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Author Topic: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck  (Read 225473 times)
Claeric
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #50 on: 2011 May 30, 18:08:52 »
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You can give pretty much anything as a gift. Clicking on sis gives a Give Flowers interaction where the sim buys/produces flowers from hammerspace and gives them to the sim (who actually recieves flowers in their inventory as a result).

If a sim has commitment issues they are not happy with gifts over 200 simoleons, and if a sim is a snob, the gift must be worth at least 400 for them to be satisfied.
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Roobs
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #51 on: 2011 May 30, 20:19:11 »
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It seems Vampires are not able to purchase the "clone voucher" reward, for some unknown reason.

Also, I don't know whether it's just from the lack of Awesome or not, but my sims are are taking literally 3 sim-hours to change clothes since installing the expansion.
« Last Edit: 2011 May 30, 20:34:09 by Roobs » Logged
Claeric
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #52 on: 2011 May 30, 20:27:31 »
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What is a Clone Voucher?
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Robowolf
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #53 on: 2011 May 30, 21:16:53 »
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So any word on how creepy/sucky the imaginary friends are?
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #54 on: 2011 May 30, 21:36:42 »
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What is a Clone Voucher?
Why don't you check the lifetime rewards, which are now categorized and have a drop-down filter?
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Claeric
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #55 on: 2011 May 30, 21:46:14 »
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Oh, how silly of me to have not noticed that it was called a Lifetime Reward. All those context clues! How could I miss them? Next time I will be sure to remember to be psychic.
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #56 on: 2011 May 30, 21:52:06 »
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Someone needs to mod memories so they are gained by not-in-play sims.  They really missed a way to see how your non-selected sims have been doing while you were not looking.

The game already does this - townies get memories and reputations like any playable sim. I'd ask for a mod to stop them from getting those memories because savegames are about to get huge in no time.
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Inge
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #57 on: 2011 May 30, 22:22:52 »
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Someone earlier said this was not the case.  Which of you is right?
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #58 on: 2011 May 30, 23:20:06 »
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'Twas me but I only said that there was missing memories. More precisely memories that should be shared between two sims weren't being shared, only the sim who initiated the action had the memory. i.e.: a sim asks for divorce, only him will have the seperation/divorce memory and his ex wife have zero event noted in her memory about that divorce.
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Claeric
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #59 on: 2011 May 30, 23:24:53 »
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I'm not experiencing that. Memories that should be shared are being shared just fine.

I am getting absolutely no children with imaginary friends, though. At first I thought it was because the kid was adopted, so I adopted a baby and let it grow to a child- nothing. Then I had a legitimate child- nothing.

Also,




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PlumbJohn
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #60 on: 2011 May 30, 23:44:35 »
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Has anyone else had issues with elevators? I threw a bachelorette party at one of the lounges and the elevator ended up freezing on the ground floor, so bouncers, mixologists, and party guests couldn't get up/downstairs.

Agree with previous comments about the shitty memory system. "I ate an Autumn Salad!" Seriously?

I've also tried out the daycare profession. I'm not a real fan of professions to begin with because of the time they take away from my other sims, but this one is a full-time commitment. One toddler's parents never came after spending the night.

I think I need to play a few more generations of teenagers because the boarding school/graduation thing doesn't really make that much sense. I sent a teen to one of the boarding schools and he randomly came back one day, unannounced. That night, I got a message saying "That concludes the dance, make sure your teen goes straight home so they don't get into trouble with the police. Check your inventory for photos." Maybe I missed it, but I don't remember getting any notifications of a dance. Anyway, so he missed it, and he's been home for a few days now. He's 5 days away from aging, so why he's still home, I don't understand.

Also, it would make more sense to hold graduation on the last day of the teenage life, instead of after becoming a YA. The only plus was the entire family got a paid day off.

Ugh, another useless EP.
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BlueSoup
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #61 on: 2011 May 31, 00:22:55 »
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There's also a "Be Frisky" interaction now which is, I think, just the Tickle animation but applied "romantically"?

Nope, it's woohoo.  Which is useless because woohoo is there too at the same time.
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Claeric
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #62 on: 2011 May 31, 00:46:25 »
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You probably clicked woohoo accidentally, because I have done it a few times and all they do is tickle, except it's romantic. Somehow. That or it is supposed to lead to woohoo automatically, but it's not doing that for me. Busted?
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BlueSoup
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #63 on: 2011 May 31, 01:44:01 »
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They're on completely different sides, so no, no clicking accidentally here.
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PlumbJohn
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #64 on: 2011 May 31, 02:33:08 »
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You also get wedding gifts in the mail from family and friends. Not sure if a wedding party is required or not.

