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Author Topic: AwesomeMod Bug Report Thread  (Read 1587874 times)
chafey
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Re: AwesomeMod Bug Report Thread
« Reply #875 on: 2012 September 10, 20:08:00 »
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I've patched all the way up, all expansions, using TEST RELEASE. I created a vampire. I have the "Fulfill ambitions without locking" option set to ON. It does not seem to work with my vampire. Hope this helps, I can answer any questions,
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Re: AwesomeMod Bug Report Thread
« Reply #876 on: 2012 September 10, 20:22:44 »
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The "Fulfill wants without locking" doesn't work on normal sims, either (see my previous post).

Eating perfect produce no longer grants a yummy food buff.

Bladder motive on lots without terlet seems to be locked now, although the showconfig says otherwise.

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Aventurine
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Re: AwesomeMod Bug Report Thread
« Reply #877 on: 2012 September 10, 22:06:35 »
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The "No Psychic Police" while enabled in the Config Tool is not working now.

Also cannot move young adults out of the fambly home to a new home of their own.
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wizard_merlin
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Re: AwesomeMod Bug Report Thread
« Reply #878 on: 2012 September 11, 00:25:04 »
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The "Fulfill wants without locking" doesn't work on normal sims, either (see my previous post).

It is working in my game just fine, and I am playing normal sims.
« Last Edit: 2012 September 14, 18:26:43 by wizard_merlin » Logged

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vitaee
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Re: AwesomeMod Bug Report Thread
« Reply #879 on: 2012 September 11, 00:48:13 »
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The "Fulfill wants without locking" doesn't work on normal sims, either (see my previous post).

It is working in my game just fine, and I am playing normal sims.

Wiz, are you SURE its working?? I assumed mine was working because the unlocked want was disappearing when I fulfilled them, but I was NOT getting the floaty with the point value nor did my lifetime points advance.  To be sure of this, wait till you have an easily filled unlocked want of say 100 pts (like kissing your wife).  If your current lifetime point total is at 12350, and you then kiss your wife, does your total then go up to 12450, or is at less than that.  Making this judgment just because the unlocked want poofs does not mean it's being fulfilled.  You have to check your point total before and afterwards to make sure.
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coltraz
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Re: AwesomeMod Bug Report Thread
« Reply #880 on: 2012 September 11, 02:32:39 »
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That is correct. Just tested it as I thought they were being fulfilled as well. The unlocked wish disappears, but you are not awarded for having fulfilled it.
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wizard_merlin
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Re: AwesomeMod Bug Report Thread
« Reply #881 on: 2012 September 11, 02:56:01 »
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Next time I play, I will double check and see if the value is being added right, although I could have sworn I saw the numbers floating off, but could be mistaken as I don't tend to pay that much attention to those details as they get mundane after a while.  Will let you know what I find.
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Skadi
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Re: AwesomeMod Bug Report Thread
« Reply #882 on: 2012 September 11, 06:20:54 »
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I will add to the chorus of borked wish fulfilment.

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Naiad
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Re: AwesomeMod Bug Report Thread
« Reply #883 on: 2012 September 11, 07:40:36 »
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Wish fulfillment is borked here too.
In addition, the new alchemy recipes need to be covered by BooksNotMagicScrolls. In my game they go puff! after being read.
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Duchess
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Re: AwesomeMod Bug Report Thread
« Reply #884 on: 2012 September 11, 15:30:05 »
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In addition, the new alchemy recipes need to be covered by BooksNotMagicScrolls. In my game they go puff! after being read.

Seconded.
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Skadi
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Re: AwesomeMod Bug Report Thread
« Reply #885 on: 2012 September 11, 20:51:20 »
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In addition, the new alchemy recipes need to be covered by BooksNotMagicScrolls. In my game they go puff! after being read.

Seconded.

