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Author Topic: AwesomeMod Bug Report Thread  (Read 1587943 times)
J. M. Pescado
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Re: AwesomeMod Bug Report Thread
« Reply #1075 on: 2013 February 17, 01:28:10 »
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That is strange. I've never seen that before, haven't changed anything, and am not sure why that happens. Will investigate.
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ryuukai
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Re: AwesomeMod Bug Report Thread
« Reply #1076 on: 2013 February 28, 05:16:48 »
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Hi there,

I recently patched to version 15.0 for sims 3 and downloaded test version 1.5 of AM accordingly. Every time I tried to split up a household or move a sim out the game crashed to desktop. I removed all CC, still crashed. Removed AM, working fine again, re-installed CC (without AM) and game still worked. Re-downloaded and installed test version of AM and game crashed when I tried to split up household.

I have all the right specs, enough free space, etc. It's definitely AM that's affecting my game, so thought I should post here. I'm running a mac, so not sure if the same issue would happen to a pc-user.
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J. M. Pescado
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Re: AwesomeMod Bug Report Thread
« Reply #1077 on: 2013 February 28, 09:31:56 »
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Yes, the recurrence of this issue is a known deep-engine glitch.  It occurs for no logical reason, simply because some code which doesn't do anything (the original EAxian junk) is left there, even though it shouldn't ever be accessed. Try it now.
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blablamana
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Re: AwesomeMod Bug Report Thread
« Reply #1078 on: 2013 February 28, 15:18:33 »
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Yes, the recurrence of this issue is a known deep-engine glitch.  It occurs for no logical reason, simply because some code which doesn't do anything (the original EAxian junk) is left there, even though it shouldn't ever be accessed. Try it now.

Nope, still the same problem(with me at least). Taking AM out still fixes the problem.
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ryuukai
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Re: AwesomeMod Bug Report Thread
« Reply #1079 on: 2013 February 28, 17:52:39 »
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Yeah, I just tried it again now with new download and still the same problem
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Juan Sfalcin
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Re: AwesomeMod Bug Report Thread
« Reply #1080 on: 2013 March 01, 03:05:36 »
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Yes, the recurrence of this issue is a known deep-engine glitch.  It occurs for no logical reason, simply because some code which doesn't do anything (the original EAxian junk) is left there, even though it shouldn't ever be accessed. Try it now.

Having the same problem with a vanilla game (with the newest patch) and just the test version.
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Nienor
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Re: AwesomeMod Bug Report Thread
« Reply #1081 on: 2013 March 01, 22:42:29 »
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Yes, move crash as well - move was possible when I removed AM.
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ShortyBoo
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Re: AwesomeMod Bug Report Thread
« Reply #1082 on: 2013 March 02, 11:06:38 »
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I have the move crash as well. I tried to move a sim out using the computer, and it crashed.
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SJActress
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Re: AwesomeMod Bug Report Thread
« Reply #1083 on: 2013 March 03, 00:53:57 »
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I downloaded awesome.zip dated March 2, 2013, and now the game is whining about having an outdated mod. Perhaps it's something else, but I haven't changed anything else since yesterday, and it didn't bitch then.

ETA: It is indeed AM causing it.

ETA: Wow. I decided to Ignore and start the game. There were 89 errors recorded with ErrorTrap, and everyone disappeared.
« Last Edit: 2013 March 03, 01:14:03 by SJActress » Logged

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Gwill
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Re: AwesomeMod Bug Report Thread
« Reply #1084 on: 2013 March 03, 00:57:04 »
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I'm getting an avalanche of these error while I play.
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J. M. Pescado
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Re: AwesomeMod Bug Report Thread
« Reply #1085 on: 2013 March 03, 02:05:36 »
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I downloaded awesome.zip dated March 2, 2013, and now the game is whining about having an outdated mod. Perhaps it's something else, but I haven't changed anything else since yesterday, and it didn't bitch then.
Have you patched the game?

I'm getting an avalanche of these error while I play.
This is a witch working as a stage magician.
The only reason you could get this error is if, for some reason, the skill data for Athletic is missing. I cannot think of any logical reason why this error would occur, since it is happening inside of a no-argument EAxian function call. Something is wrong with your game install.
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Re: AwesomeMod Bug Report Thread
« Reply #1086 on: 2013 March 03, 02:27:35 »
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I downloaded awesome.zip dated March 2, 2013, and now the game is whining about having an outdated mod. Perhaps it's something else, but I haven't changed anything else since yesterday, and it didn't bitch then.
Have you patched the game?

Yes. I had the test version yesterday, which disappeared from the site, so I installed the latest non-test release today. I grabbed the test version out of my Recycle Bin (downloaded on 2/28) and it's working fine.
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Re: AwesomeMod Bug Report Thread
« Reply #1087 on: 2013 March 03, 04:03:30 »
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I have the move crash.  Mine occurred right after a wedding. Patched with 1.50 and have last test awesome.
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Re: AwesomeMod Bug Report Thread
« Reply #1088 on: 2013 March 03, 07:25:47 »
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I downloaded awesome.zip dated March 2, 2013, and now the game is whining about having an outdated mod. Perhaps it's something else, but I haven't changed anything else since yesterday, and it didn't bitch then.
Have you patched the game?

Yes. I had the test version yesterday, which disappeared from the site, so I installed the latest non-test release today. I grabbed the test version out of my Recycle Bin (downloaded on 2/28) and it's working fine.