I like the EP-specific filtering in build/buy/reward catalogs, too.
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Claeric
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #65 on: 2011 May 31, 02:51:32 »
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Sims being able to play in the sand on any sand-textured terrain is interesting. Not sure how EA managed to get it to work, but it does. Allows for custom sandboxes and functional beach lots. Pretty cool.

Still no luck getting an imaginary friend though.
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #66 on: 2011 May 31, 02:58:14 »
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PlumbJohn, the elevators getting stuck has been a bug since LN came out. Not a new thing. Just replace the elevator shaft.
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BlueSoup
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #67 on: 2011 May 31, 03:17:07 »
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I haven't played without AwesomeMod in a very long time. Is it a "feature" of the unmodded game to send you meteors every 5 minutes until your Sim is dead, or is this something new with Gen?  I've had it occur in at least 5 worlds now, both pre-made and custom, and with both pre-made and custom Sims. As soon as they start, they just keep coming and coming til finally you get tired of outrunning them.
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brownlustgirl
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #68 on: 2011 May 31, 03:19:37 »
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Now when you click a lot from the bin the cost of the lot shows up. Small, but appreciated addition. 

I never would know the price until I place the lot.
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #69 on: 2011 May 31, 03:41:00 »
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The prom invites are fucked. I just had a sim have his uncle invite him to prom... either that or EA programmers have a odd idea of what's a acceptable prom date.  Either way, creepy.
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Sarafina
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #70 on: 2011 May 31, 03:53:43 »
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Unless I missed it from a previous update, you can now sort all the items in the build/buy catalogs by EP as well as custom content and basegame stuff.  It's handy when you get a new one and want to see only the new stuff for that, or use it as a collection of sorts.
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #71 on: 2011 May 31, 04:36:38 »
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Is it just my game, or does anyone else have the problem that all gems and metals in inventories have become stuck? Can't be smelted, cut or sold.
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #72 on: 2011 May 31, 04:46:31 »
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Could someone who has installed it please check if the spiral staircases from the "official announcement" made it into the release, or if they were dropped?
Torsten
They're in. Just 2 selections, with a 2x2 footprint for one. Not sure about the other one, haven't used it.
Yah just 2, both are a 2x2 footprint, kind of lame in my opinion. They really aren't that good, which makes me wonder if perhaps EA is planning on making a lot for the store.
When you say the stairs are kind of lame, what do you mean?  Do they just look downright nasty, or is there a problem with the animations, the way they actually work that is the problem?  Did they actually provide a left and right turning stairs this time?

By kind of lame I mean they are pretty limited in design. 1 Wooden set, 1 glass set, that's it. No there is not a left and right turning stairs, one way from what I've seen and that is to the left. The only good thing about this though, is that you can place them on angles.
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #73 on: 2011 May 31, 05:33:27 »
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Could someone who has installed it please check if the spiral staircases from the "official announcement" made it into the release, or if they were dropped?
Torsten
They're in. Just 2 selections, with a 2x2 footprint for one. Not sure about the other one, haven't used it.
Yah just 2, both are a 2x2 footprint, kind of lame in my opinion. They really aren't that good, which makes me wonder if perhaps EA is planning on making a lot for the store.
When you say the stairs are kind of lame, what do you mean?  Do they just look downright nasty, or is there a problem with the animations, the way they actually work that is the problem?  Did they actually provide a left and right turning stairs this time?
By kind of lame I mean they are pretty limited in design. 1 Wooden set, 1 glass set, that's it. No there is not a left and right turning stairs, one way from what I've seen and that is to the left. The only good thing about this though, is that you can place them on angles.

That sucks, but sounds normal for EAxis.  At least with the stairs out, some modders may be able to make better designs and flip them to make right turning ones also, giving a matched set.
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Re: Generations: What Sucks, What's Fucked, and What Did EA Get Right by Utter Luck
« Reply #74 on: 2011 May 31, 06:05:44 »
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Also. The modern spiral stair is borked. Try putting a rail on it. Try at all angles - even the stupid ones. You'll see what I mean.
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