This. I knew there was something I was forgetting to mention.
The test version has been stable for me with no crashing, and all of the AM commands I have tried seem to be working without errors AFAIK.
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vitaee
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Re: AwesomeMod Bug Report Thread
« Reply #886 on: 2012 September 11, 22:59:36 »
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I've had very intermittent CTD issues.  After about a week of game time each occurrence, I've had a CTD 3 separate times.  Reloaded from either a save or autosave, and game progresses beyond the previous crash point without issue.  I suspect a memory leak issue of some sort, but haven't been specifically watching for that.  Oddly enough, the CTD didn't start occurring until after my sim got married.  You don't suppose the game is trying to tell me something??
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skiffidy
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Re: AwesomeMod Bug Report Thread
« Reply #887 on: 2012 September 12, 04:04:31 »
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Also adding to the pile of no lifetime points gained for unlocked wishes. I'm fully patched and currently using the test version.
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coltraz
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Re: AwesomeMod Bug Report Thread
« Reply #888 on: 2012 September 12, 06:50:26 »
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I think he gets it now.
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vorpal
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Re: AwesomeMod Bug Report Thread
« Reply #889 on: 2012 September 12, 07:06:23 »
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Four small issues I came across yesterday:
1 -
Eating perfect produce no longer grants a yummy food buff.
This
2 - Awesome adds an "Eat" action to honey jars and Sims will then autonomously eat instead of drink them
3 - I think it was Awesome that added a value to the "Well Rested" moodlet for sleeping bags (+25 (?)). This moodlet is now without a value
4 - I can't put inactives on radar. The house receives the red tag but members, whether all or just individual ones, do not appear as tagged in Map View
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bloodredtoe
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Re: AwesomeMod Bug Report Thread
« Reply #890 on: 2012 September 12, 10:48:36 »
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Not sure if bug or feature, but there seems to be a collective cap limit on some potions. Every sim I played could create several Skill Booster/Potent Skill Booster/Wish Enhancing Serum, trying to create more they would just drop the action after the potion is selected. I tried emptying inventories, replacing ingredients, reseting sims - still the same.
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vorpal
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Re: AwesomeMod Bug Report Thread
« Reply #891 on: 2012 September 16, 14:14:48 »
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Awesome Build 09/04/2012 22:41:42, game is vanilla with all EPs, all SPs up to MasterSuite and only Awesome:
Some of the configurable options don't seem to work. Those that I noticed are PlantOnAnyLot and NoBabyDisintegration. Babies and toddlers hibernate as soon as all teens and adults are out and planting on community lots is not possible. The option is there but the placement square stays red. I can plant there only with moveobjects on. I tried in two existing saves and in two fesh games in Sunset Valley, Twinbrook and Moonlight Falls, with and without my config file and with a freshly generated config.
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Daghain
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Re: AwesomeMod Bug Report Thread
« Reply #892 on: 2012 September 16, 16:35:41 »
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This could be an EA bug in my game, but suddenly sims cannot use the elevators in public buildings in Bridgeport (meaning the lounges/bars). House elevators work just fine.
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id
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Re: AwesomeMod Bug Report Thread
« Reply #893 on: 2012 September 16, 16:37:40 »
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This
2 - Awesome adds an "Eat" action to honey jars and Sims will then autonomously eat instead of drink them

[/quote]

nah - that isn't awesome.  up until end of this week I've been playing completely awesomless and sims drink honey whenever they get in the slightest bit hungry.  It doesn't occur to them to eat anything else if they have honey in their inventory either.  Gives them a happy moodlet, but perversely does almost nothing to fill their hunger bar.  And since it doesn't actually sate them,they keep eating jar after jar after jar if you don't catch them....Seems just another annoyance EAxis just had to put in.