I've got the same issue.  Just downloaded the release AM and it's giving me grief about outdated mods, while the test 2/28 1.50 AM was fine.
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tigerste
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Re: AwesomeMod Bug Report Thread
« Reply #1089 on: 2013 March 03, 09:02:51 »
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I'm a little confused as to whether or not there's an update to AM (test or otherwise) for the 1.5 patch - could someone enlighten me? I don't want to play without it enabled as it really enhances the game.
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jezzer
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Re: AwesomeMod Bug Report Thread
« Reply #1090 on: 2013 March 03, 13:59:22 »
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I'm a little confused as to whether or not there's an update to AM (test or otherwise) for the 1.5 patch - could someone enlighten me? I don't want to play without it enabled as it really enhances the game.

Apparently you're so confused that you're posting a non-bug related question in the Bug Report thread.  Those little Thread Topic titles mean something, you know.
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tigerste
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Re: AwesomeMod Bug Report Thread
« Reply #1091 on: 2013 March 03, 15:36:46 »
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I'm a little confused as to whether or not there's an update to AM (test or otherwise) for the 1.5 patch - could someone enlighten me? I don't want to play without it enabled as it really enhances the game.

Apparently you're so confused that you're posting a non-bug related question in the Bug Report thread.  Those little Thread Topic titles mean something, you know.

I am well aware of the thread title, thank you. Others have mentioned a download and test version here, which is why I posted here; there is no need to be rude! Manners do not cost anything, a simple "you're posting in the wrong place, try here" would have been sufficient.
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RebelRed
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Re: AwesomeMod Bug Report Thread
« Reply #1092 on: 2013 March 03, 18:15:01 »
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I'm a little confused as to whether or not there's an update to AM (test or otherwise) for the 1.5 patch - could someone enlighten me? I don't want to play without it enabled as it really enhances the game.

Apparently you're so confused that you're posting a non-bug related question in the Bug Report thread.  Those little Thread Topic titles mean something, you know.

I am well aware of the thread title, thank you. Others have mentioned a download and test version here, which is why I posted here; there is no need to be rude! Manners do not cost anything, a simple "you're posting in the wrong place, try here" would have been sufficient.


You are a moron, lurk MOAR! This is MATY douche.

ETA: I hate auto correct.
« Last Edit: 2013 March 03, 19:59:34 by RebelRed » Logged

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Deimos
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Re: AwesomeMod Bug Report Thread
« Reply #1093 on: 2013 March 03, 19:15:20 »
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The move crash did not occur for me in the latest version (It had in previous versions). So... It looks like that's fixed.

However, attempts to make a clay sculpture resulted in a strange, glowing red cube that was visible through all solid surfaces and, upon completion, was called a '****FailureObject'. Highlighting it caused it to be referred to as 'Missing Object Resource Instance 319e4f1d:00000000:0000000000000000 -'.

I am admittedly uncertain as to whether this is a bug with the mod or my own fault somehow, but it had not occurred before this latest test build. Issue occurred after attempting to move and cancelling, so it is not impossible that it is related to the move issue somehow.

AwesomeMod and anything else that happened to be installed by Basbas' updater are the only mods that I use, for reference. Ambitions and World Adventures EPs installed. A couple bits of store content.

Edit: Selling the 'sculpture' and starting a new one did not produce another ominous red cube, so it's a specific object having issues. Or maybe just update weirdness or something. I don't know.
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Re: AwesomeMod Bug Report Thread
« Reply #1094 on: 2013 March 03, 19:47:49 »
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Do you have the Ambitions registration Sims3Pack?  Seems I recall odd stuff like that happening since it adds a couple of sculpture objects to the game.
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Slymenstra
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Re: AwesomeMod Bug Report Thread
« Reply #1095 on: 2013 March 03, 20:32:42 »
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I just got a new computer and after installing everything, I loaded the Sims to see if it was working. I did not have awesome mod in at that time. I had the sculpture problem too. I think it is an EA problem, not an awesome problem. Not sure what is happening. I transferred over my entire Sims 3 folder from my other computer, so I should not be missing any content; however, not sure if it patched perfectly. I have to check that out.

Edit: I am fully and correctly patched. Not sure what happened to make the sculptures broken.
« Last Edit: 2013 March 03, 20:39:27 by Slymenstra » Logged
RioluMew
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Re: AwesomeMod Bug Report Thread
« Reply #1096 on: 2013 March 03, 22:42:41 »
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Not sure if 1.50 works properly or not. My game now crashes every time i attempt to save but, w/ version 1.48 the game saves just fine. Also saves when i disabled 1.50.
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jezzer
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Re: AwesomeMod Bug Report Thread
« Reply #1097 on: 2013 March 04, 01:25:54 »
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I am well aware of the thread title, thank you. Others have mentioned a download and test version here, which is why I posted here; there is no need to be rude! Manners do not cost anything, a simple "you're posting in the wrong place, try here" would have been sufficient.

You're posting in the wrong place, moron.

Better?
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Re: AwesomeMod Bug Report Thread
« Reply #1098 on: 2013 March 04, 06:41:41 »
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New Awesomemod is causing my game to crash. It happens every morning right at 6:26AM. I can't get past that point with AM installed. If I remove it then all is fine. Hopefully some core events are scheduled around that time to help narrow it down. The crash address is the same each time so it's not random.
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Nienor
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Re: AwesomeMod Bug Report Thread
« Reply #1099 on: 2013 March 04, 08:45:14 »
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Moving works correctly for me now, using the non-test version. Sculpting has no issues for now, but I've had the problem described upthread at random times in the past, so I suspect it's not AM.
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