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Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
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Topic: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck (Read 224649 times)
Inge
Round Mound of Gray Fatness
Senator
Posts: 4320
Senator Emeritus. Oh hold on, I am still a senator
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #225 on:
2011 June 05, 11:49:22 »
In TS1, if a parent and child had a negative relationship, or the parent had a low Nice personality, pretty much every interaction with the child was negative, and reduced the social motive bar. This had the secondary but realistic effect of making them both look for other companionship to bring their social bar up again.
The thing it, TS1 was born from the idea of having little people to model human behaviour in houses. At that time, I believe Will Wright *was* looking for a human behavioural simulation, with a minor gameplay aspect.
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\"They\'re here, on the forum. A question riddled, spoiler giving, speculative cancer of sim evil\" -- redearth, Snooty Sims, 2009
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter L
«
Reply #226 on:
2011 June 05, 12:36:11 »
I don't remember there being negative anti-child interactions in TS1, either. I think what you mean is that in TS1 and 2, Sims did not choose appropriate behaviors, and thus got negative responses because of the gap between "selectable" and "acceptable. TS3 sims have the interaction intents specified on the labels, so sims more frequently choose appropriate, non-destructive actions, and as a result, the lack of negative interactions towards children means it is very difficult to get a sim to really hate the little buggers.
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Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Madame Mim
Retarded Reprobate
Posts: 1436
Tards, Damned Tards and You Were Adopted.
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #227 on:
2011 June 05, 12:48:53 »
There was 'tease' between 2 kids and 'scare' (although that might just have been 2). And, once you got two to a particular level in two there was fight - you must remember fight.
«
Last Edit: 2011 June 05, 22:47:03 by Madame Mim
»
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Mia kusenveturilo estas angiloplena.
Painkiller
Feckless Fool
Posts: 260
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #228 on:
2011 June 05, 14:44:02 »
I think you're seeing it from a wrong perspective. Sims 1 didn't have a better social reenactment, it was in fact badly coded: most - if not ALL - of the social interactions failed if you didn't have a relationship of 90. Grab a premade family, father have a relationship of approximately 50-60 with his kid, zam his nice social interactions will be rejected 9 times out of 10. Teleport in an unknown neighbour and spend the night spamming social interactions, again they will be rejected most of the time and you will need to grind for a minimum of 6 hours to gain 20 to 40 points in the relationship depending on the interests the sims have in common. Your bad relationships went more bad simply because the sims tended to
always
reject each others.
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Carioca Girl
Asinine Airhead
Posts: 8
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #229 on:
2011 June 05, 16:30:07 »
Quote from: Carioca Girl on 2011 June 04, 13:55:53
The Generations messed up with my game. I lost the interaction with any of my celebrities sims. I have one big family of celebrities but nothing happens when I click in one of them. Someone said that's a mod core problem but I delete all the Mods and even reinstall the game.Now, i'm using the awesomemod test version. Is someone here have the same problem? Is very very frustrating.
Nobody else report that kind of bug but I get the "solution". The only thing that works for me is to evict the family.
The simple task of pick the phone and move out didn't work. So, I have to "edit the city" and evict the family. Is stupid because I move them back to the house...but it works for the interaction problem...
Something happens: I did the kick out thing with one family with a toddler and out of nowhere the toddler back with a..imaginary friend! But is really out of nowhere, when they back to the house the toddler already hold the imaginary doll.
No box in the mail...
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bloodredtoe
Corpulent Cretin
Posts: 139
Less awesome than some of you
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #230 on:
2011 June 05, 17:26:39 »
Body hair is not passed on to children:( I gotta look for a mod enabling hairy legs for women, too.
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BlueSoup
Super-Deformed Bobblehead
Vacuous Vegetable
Posts: 4332
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #231 on:
2011 June 05, 17:34:42 »
Quote from: bloodredtoe on 2011 June 05, 17:26:39
I gotta look for a mod enabling hairy legs for women, too.
AM enables body hair for women.
