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Author Topic: TSM for TS3  (Read 370487 times)
jezzer
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Re: TSM for TS3
« Reply #150 on: 2011 December 19, 20:50:36 »
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That doesn't mitigate the fact that the tard was too speshul a snowflake to search the thread.
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morriganrant
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Re: TSM for TS3
« Reply #151 on: 2011 December 19, 23:36:43 »
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That doesn't mitigate the fact that the tard was too speshul a snowflake to search the thread.
Who said it did?
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Re: TSM for TS3
« Reply #152 on: 2011 December 20, 01:05:14 »
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Kind of new conversion, HERE. Mustache and goatee from Medieval.

UPDATE - Fixed it up a bit and added a few variations.

« Last Edit: 2011 December 21, 22:39:03 by kissing_toast » Logged

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Havelock
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Re: TSM for TS3
« Reply #153 on: 2012 January 08, 07:38:06 »
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Update: The military chest had the wrong low poly mesh. And the carved chest was missing the two TXTC Resources which caused the object to be invisible. Please redownload both chests are fixed now.

Two Treasurechests find them under misc Storage.

They work like the WA Chests.


Treasure Chests

 
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Havelock
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Re: TSM for TS3
« Reply #154 on: 2012 January 12, 19:16:29 »
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Some TSM pattern converted.

   

Image shows not all of them. Most are Fabrics. Not all are converted i may upload later more of them. Previews above are without the specmap aplied they look better in game.

TSMPattern

TSMPattern1
« Last Edit: 2012 January 14, 10:17:07 by Havelock » Logged
soozelwoozel
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Re: TSM for TS3
« Reply #155 on: 2012 January 13, 01:36:35 »
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ooooh very nice! Are they recolourable?
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Havelock
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Re: TSM for TS3
« Reply #156 on: 2012 January 14, 09:52:27 »
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Major Update!

I have removed the useless Tumbnails from all Pattern and fixed some Patternsounds. Redownload from the TSMPattern Link if you have the older files.
Also there is now another file with more Pattern converted in the old tread.
There are now 47 Pattern from TSM.

They have one or more channels like in TSM.
« Last Edit: 2012 January 14, 22:36:04 by Havelock » Logged
Eeyore
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Re: TSM for TS3
« Reply #157 on: 2012 January 14, 18:32:59 »
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Major Update!

I have removed the useless Tumbnails from all Pattern and fixed some Patternsounds.
Also there is now another file with more Pattern converted in the old tread.
There are now 47 Pattern from TSM.

They have one or more channels like in TSM.
To make the above post less confusing, you should either move this information to the post to which it refers using the modify button, or (if there are numerous posts between this post and the one to which it refers -- not the case here) include the modified file link in this post. Actually I'm not sure why you would keep a link to the old file at all if there is now an improved version of it.

ETA: I see now that the two files are indeed different; your post now makes that clear. Baaa.
« Last Edit: 2012 January 17, 02:15:31 by Eeyore » Logged

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Re: TSM for TS3
« Reply #158 on: 2012 March 03, 04:02:09 »
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Hi everybody! It seems that all links to Cocomama's stuff do not work, It says that files have been deleted... Can anybody upload those things again? Thanks in advanced!
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jezzer
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Re: TSM for TS3
« Reply #159 on: 2012 March 03, 04:30:47 »
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In advanced what?
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Re: TSM for TS3
« Reply #160 on: 2012 March 03, 06:58:17 »
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Optimism? Senility?
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Cocomama
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Re: TSM for TS3
« Reply #161 on: 2012 March 12, 16:08:24 »
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Hi everybody! It seems that all links to Cocomama's stuff do not work, It says that files have been deleted... Can anybody upload those things again? Thanks in advanced!

I removed the links to the objects because JMTmom updated the files for Pets and collected them into neat packages.

edit
Because a lot of my object conversions were missing from JMTmom packages I have made new ones myself.
You can find the links to  my packages somewhere on page 8 in this thread.

