Painkiller
Feckless Fool
Posts: 260
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Gosh you were really fast to add the Frontier Finds stencils! Awesome.
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Moryrie
Juvenile Jackass
Posts: 498
INTJ... Apparently
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Can you unlock the stencils for the Moroccan end table?
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"Of two evils, choose the prettier."
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Clara
Blathering Buffoon
Posts: 77
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Done (Sherlock sigs get you faster service). There's actually only one hidden stencil, the other one is the decal on the side.
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Moryrie
Juvenile Jackass
Posts: 498
INTJ... Apparently
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Thank you, and I'm happy someone finally noticed. Its such an awesome show.
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"Of two evils, choose the prettier."
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Havelock
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Thank you Clara, and because we share unlocked stencils here i have some. The first is the default stencil the others are unlocked. The last stencil for the sign is a new one. They are for the unmodified version. You have to decrap it yourself if needed. Moving up and down on walls is enabled for both.
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Clara
Blathering Buffoon
Posts: 77
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Awesome, thanks for sharing. I try to be thorough but if I miss things feel free to request or post it yourself. Along those lines, I found something else I missed from way back in the Tiki set. Two new stencils are now unlocked for the screen.
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Clara
Blathering Buffoon
Posts: 77
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EA astoundingly managed to figure out the stencils for most of the objects on their own this month. The only thing missing I could see was the rabbit painting.
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nosoupforyou
Asinine Airhead
Posts: 27
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On their OWN? Careful, Clara. They might put you out of work with their brilliance.
Thanks again!
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ShortyBoo
Juvenile Jackass
Posts: 476
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These didn't work for me. I had them in my Override folder, but in the game, it just made two copies of each of the items, one with a blank icon, neither of which had the other stencils. All my store content is in merged packages so I used the unmodified ones.
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Clara
Blathering Buffoon
Posts: 77
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Where did you get your merged packages? There was a problem on page 1 with people who got them from a source that changed the instances of the OBJDs. If you're not sure how to check, upload one of your packages and I'll see what's going on.
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ShortyBoo
Juvenile Jackass
Posts: 476
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They're actually not all from one person. The last several months I've merged the files myself, but before that, I'd just grab the first merged .package I could find. I'm redownloading all the .Sims3Packs of all the store items and I'm going to merge them myself and maybe then it will work. There are a few sets I didn't like anyway, plus I need to get rid of that stupid Santa hat that's showing up on several bouncers & bartenders, so I've decided to start fresh.
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Painkiller
Feckless Fool
Posts: 260
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I merge them myself and I also get some items in double, first icon unclickable, second working. Grabbed them all on MATY. They weren't in monthly packages and all in untouched version I decrappified myself and decrapped the fixes, but still... Nothing much to do about it except for the fixes to be for single files but then it would be a huge headache to sort them out. So whatever. Merging the store yourself lets you remove the random tag or use the hidden CAS tag or either not put in the most awful stuff though so that's cool.
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« Last Edit: 2011 January 09, 00:34:44 by Painkiller »
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Lissy
Blathering Buffoon
Posts: 52
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Apparently there's a hidden stencil in the Scarab Rejuvination bed - the one that came in the Explorers' Loot WA registration bonus. Not sure whether a stencil can do something about the crappy textures on this bed, but maybe it will hide the damage just a little?
I only found a picture of what it's supposed to look like, not a mod to actually unlock it, and I'm not clever enough to do it myself (can't even get s3pe running on my Mac), so could you please take a look at it if you have the time?
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Clara
Blathering Buffoon
Posts: 77
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HugeLunatic already unlocked and fixed that file here. There are decrapified and unmodified versions to download. I've been checking every month and there hasn't been anything hidden lately. EA seems to be wising up or just not bothering to make any alternate stencils.
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Lissy
Blathering Buffoon
Posts: 52
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Great, thanks! I guess the search system at MTS had another hickup. It was one of the first places I looked... Edited to add another question: I installed a few compilation sets that include the sets you unlocked the stencils for, but now the stencils no longer seem to work. I'm using decrapified Sims3Packs and installing through the launcher, and I've put the decrapified unlocked_stencils files in my Mods folder. The objects that should have extra stencils now show up as a .package file that I can't click. Does this have to do with the fact that the files are now packaged differently, or is there something else I'm overlooking?
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« Last Edit: 2011 May 01, 21:35:53 by Lissy »
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nosoupforyou
Asinine Airhead
Posts: 27
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Hi Clara,
It appears one of the Castle beds in Generations has a borked stencil. For some reason it loads the boys version twice, despite the icon showing the girls version.
Any chance of you working your magic on this one?
Sorry if it's a bother to ask.
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Clara
Blathering Buffoon
Posts: 77
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I enabled the floral stencil for the second preset and used a blank stencil for the third, matching the other castle objects. It's acting rather finicky, though. When I picked the second and third presets straight from the catalogue and plopped them down they still showed the flag stencil but when I entered Create-A-Style and selected them there they had the correct stencils. Kind of inconvenient but it'll do until I or someone else figures out how to make it more permanent.
No picture, objects affected are King Launergan's Royal Bunk Bedding and King Launergan's Royal Loft Bedding from Generations, both §1200.
Edit: Ugh, had a Stupid Moment and did the blank stencil in an inefficient way. Redownload to save yourself 80kb. Or don't, it works fine either way.
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« Last Edit: 2011 June 03, 16:51:09 by Clara »
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nosoupforyou
Asinine Airhead
Posts: 27
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Jeebs you're quick!
Thank you kindly I'm giving them a whirl now.
....and they work a charm. I'm so surprised at how quickly you did this. Thank you again!
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kissing_toast
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I went to go make a version of this window without the stencil and saw there were more inactive ones. I tried doing the default replacement way you do but it didn't work, possible tight pants on my end. This is a new item made with TSRW, includes a no stencil version.
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Clara
Blathering Buffoon
Posts: 77
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Thanks for sharing! I saw the stencils for that and one of the other animal windows but unlocking them required editing image files--kind of outside my area. I hope you don't mind I made crapified and decrapified default replacements for it. These are bigger than usual due to the added images.
(I just noticed EA spelled "octagon" wrong...)
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kissing_toast
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That's great, I kinda hoped you would. When I get to my pc I'll fix the other window for you.
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Goggalor
Corpulent Cretin
Posts: 128
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Unlocked some Generations wall deco stencils. There's also a blank version of the balloon banner. The _Thumbs version contains the correct thumbnail overrides, naturally with increased file size. Choose One.
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kissing_toast
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Here's the other animal window. Do your magic. If anyone else is interested this is the same as the other window I've posted, non default, stencils activated and a no stencil version added.
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« Last Edit: 2011 June 28, 04:36:21 by kissing_toast »
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Clara
Blathering Buffoon
Posts: 77
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Second window, default replacements.
Good find, Goggalor. I assumed they were slightly more careful with EPs than the store and didn't even check for hidden ones.
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Menaceman
Horrible Halfwit
Posts: 361
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I just read in the recent patch notes that the issue with the bunk bed stencils should be fixed now. I cannot confirm this yet as I have not patched my game.
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« Last Edit: 2011 July 28, 16:31:11 by Menaceman »
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