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SickLaxBro
Asinine Airhead
Posts: 19
Bleh
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #232 on:
2011 June 05, 17:48:06 »
I'm kinda disappointed that there wasn't a new neighborhood included. Just finished installing and haven't had a chance to seem what's borked, but it seems like everything is borked.
Quote from: BlueSoup on 2011 June 05, 17:34:42
Quote from: bloodredtoe on 2011 June 05, 17:26:39
I gotta look for a mod enabling hairy legs for women, too.
AM enables body hair for women.
AM's been updated for Generations already?
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BlueSoup
Super-Deformed Bobblehead
Vacuous Vegetable
Posts: 4332
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #233 on:
2011 June 05, 18:04:03 »
It's in testing.
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bloodredtoe
Corpulent Cretin
Posts: 139
Less awesome than some of you
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #234 on:
2011 June 05, 19:27:37 »
Quote from: BlueSoup on 2011 June 05, 17:34:42
AM enables body hair for women.
Went back and checked - it does not. Unless you mean some other AM
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BlueSoup
Super-Deformed Bobblehead
Vacuous Vegetable
Posts: 4332
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #235 on:
2011 June 05, 19:38:42 »
Nope, Pescado said it did. But he may not have done it correctly
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Trubble
Ferret Impersonator
Terrible Twerp
Posts: 2408
:P
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #236 on:
2011 June 05, 21:13:26 »
I had the option to add body hair to a woman in CAS but I didn't try and use it.
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A proud thread pirate.
BlueSoup
Super-Deformed Bobblehead
Vacuous Vegetable
Posts: 4332
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #237 on:
2011 June 05, 21:20:19 »
I've tried it now, but though I'm able to, there are no hair options to choose in any category.
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bloodredtoe
Corpulent Cretin
Posts: 139
Less awesome than some of you
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #238 on:
2011 June 05, 22:57:07 »
Quote from: BlueSoup on 2011 June 05, 21:20:19
I've tried it now, but though I'm able to, there are no hair options to choose in any category.
Yeah, I meant it didn't enable the textures to be used on females. Perhaps Pescado meant just the interface.
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floopyboo
The Biter
Pinheaded Pissant
Posts: 1017
Back by popular demand!
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #239 on:
2011 June 05, 23:05:46 »
Now fucked: you can disable opportunities - except the ones we want you to have anyway, which is all of them, sucker!
Very not happy with this. If I turn off opportunities, it's because I want to play the game, not go on a neverending quest to save my girlfriend. This is sims 3, not the legends of Zelda, dammit!
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The awesomest thing on the internet.
Spaz
Asinine Airhead
Posts: 28
Why you looking at me? <_<
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #240 on:
2011 June 05, 23:19:09 »
I smiled at that Drawn Together reference.
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"If homosexuality is a disease, let's all call in queer to work: 'Hello. Can't work today, still queer.'" ~Robin Tyler
siriusthinking
Asinine Airhead
Posts: 43
Lurker since July 29, 2005!
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #241 on:
2011 June 05, 23:46:09 »
Quote from: jefrir on 2011 June 04, 23:53:08
I'm getting a problem with the school trips. When I sent a teen on one, the text saying he was on a trip stayed there until he aged up. He went to school as normal the next day, but stopped going to after school activities.
If I tried to send him, I got a message saying he needs to go to lessons first.
I'm getting that issue, too. I have two children, each in a different after school activity. They went on a school field trip and were excused from after school activities, everything seemed fine. Now I've noticed they haven't been going to after school activities at all. If I try to send them, it says they have to go to class first. Well, they're in class/just got out of class and still nothing.
The only mod I'm using is nointro and that was in when it was working, too.
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BlueSoup
Super-Deformed Bobblehead
Vacuous Vegetable
Posts: 4332
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #242 on:
2011 June 06, 00:50:52 »
My Sim aged up from YA to elder, and went invisible. This is after she spent half of Egypt invisibly, until she got burned. When she was burned, she was extra dark. The only difference I can think of, is that her and her husband went on a free vacation before she went to Egypt. Not sure if this is Gen or AM :\
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GloamingMerle
Corpulent Cretin
Posts: 127
Just say "NO" to Womrats!
