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Late Night bugs & annoyances
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Topic: Late Night bugs & annoyances (Read 285673 times)
Seqkat
Senator
Posts: 424
INFJ
Re: Late Night bugs & annoyances
«
Reply #75 on:
2010 October 29, 09:15:53 »
Quote from: bloodredtoe on 2010 October 29, 04:35:53
All people who complain about lack of sims in clubs - how good is your computer? With slower computers the game will allow less non-player sims on a lot, which I know from experience since I played the game on a crappy computer and I see a huge difference on the new computer.
I didn't observe the clubs being deserted. There's usually 3-8 sims there, it looks like usual npcs per lot in the sims 3. If there were more it would probably result in even bigger route failing horror.
My computer isn't amazing, but it is still well above required specs, and plays the game perfectly smoothly on highest graphics settings. However, I am still having this issue. It doesn't matter what time I attend clubs, there is always maximum one other person there, and they normally leave when my sim turns up. For further information, there are normally between 5 and 8 sims at celebrity parties (sometimes all standing in the foyer because an apartment is too small, but that is a minor annoyance), and about four sims in parks or other community lots. It actually seems to be just clubs and bars for me.
ETA: So, I was considering something else as regards this problem - we should probably keep an eye on it until AM is fully updated, and then see how things are, as it may be that Pescado notices something to do with the community-stalker-swarm function that can be sorted out. But it might also be worth checking if those who have the problem are playing sans AM, or with AM-test version, or with out-of-date AM (/are mad)?
«
Last Edit: 2010 October 29, 11:14:03 by Seqkat
»
Logged
Rubyelf
Feckless Fool
Posts: 288
Fiddlesticks!
Re: Late Night bugs & annoyances
«
Reply #76 on:
2010 October 29, 11:10:17 »
All I can say to this is "what the?":
This is basically the build up of the flash from when you use the sledgehammer tool to destroy things, not only that but when you purchase or sell items those icons stay there too. This is with the game being Mod Free.
Should note, those flashes STAY there, they do not disappear unless I unpause the game, quite hard to do when building on a community lot.
Logged
High Distinctions for Forensic Analytical Science? CHECK! Honours? CHECK! Scholarship for PHD after completing my Majors? CHECK!
bloodredtoe
Corpulent Cretin
Posts: 139
Less awesome than some of you
Re: Late Night bugs & annoyances
«
Reply #77 on:
2010 October 29, 12:16:59 »
Quote from: Seqkat on 2010 October 29, 09:15:53
But it might also be worth checking if those who have the problem are playing sans AM, or with AM-test version, or with out-of-date AM (/are mad)?
Good idea. I play with AM, all eps/sps, no other mods or CC, stalker swarm on. Computer is 4 cores, 4GB RAM, GeForce GTS 250. No problems for me.
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Claeric
Shouty Vole
Pinheaded Pissant
Posts: 1072
Re: Late Night bugs & annoyances
«
Reply #78 on:
2010 October 29, 17:08:52 »
I've got a bug where sims always say "I've got to go now. Bye!" or some variant, but don't actually leave, and apparently don't actually have to go. I have not gotten a single sim who actually left after saying that.
I also can't get anyone to join me in the pool, skinny dipping or otherwise.
Logged
jaccirocker
Blathering Buffoon
Posts: 89
Re: Late Night bugs & annoyances
«
Reply #79 on:
2010 October 29, 17:12:49 »
Rubyelf, it seems that you may need to update your no mosaic at MTS. Once I did that it stopped those.
Logged
My Sims 3 Album
The Tobin Legacy
mildlydisguised
Querulous Quidnunc
Posts: 1172
Re: Late Night bugs & annoyances
«
Reply #80 on:
2010 October 29, 17:29:42 »
Quote from: Claeric on 2010 October 29, 17:08:52
I also can't get anyone to join me in the pool, skinny dipping or otherwise.
Is this Late Night or Real Life?
Logged
Rockermonkey
Dimwitted Dunce
Posts: 182
Re: Late Night bugs & annoyances
«
Reply #81 on:
2010 October 30, 00:55:56 »
Hmm, my games been acting weird today. Its crashed twice, once it restarted my computer; second time it was to the desktop.
