camera bug (I myself posted about here not too long ago) and the escavation bug. It also breaks the spiral staircases and some reported that it introduces a bug to the Generations lifespan sliders. Sims can now eat pet food at the Bistro or cook a pet gourmet meal at home if their cooking skill is high enough. As expected the collection folders are there with all the SP and EP stuff already in their own folders and also the vacation worlds each have their own pre-made folders.

@Pescado: or did you mean this one?
Quote
Store content patch V 1.0
POSTED ON 09/12/11 04:54 PM
To install this update, please start your game and use the "Downloads" tab in your Launcher.

This Store update includes the following changes:

Faire Ceiling Lamp:  The ceiling lights will fade away when zooming in.
Mysterious Deep Space Pods:   The ceiling lights will fade away when zooming in.
Too Literal Tea Ceiling Light: The ceiling lights will fade away when zooming in.

I also kept getting a promtp for a 1.25 patch some time ago I think it's the Store patch quoted above but I may be wrong.
« Last Edit: 2011 October 18, 13:05:38 by virgali » Logged

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jezzer
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Re: Pets patch - all CC borked!
« Reply #12 on: 2011 October 18, 15:24:26 »
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The prompt to download the Store patch shows up if you boot up the launcher, Pescado.  It's independent from the regular game patches, and doesn't show up on MTS's patcher program.
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Re: Pets patch - all CC borked!
« Reply #13 on: 2011 October 18, 15:56:44 »
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I got a prompt to patch via the launcher when I installed Hidden Springs. I figured it was a Hidden Springs things... My game version is 9.0.73.012001  I don't know if it changed the game version or not. I do know that it hasn't affected use of Awesome Mod nor any other custom content.

I have not installed the Pets Patch nor the Pets EP and don't know that I will any time soon.
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Re: Pets patch - all CC borked!
« Reply #14 on: 2011 October 18, 16:09:45 »
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I was notified about the Store patch when I launched the game a few weeks ago and told it I didn't want it. I now have a new file sat in My Documents> Electronic Arts> Content Patch called DontBugMeUNtilNextPatch which has no file extension. I've not been asked again though. Is this Store patch actually needed if we're all using decrapped stuff?

I'm steering well clear of Pets and its patch until more info is known on the issue.
« Last Edit: 2011 October 18, 16:21:27 by Menaceman » Logged
J. M. Pescado
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Re: Pets patch - all CC borked!
« Reply #15 on: 2011 October 18, 17:17:06 »
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The prompt to download the Store patch shows up if you boot up the launcher, Pescado.
Yeah, like that's gonna happen. Thing is firmly banned from the Internet. One of you tards fetch it for me. Otherwise you don't get an AwesomeMod update because I can't launch.
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Re: Pets patch - all CC borked!
« Reply #16 on: 2011 October 18, 17:26:08 »
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I have all of the free store items and one set i bought installed vie launcher. In the store patch file are only TXTC and MODL resource. Nothing with RIG. In the MODL recource is fade / not fade flag from 1 to 3 changed. This is only this thing EA has made with store patch. I have deleted the patch files, I was allways happy, the store ceilinglamps are not fade out.

* Heli_content patch.rar (36.24 KB - downloaded 291 times.)
« Last Edit: 2011 October 18, 17:43:50 by Heli » Logged
TinyBear
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Re: Pets patch - all CC borked!
« Reply #17 on: 2011 October 18, 17:44:07 »
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I heard there were two store patches but I was only prompted to install one. Like Heli said the only thing that was changed in mine was MODL. I know it's not MATY sanctioned but I use the launcher almost everytime I boot up the game so if there really were two store patches I think I would have seen them both.
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Heli
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Re: Pets patch - all CC borked!
« Reply #18 on: 2011 October 18, 17:50:43 »
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The .part file was in Electronic Arts/Sims 3/ Content Patch/Download folder. I think for one patch is one .part file. You can open the .part file with S3pe too.
« Last Edit: 2011 October 18, 18:50:35 by Heli » Logged
virgali
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Re: Pets patch - all CC borked!
« Reply #19 on: 2011 October 18, 19:24:39 »
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I don't think the patch is really needed though? I think Pes could just grab the patch that installs from his SKU version to the most reason and tadaa, right?
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YoungOldPrude
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Re: Pets patch - all CC borked!
« Reply #20 on: 2011 October 18, 23:38:57 »
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I never downloaded the Store Patch myself, but I remembered reading about it on Simprograms.
Here are the two news posts for anyone who is interested:

Posted on September 9th, 2011
http://www.simprograms.com/34302/new-store-content-patch-or-not/#comments

Posted on September 12th, 2011
http://www.simprograms.com/34404/sims-3-store-first-patch-notes/#comments
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Re: Pets patch - all CC borked!
« Reply #21 on: 2011 October 18, 23:57:23 »
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I never downloaded the Store Patch myself, but I remembered reading about it on Simprograms.
Here are the two news posts for anyone who is interested:

Posted on September 9th, 2011
http://www.simprograms.com/34302/new-store-content-patch-or-not/#comments

Posted on September 12th, 2011
http://www.simprograms.com/34404/sims-3-store-first-patch-notes/#comments


This is the first patch, which worked fine with decrapped sims3packs, at least for me. From what I read at MTS it sounded like there is another store patch that fixed the store content from the Pets patch, there isn't one listed on the Sims website so I'm gonna have to go with L & P on this one. Besides, this first patch only did one thing, make three lights fade out out when you zoomed out.
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DMDye
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Re: Pets patch - all CC borked!
« Reply #22 on: 2011 October 21, 00:13:25 »
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I haven't tried it, just found out about it right now. (I may be late to the party, though)
http://www.thesimsresource.com/fixyourgame/

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virgali
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Re: Pets patch - all CC borked!
« Reply #23 on: 2011 October 21, 00:18:36 »
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I honestly dare not download anything that hails form thesimsrestealandhack. *Polishes her tin foil hat*
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Jeebus
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Re: Pets patch - all CC borked!
« Reply #24 on: 2011 October 21, 00:22:33 »
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Yeah, no way any sane person would download a dodgy tool from TSR likely loaded with spyware.
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