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TS3/TSM: The Pudding
The World Of Pudding
Am I having 'severe graphic issues'?
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Topic: Am I having 'severe graphic issues'? (Read 5023 times)
Freezerburn
Dimwitted Dunce
Posts: 176
I haet F-ly retarded snowflaek
Am I having 'severe graphic issues'?
«
on:
2010 December 03, 14:59:54 »
I didn't notice this before until my sim went to Shang Simla just now. The last time my sim went there was before AMB is released and I remembered on that time, the ground wasn't supposed to look like that. All the game display options are maxed out and I've waited if the game needs time to load the textures but the ground still looks like that after three sim days. Anyone?
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ISTJ
Imma Ee Ass Elle
Don't Abuse The Search Box!
Anach
Knuckleheaded Knob
Posts: 505
Re: Am I having 'severe graphic issues'?
«
Reply #1 on:
2010 December 03, 18:18:51 »
Hardware specs?
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Anach's Sims 3 Mods
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More of my Mods here
Merging mods to increase performance!
wizard_merlin
Pinheaded Pissant
Posts: 1023
Re: Am I having 'severe graphic issues'?
«
Reply #2 on:
2010 December 03, 22:48:52 »
It looks like it is hanging in low detail mode. Have you tried different vacation hoods to see if it is all of them?
Specs would help.
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I am not a complete idiot, some of the parts are missing.
ElectricSimmer
Garrulous Gimp
Posts: 317
Re: Am I having 'severe graphic issues'?
«
Reply #3 on:
2010 December 04, 02:32:34 »
Similer issue to the missing terrain textures one I have had since a WA patch. If you have the same issue, the mod in the Pudding Factory section should fix it.
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Freezerburn
Dimwitted Dunce
Posts: 176
I haet F-ly retarded snowflaek
Re: Am I having 'severe graphic issues'?
«
Reply #4 on:
2010 December 04, 03:31:53 »
Here's my spec
System
OS Name Microsoft Windows 7 Ultimate
Version 6.1.7600 Service Pack 3 Build 7600
Other OS Description Not Available
OS Manufacturer Microsoft Corporation
System Name XXXXXX-PC
System Manufacturer Gigabyte Technology Co., Ltd.
System Model EP43-DS3L
System Type x64-based PC
Processor Intel(R) Core(TM)2 Duo CPU E7300 @ 2.66GHz, 2133 Mhz, 2 Core(s), 2 Logical Processor(s)
BIOS Version/Date Award Software International, Inc. F8, 9/22/2008
SMBIOS Version 2.4
Windows Directory C:\Windows
System Directory C:\Windows\system32
Boot Device \Device\HarddiskVolume1
Locale United States
Hardware Abstraction Layer Version = "6.1.7600.16385"
User Name frease-PC\frease
Time Zone Malay Peninsula Standard Time
Installed Physical Memory (RAM) 4.00 GB
Total Physical Memory 4.00 GB
Available Physical Memory 2.33 GB
Total Virtual Memory 8.00 GB
Available Virtual Memory 5.40 GB
Page File Space 4.00 GB
Page File C:\pagefile.sys
Display
Name ATI Radeon HD 4600 Series
PNP Device ID PCI\VEN_1002&DEV_9490&SUBSYS_E107174B&REV_00\4&2273D500&0&0008
Adapter Type ATI display adapter (0x9490), ATI Technologies Inc. compatible
Adapter Description ATI Radeon HD 4600 Series
Adapter RAM 512.00 MB (536,870,912 bytes)
Installed Drivers aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atiumdag,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Driver Version 8.782.0.0
INF File oem67.inf (ati2mtag_R7X section)
Color Planes Not Available
Color Table Entries 4294967296
Resolution 1152 x 864 x 59 hertz
Bits/Pixel 32
Memory Address 0xD0000000-0xDFFFFFFF
Memory Address 0xE5000000-0xE500FFFF
I/O Port 0x0000B000-0x0000BFFF
IRQ Channel IRQ 4294967294
I/O Port 0x000003B0-0x000003BB
I/O Port 0x000003C0-0x000003DF
Memory Address 0xA0000-0xBFFFF
Driver c:\windows\system32\drivers\atikmpag.sys (8.14.1.6150, 279.00 KB (285,696 bytes), 9/29/2010 9:14 AM)
I'm sure my computer's spec is enough for running TS3.
ElectricSimmer: Does the mod only affect WA worlds? Because I've found out my custom neighborhood (Red County) also missing terrain paints.
EDIT: If I save a lot with my legacy family and move them to a new neighborhood (I read it is necessary in order for the mod to work), will the lot terrain paints changes to normal? Or will it be missing again because of same texture data carried from previously borked neighborhood?
«
Last Edit: 2010 December 04, 03:42:26 by Freezerburn
»
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ISTJ
Imma Ee Ass Elle
Don't Abuse The Search Box!
ElectricSimmer
Garrulous Gimp
Posts: 317
Re: Am I having 'severe graphic issues'?
«
Reply #5 on:
2010 December 04, 03:40:30 »
Oh, the mod I was referring to only seems to fix WA worlds as far as I know. But i'll download Red County and give it a look (I rarely use custom worlds).
EDIT: Your issue seems to be different from the one I had. When removing the mod to check for graphical similarities, not even the footpaths show up, neither do the rocks. It seems you have a different graphical issue but I have no idea what it is. Sorry.
«
Last Edit: 2010 December 04, 03:46:22 by ElectricSimmer
»
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Freezerburn
Dimwitted Dunce
Posts: 176
I haet F-ly retarded snowflaek
Re: Am I having 'severe graphic issues'?
«
Reply #6 on:
2010 December 04, 03:54:50 »
Thanks for helping. Maybe like the wizard said, my terrain stuck in low detailed mode even all the objects are in high detail already, I'll try to look for a fix about this.
EDIT: The mod didn't fix it, the option Enable Advanced Rendering did it. I have to enable it to gain the texture back but unfortunately, my counters will be glowing duh.
«
Last Edit: 2010 December 04, 05:39:46 by Freezerburn
»
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ISTJ
Imma Ee Ass Elle
Don't Abuse The Search Box!
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