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #243 on:
2011 June 06, 00:52:44 »
Tried all 3 AwesomeMod download mirrors just minutes ago, but each one tells me the versions are mismatched. *shrug* The Launcher tells me my game is fully up to date. It's version 6.5.1.011031.
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~Dylan T.K. (Not a fan of the American way.)
ISBI Challenge Rules:
http://isbichallenge.blogspot.com/2005/07/isbi-challenge-rules.html
My ISBI Family:
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Sundoll
Tasty Tourist
Posts: 2
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #244 on:
2011 June 06, 00:56:51 »
Try updating Awesomemod via the updater tool thingy. The test version is available there.
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Jeebus
Nitwitted Nuisance
Posts: 821
MATY's Lord and Savior
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #245 on:
2011 June 06, 01:04:16 »
Quote from: GloamingMerle on 2011 June 06, 00:52:44
Tried all 3 AwesomeMod download mirrors just minutes ago, but each one tells me the versions are mismatched. *shrug* The Launcher tells me my game is fully up to date. It's version 6.5.1.011031.
Then something is wrong, because you should be patched up to 1.22/2.14/4.7/6.2/8.0.
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Quote from: rohina on 2011 December 19, 14:32:50
"Terminate the erroneous data" is an awesome euphemism for an abortion.
Zed Pee Em
Asinine Airhead
Posts: 43
Zed Pee Em..What? He's Canadian. I'm sorry.
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #246 on:
2011 June 06, 01:46:11 »
Quote from: siriusthinking on 2011 June 05, 23:46:09
Quote from: jefrir on 2011 June 04, 23:53:08
He went to school as normal the next day, but stopped going to after school activities.
If I tried to send him, I got a message saying he needs to go to lessons first.
I'm getting that issue, too. I have two children, each in a different after school activity. If I try to send them, it says they have to go to class first. Well, they're in class/just got out of class and still nothing.
I'm having the same issue, my sims go to school but can't go to their after school activities. Says they need to be in school to go. O.o
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Oh Canada, the pipes, the pipes are calling...
Claeric
Shouty Vole
Pinheaded Pissant
Posts: 1072
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #247 on:
2011 June 06, 03:08:58 »
You should know not to use out of date mods with a new patch or expansion. That's just how it works.
Is anyone else having problems with the age sliders? I set my ages up and then moved in a family, and they have the default Normal length set to each of their ages. Do I have to wait for them to age up again before it goes proper?
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floopyboo
The Biter
Pinheaded Pissant
Posts: 1017
Back by popular demand!
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #248 on:
2011 June 06, 04:21:24 »
Probably. That's how it works with aging hacks.
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http://bigbrotherlawndale.deviantart.com/
The awesomest thing on the internet.
GloamingMerle
Corpulent Cretin
Posts: 127
Just say "NO" to Womrats!
Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
«
Reply #249 on:
2011 June 06, 05:11:41 »
Quote from: Sundoll on 2011 June 06, 00:56:51
Try updating Awesomemod via the updater tool thingy. The test version is available there.
Ah, okay. When someone said it was updated, I thought they were talking about the usual download thread. Thanks.
Quote from: Jeebus on 2011 June 06, 01:04:16
Quote from: GloamingMerle on 2011 June 06, 00:52:44
Tried all 3 AwesomeMod download mirrors just minutes ago, but each one tells me the versions are mismatched. *shrug* The Launcher tells me my game is fully up to date. It's version 6.5.1.011031.
Then something is wrong, because you should be patched up to 1.22/2.14/4.7/6.2/8.0.
Eh, I don't know. Couldn't my version just be different because I don't have Generations or any of the stuff packs? I noticed it did a tiny patch update again right after I installed Late Nite today.
«
Last Edit: 2011 June 06, 05:55:45 by GloamingMerle
»
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~Dylan T.K. (Not a fan of the American way.)
ISBI Challenge Rules:
http://isbichallenge.blogspot.com/2005/07/isbi-challenge-rules.html
My ISBI Family:
http://isbichallenge.blogspot.com/2006/11/introduction-to-isbi-family.html
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