I checked my crash log and it said this
"type: ACCESS_VIOLATION reading address 0x00000005"
And then my installation path. Could it be that the crack I used is screwed? Or maybe I did it wrong, but I know I replaced the old .exe with the one I downloaded. It also said "DasmX86Dll.dll" is missing?
Logged
OmegaStarr
Dimwitted Dunce
Posts: 163
I had a psychic once. It was incredible
Re: Late Night bugs & annoyances
«
Reply #82 on:
2010 October 30, 01:01:33 »
Quote from: Rockermonkey on 2010 October 30, 00:55:56
Hmm, my games been acting weird today. Its crashed twice, once it restarted my computer; second time it was to the desktop.
I checked my crash log and it said this
"type: ACCESS_VIOLATION reading address 0x00000005"
And then my installation path. Could it be that the crack I used is screwed? Or maybe I did it wrong, but I know I replaced the old .exe with the one I downloaded. It also said "DasmX86Dll.dll" is missing?
Why are you still using a cracked .exe? Those things are no good. Use a package like nraas no cd mod.
Logged
Rockermonkey
Dimwitted Dunce
Posts: 182
Re: Late Night bugs & annoyances
«
Reply #83 on:
2010 October 30, 01:04:19 »
Just my luck, I actually deleted the old .exe
Looks like I'm gonna have to reopen the .iso, and I was using the cracked one because I didn't know that there was problems; I've been behind on this kind of stuff for awhile now.
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Skadi
Mushroom Girl
Senator
Posts: 1506
Spiderkiller
Re: Late Night bugs & annoyances
«
Reply #84 on:
2010 October 30, 01:09:17 »
Blacklights plus facial hair = bad
Mitten plus blacklight = awesome
«
Last Edit: 2010 October 30, 01:59:39 by Skadi
»
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ElectricSimmer
Garrulous Gimp
Posts: 317
Re: Late Night bugs & annoyances
«
Reply #85 on:
2010 October 30, 01:18:40 »
A Sim Baby now has a deformed head with bumps in it. Not a mod conflict, I checked 'em all and this has only happened since Late Night/New Patch.
Logged
Claeric
Shouty Vole
Pinheaded Pissant
Posts: 1072
Re: Late Night bugs & annoyances
«
Reply #86 on:
2010 October 30, 05:28:42 »
Late Night and the Patch added hair for babies. Maybe they also added deformations.
Big annoyance, possibly a bug- My band gets absolutely no gigs, ever. They got one when starting out. They are now level 10, and now a full group of 4 instead of 2, and they have never gotten another gig. The only way they make money is tips in the subway (Which are ridiculously excessive). Is there a mod out there that lets you force opportunities? At this point, I'm willing to just force one every few days, because I really missed out on the whole band experience when my only gig was at level 1 and now everyone is maxed out.
«
Last Edit: 2010 October 30, 05:34:57 by Claeric
»
Logged
mandababy
Blathering Buffoon
Posts: 54
Re: Late Night bugs & annoyances
«
Reply #87 on:
2010 October 30, 05:34:58 »
Quote from: Claeric on 2010 October 30, 05:28:42
Late Night and the Patch added hair for babies. Maybe they also added deformations.
Big annoyance, possibly a bug- My band gets absolutely no gigs, ever. They got one when starting out. They are now level 10, and now a full group of 4 instead of 2, and they have never gotten another gig. The only way they make money is tips in the subway (Which are ridiculously excessive).
That is hair? A few babies born into my game have looked quite strange on their pictures, but not the same in person. I didn't know they got hair.
Has anyone been able to find the food truck parking space? Or does it just not exist at all? I'm trying to place one on a lot I'm building but its not in buydebug or anywhere else.
Logged
wizard_merlin
Pinheaded Pissant
Posts: 1023
Re: Late Night bugs & annoyances
«
Reply #88 on:
2010 October 30, 05:39:43 »
Quote from: Claeric on 2010 October 29, 17:08:52
I also can't get anyone to join me in the pool, skinny dipping or otherwise.
