More Awesome Than You!
Welcome, Guest. Please login or register.
2024 November 21, 20:38:09

Login with username, password and session length
Search:     Advanced search
540287 Posts in 18067 Topics by 6545 Members
Latest Member: cincinancy
* Home Help Search Login Register
+  More Awesome Than You!
|-+  Awesomeware
| |-+  Armoire of Invincibility
| | |-+  AwesomeMod!
| | | |-+  CAS problem..
0 Members and 1 Chinese Bot are viewing this topic. « previous next »
Pages: [1] THANKS THIS IS GREAT Print
Author Topic: CAS problem..  (Read 8600 times)
Shelbo
Asinine Airhead

Posts: 18


View Profile
CAS problem..
« on: 2010 April 21, 08:11:51 »
THANKS THIS IS GREAT

Okay so before anyone gets angry and tells me to search like they always do...I'm telling you I searched, and I couldn't find my problem.

So I type in editsim, and everything works fine....I'm able to edit my sim the way I want to..
However..the body I changed pops right back to where it was originally before I edited it.

I haven't used it for any other reason but this, so for example...my male sim is a little on the buff side, and I kinda wanted to tone it down a bit..so I went into CAS with him and turned down the 'fitness' slider to where I liked it..

When I accepted the changes, they stayed on my sims for about 1 second, and then his body got all buff again.

So is this a bug? Can body's not be changed with the editsim function? Is there an alternative?

Thanks for the help Smiley
Logged
Freezerburn
Dimwitted Dunce
*
Posts: 176


I haet F-ly retarded snowflaek


View Profile
Re: CAS problem..
« Reply #1 on: 2010 April 21, 09:30:34 »
THANKS THIS IS GREAT

Why you don't want to use the Body Sculptor?
Logged


ISTJ                       
Imma Ee Ass Elle
Don't Abuse The Search Box!
Shelbo
Asinine Airhead

Posts: 18


View Profile
Re: CAS problem..
« Reply #2 on: 2010 April 21, 09:56:34 »
THANKS THIS IS GREAT

Because it's too drastic...even on the low setting...lol I just want some subtle changes.

Is there any reason why awesomemod won't keep the slider in place? From a little experimenting, so far it seems like only the weight and muscle slider go back to it's original state after moving it.
Everything else seems to accept the changes without popping back to normal.

Anyone know of a fix?
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26288



View Profile
Re: CAS problem..
« Reply #3 on: 2010 April 21, 10:13:29 »
THANKS THIS IS GREAT

Do not use editsim/CAS to change a sim's shape, use setfitness/setfatness instead.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Shelbo
Asinine Airhead

Posts: 18


View Profile
Re: CAS problem..
« Reply #4 on: 2010 April 21, 10:31:09 »
THANKS THIS IS GREAT

oh alright...I type that into the box?

What are the parameters for it?

zero being normal I'm assuming?
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26288



View Profile
Re: CAS problem..
« Reply #5 on: 2010 April 21, 10:32:34 »
THANKS THIS IS GREAT

Fatness is -1 to 1, fitness is 0 to 1.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Shelbo
Asinine Airhead

Posts: 18


View Profile
Re: CAS problem..
« Reply #6 on: 2010 April 21, 10:35:22 »
THANKS THIS IS GREAT

ok awesome.
thank you!
Logged
Bottle-O-Cunt
Blathering Buffoon
*
Posts: 97


More Tryhard Than You.


View Profile
Re: CAS problem..
« Reply #7 on: 2010 June 09, 21:05:48 »
THANKS THIS IS GREAT

Lurking helps. Necromancy bad, I know.
A question, is there anyway to know the fatness/fitness level of your sim so you can alter it accordingly?
Logged

Shouty Vole/Teh Goddess - My OTP <333
Freezerburn
Dimwitted Dunce
*
Posts: 176


I haet F-ly retarded snowflaek


View Profile
Re: CAS problem..
« Reply #8 on: 2010 June 10, 00:14:56 »
THANKS THIS IS GREAT

Lurking helps. Necromancy bad, I know.
A question, is there anyway to know the fatness/fitness level of your sim so you can alter it accordingly?

I think there's a command in AM that gives you the info about a sim. Idk, I don't remember it.
Logged


ISTJ                       
Imma Ee Ass Elle
Don't Abuse The Search Box!
JamesNine
Blathering Buffoon
*
Posts: 61


Llama


View Profile
Re: CAS problem..
« Reply #9 on: 2010 June 10, 02:46:03 »
THANKS THIS IS GREAT

Fatness is -1 to 1, fitness is 0 to 1.
Is there a way to increase that range or is it hardcoded? It's fun seeing the extreme values.
Logged

More Awesome Sig
Claeric
Shouty Vole
Pinheaded Pissant
***
Posts: 1072



View Profile WWW
Re: CAS problem..
« Reply #10 on: 2010 June 10, 05:37:35 »
THANKS THIS IS GREAT

Fatness is -1 to 1, fitness is 0 to 1.
Is there a way to increase that range or is it hardcoded? It's fun seeing the extreme values.

I think the values are -1 and 1 no matter what, but if you have a multiplier, 1 will be "more" than 1 is by default. There's a link to a couple multipliers in the WCIF thread in the pudding factory.
Logged
Pages: [1] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.157 seconds with 20 queries.