The links to the two folders with clothing conversions are still working,  try the link in the first post of this thread.
If you want all of it, both folders contain a collectionpackage of all the clothing in that folder, its the big one on top/bottom, here  is a direct link.
 
http://www.4shared.com/rar/t4ChX1Zr/Coc3-TSM-CAS-9711.html
http://www.4shared.com/archive/h3eSn7RB/TSMforTS3_CAS2.html


« Last Edit: 2012 August 27, 12:21:40 by Cocomama » Logged
zveki
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Re: TSM for TS3
« Reply #162 on: 2012 March 21, 16:39:14 »
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Im sorry if im offtopic, but i was wondering is there any way to rip the objects from the Showtime expansion pack like you do it from Medieval?
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Re: TSM for TS3
« Reply #163 on: 2012 March 21, 21:29:01 »
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There was a reason to do it for Medieval - ie it was the only way to get those objects into the game. There's already a way to get the Showtime objects into the game. I wonder if you're smart enough to figure out how to do it.
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zveki
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Re: TSM for TS3
« Reply #164 on: 2012 March 22, 12:11:40 »
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I dont wanna instal showtime because i want a few objects. It will slow my game dramatically and im not gonna install it because of that. Cocomama can you please extract some meshes for me if you have showtime? Anyone's help would be appreciated.
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jezzer
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Re: TSM for TS3
« Reply #165 on: 2012 March 22, 15:51:26 »
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I think Cocomama should stab you with a meat fork.
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Re: TSM for TS3
« Reply #166 on: 2012 March 22, 21:26:35 »
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I dont wanna instal showtime because i want a few objects. It will slow my game dramatically and im not gonna install it because of that. Cocomama can you please extract some meshes for me if you have showtime? Anyone's help would be appreciated.

Then install the expansion, extract what you want, and then uninstall it. And stop acting like an illiterate, entitled dipshit.
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Eeyore
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Re: TSM for TS3
« Reply #167 on: 2012 March 22, 23:06:10 »
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"I dont wanna..." is reason enough not to do anything for you, ever, except suggest that you stop whining.
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jezzer
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Re: TSM for TS3
« Reply #168 on: 2012 March 24, 15:27:33 »
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Thanks for the help guys!

Any time.  Let us know if you need us to make fun of your special snowflakedom some more.  We can probably pencil you in for next weekend.
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candys
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Re: TSM for TS3
« Reply #169 on: 2012 March 28, 04:50:58 »
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How can i use or convert complete Sims from TSM in Sims3?
I have an favorite TSM Sim and want to use it in TS3.
I've put the name.sim file in the Saved sims folder from TS3 and he isn't in.
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Re: TSM for TS3
« Reply #170 on: 2012 March 28, 08:51:55 »
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How can i use or convert complete Sims from TSM in Sims3?
I have an favorite TSM Sim and want to use it in TS3.
I've put the name.sim file in the Saved sims folder from TS3 and he isn't in.

My advice is to quit while you are ahead. TSM's CAS is quite different from the CAS in TS3.
When I was feeling adventurous, I copied my favorite Saved Sims from TSM and placed them into TS3's Saved Sims folder. Needless to say, the results were disastrous. Imagine foggy gray skin, warped and wacky features—the only things that made it through properly were hair colour (with the exception of highlights), and the colour of the eyes. That's it. I'd show you the pictures, but I no longer have a photo account.
Your best bet would be to enter TSM's CAS, choose your favorite sim from the bin, and then take screenshots of all the angles of their face. When you return to TS3,  go to the options panel and pop it into Window Mode, then find your pictures and use them as a guide. Your results will probably not be perfect, but they should be darn close if you are diligent enough.
« Last Edit: 2012 March 28, 09:01:03 by YoungOldPrude » Logged

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candys
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Re: TSM for TS3
« Reply #171 on: 2012 March 28, 10:06:49 »
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thanks then i must make it in TS3. 
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jezzer
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Re: TSM for TS3
« Reply #172 on: 2012 March 28, 15:40:52 »
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thanks then i must make it in TS3. 

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Mary Jane
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Re: TSM for TS3
« Reply #173 on: 2012 June 08, 23:13:06 »
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Hello! Thank you very much for your wonderful conversions!
But is it possible to get also somewhere this child`s tunic?



This screenshot`s from Cocomama conversion.
« Last Edit: 2012 June 09, 21:57:40 by Mary Jane » Logged
Cocomama
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Re: TSM for TS3
« Reply #174 on: 2012 June 14, 12:05:51 »
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 Its cuBodyEP4Prince, a costume that came with the costume trunk in the Generations expansion.
I think maybe Awesomemod and some other mods can make this costume available to choose in CAS.
And before anyone asks, no, I will not make a stand alone version.
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