Given your nefarious desires towards your step-son, do you actually blame them?
Quote from: mandababy on 2010 October 30, 05:34:58
Has anyone been able to find the food truck parking space? Or does it just not exist at all? I'm trying to place one on a lot I'm building but its not in buydebug or anywhere else.
Try a search, or some reading, this has been discussed in other threads, I know this because I just finished reading about it.
Quote from: OmegaStarr on 2010 October 30, 01:01:33
Quote from: Rockermonkey on 2010 October 30, 00:55:56
Hmm, my games been acting weird today. Its crashed twice, once it restarted my computer; second time it was to the desktop.
I checked my crash log and it said this
"type: ACCESS_VIOLATION reading address 0x00000005"
And then my installation path. Could it be that the crack I used is screwed? Or maybe I did it wrong, but I know I replaced the old .exe with the one I downloaded. It also said "DasmX86Dll.dll" is missing?
Why are you still using a cracked .exe? Those things are no good. Use a package like nraas no cd mod.
Or they could just use AM and keep it even simpler.
Logged
I am not a complete idiot, some of the parts are missing.
ElectricSimmer
Garrulous Gimp
Posts: 317
Re: Late Night bugs & annoyances
«
Reply #89 on:
2010 October 30, 06:05:25 »
You cannot place an electric guitar from HELS on community lots for band use which is absolute shit.
Logged
mandababy
Blathering Buffoon
Posts: 54
Re: Late Night bugs & annoyances
«
Reply #90 on:
2010 October 30, 06:44:33 »
Quote from: wizard_merlin on 2010 October 30, 05:39:43
Quote from: mandababy on 2010 October 30, 05:34:58
Has anyone been able to find the food truck parking space? Or does it just not exist at all? I'm trying to place one on a lot I'm building but its not in buydebug or anywhere else.
Try a search, or some reading, this has been discussed in other threads, I know this because I just finished reading about it.
I have searched and read things on here and google, some people say to do certain things to get it, some say it doesn't exist at all as a buyable object. I was just asking to see if anyone on here had found a way to get it yet, or found it hidden somewhere.
Logged
Immortelle
Asinine Airhead
Posts: 38
Re: Late Night bugs & annoyances
«
Reply #91 on:
2010 October 30, 07:45:44 »
Since installing LN it is taking an insane amount of time to start up - even with all and I repeat all CC removed. Once it gets to the start up screen with the plumbob it is hanging. I have tried just about everything and still no go. (Anything that still isn't loading at a start up screen after 5 minutes is just ridiculous). Any ideas guys, so far the only thing I haven't tried is doing a complete reinstall. I've searched around and tried stuff that has worked for other versions of Sims 3, but no change. This is getting to be extremely disappointing.
/edit. Never mind. Figured it out. (tricked it into thinking it was a a clean install by deleting the entire Electronic Arts game files from the Documents folder. Saved my old games and stuff first of course). The game created a new lot of folders and is now working perfectly.
«
Last Edit: 2010 October 30, 08:14:47 by Immortelle
»
Logged
"Thou hast no more brain than I have in mine elbows." --- Shakespearian insult
Baroness
witch
Breakfast of Champions!
Senator
Posts: 11636
Shunning the accursed daystar.
Re: Late Night bugs & annoyances
«
Reply #92 on:
2010 October 30, 08:52:10 »
Quote from: Immortelle on 2010 October 30, 07:45:44
Since installing LN it is taking an insane amount of time to start up - even with all and I repeat all CC removed. Once it gets to the start up screen with the plumbob it is hanging. I have tried just about everything and still no go. (Anything that still isn't loading at a start up screen after 5 minutes is just ridiculous). Any ideas guys, so far the only thing I haven't tried is doing a complete reinstall. I've searched around and tried stuff that has worked for other versions of Sims 3, but no change. This is getting to be extremely disappointing.