On the real problem front:  I do have the psychic helicopter police too. Drives me insane - they catch my teen 100% of the time when she's out after midnight.  Just saw something new too - they now have police in the vacation worlds too (certainly don't remember ever having seen that before) - still not to pick you up at midnight, but when you egg someone else's house they sure are there in a jiffy.  
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Menaceman
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Re: AwesomeMod Bug Report Thread
« Reply #894 on: 2012 September 16, 21:51:23 »
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This
2 - Awesome adds an "Eat" action to honey jars and Sims will then autonomously eat instead of drink them


nah - that isn't awesome.  up until end of this week I've been playing completely awesomless and sims drink honey whenever they get in the slightest bit hungry.  It doesn't occur to them to eat anything else if they have honey in their inventory either.  Gives them a happy moodlet, but perversely does almost nothing to fill their hunger bar.  And since it doesn't actually sate them,they keep eating jar after jar after jar if you don't catch them....Seems just another annoyance EAxis just had to put in.

On the real problem front:  I do have the psychic helicopter police too. Drives me insane - they catch my teen 100% of the time when she's out after midnight.  Just saw something new too - they now have police in the vacation worlds too (certainly don't remember ever having seen that before) - still not to pick you up at midnight, but when you egg someone else's house they sure are there in a jiffy.  

I'm guessing here, as I am still playing Awesomeless at the moment, but I think you have misunderstood. I believe the OP is saying that Sims EAT the JAR instead of drinking FROM it.
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Piffle
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Re: AwesomeMod Bug Report Thread
« Reply #895 on: 2012 September 17, 02:31:20 »
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I've got a sim in the Ghost Hunter profession.  When she goes on the missions where she's supposed to use the ghost scanner, I get the "room is suddenly incredibly cold" message but no ghost appears.  Further attempts to scan that room result in nothing, and there are no other actions my sim can take.

Removed all hacks other than AM, yadda yadda.  I have seen a bunch of people bitching about this problem on the BBS and other forums recently, so it may be EAxian.
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Loolitah
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Re: AwesomeMod Bug Report Thread
« Reply #896 on: 2012 September 17, 19:54:32 »
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My sims cannot sleep in their beds.. they can only relax on it. When I click them to sleep, they go to the bed and then the action is cancelled. I've got AM 1.38 and Supernatural.
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Madame Mim
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Re: AwesomeMod Bug Report Thread
« Reply #897 on: 2012 September 17, 20:23:00 »
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My sims cannot sleep in their beds.. they can only relax on it. When I click them to sleep, they go to the bed and then the action is cancelled. I've got AM 1.38 and Supernatural.

How many bloody Sims? How many households? Is it all types of bed? Have you even tried buying them a new bed? Just like you the problem isn't Awesome.
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kissing_toast
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Re: AwesomeMod Bug Report Thread
« Reply #898 on: 2012 September 17, 20:48:02 »
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My sims cannot sleep in their beds.. they can only relax on it. When I click them to sleep, they go to the bed and then the action is cancelled. I've got AM 1.38 and Supernatural.

How many bloody Sims? How many households? Is it all types of bed? Have you even tried buying them a new bed? Just like you the problem isn't Awesome.

They probably don't even need to sleep.
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wizard_merlin
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Re: AwesomeMod Bug Report Thread
« Reply #899 on: 2012 September 17, 21:44:38 »
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Neither can I switch families with ctrl click, I must go into Edit town to do so.

I use Overwatch, Master controller, Relativity and a bunch of xml mods from Twoftmama, none of them should conflict.

I haven't had a problem with changing households, although I haven't tried, and usually don't use the ctrl right click to initiate the change, but just select the option to select sim or household. No problem.

The attitude that nothing SHOULD conflict rather than verifying that they don't is the biggest fucking problem with testing.  Remove ALL the other fucking mods and see what happens.

My sims cannot sleep in their beds.. they can only relax on it. When I click them to sleep, they go to the bed and then the action is cancelled. I've got AM 1.38 and Supernatural.

My sims sleep just fine, it sounds like a personal problem.  Try removing, or updating your other mods and checking again, even try replacing the beds.
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