/edit. Never mind. Figured it out. (tricked it into thinking it was a a clean install by deleting the entire Electronic Arts game files from the Documents folder. Saved my old games and stuff first of course). The game created a new lot of folders and is now working perfectly.
Well fuck me, I wonder why no-one, in the history of this board, has ever thought of doing that before! You are an absolute genius.
Logged
My fists are named Feminine and Wiles.
ElectricSimmer
Garrulous Gimp
Posts: 317
Re: Late Night bugs & annoyances
«
Reply #93 on:
2010 October 30, 08:56:38 »
Been playing for hours in a band and I have only gotten one lousy gig. And I can't earn money through tips because no-one will tip me anymore and when they do, i'm not getting any money from it.
Logged
Baroness
witch
Breakfast of Champions!
Senator
Posts: 11636
Shunning the accursed daystar.
Re: Late Night bugs & annoyances
«
Reply #94 on:
2010 October 30, 08:58:47 »
Do you think EAxis are aiming for more realism in the game?
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My fists are named Feminine and Wiles.
ElectricSimmer
Garrulous Gimp
Posts: 317
Re: Late Night bugs & annoyances
«
Reply #95 on:
2010 October 30, 09:04:58 »
Meh, also the game just locked up. Sound is still playing and I can still move the cursor, but everything else is non responsive.
Logged
Seqkat
Senator
Posts: 424
INFJ
Re: Late Night bugs & annoyances
«
Reply #96 on:
2010 October 30, 09:57:31 »
Quote from: ElectricSimmer on 2010 October 30, 08:56:38
Been playing for hours in a band and I have only gotten one lousy gig. And I can't earn money through tips because no-one will tip me anymore and when they do, i'm not getting any money from it.
I'm also starting to think that the gigs problem is a bug - I haven't got any gigs for my sim's band, no matter who the members are. There is also the bug with tipping which some people have mentioned - bystanders make the tipping motion but my sim gets no money from it.
Perhaps, as witch says, it's hyper-realism - after all, there's a recession on, why would you tip a musician in the park?
Logged
ElectricSimmer
Garrulous Gimp
Posts: 317
Re: Late Night bugs & annoyances
«
Reply #97 on:
2010 October 30, 10:09:25 »
The inability to recieve tips seems to be an Awesomemod problem, but the lack of gigs is just EAs fail.
Logged
Roobs
Dimwitted Dunce
Posts: 185
Re: Late Night bugs & annoyances
«
Reply #98 on:
2010 October 30, 10:53:23 »
Quote from: mandababy on 2010 October 30, 06:44:33
Quote from: wizard_merlin on 2010 October 30, 05:39:43
Quote from: mandababy on 2010 October 30, 05:34:58
Has anyone been able to find the food truck parking space? Or does it just not exist at all? I'm trying to place one on a lot I'm building but its not in buydebug or anywhere else.
Try a search, or some reading, this has been discussed in other threads, I know this because I just finished reading about it.
I have searched and read things on here and google, some people say to do certain things to get it, some say it doesn't exist at all as a buyable object. I was just asking to see if anyone on here had found a way to get it yet, or found it hidden somewhere.
Well, I had a look. Apparently both the mailbox (Wall Mailbox) and trash chute (Barney's Trash Chute) are flagged to appear under the Debug objects category, but they are definitely not there. Unless they're meant to be under some sort of non-accessible "Debug > All" category. There's a number of billboards that are flagged to appear here too, and it looks like they were originally meant to appear under "Community Objects". The food truck space (The Pit Stop) is, bizzarely, not flagged to appear under anything whatsoever.
Logged
Slymenstra
Dimwitted Dunce
Posts: 151
Re: Late Night bugs & annoyances
«
Reply #99 on:
2010 October 30, 13:20:04 »
I didn't see this posted here but I found a bug that causes my game to crash. It appears that the game will clone non active households and make them Paparazzi. So I have a regular Sim named Eric whom my active Sim is in love with, and in her building lives Eric the Paparazzi!
I have had both men at the elevator to her apartment when she calls reg Eric over. If she goes to interact with the Paparazzi my game CTD. I will delete him, but the problem could happen again.
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