<!--Range: 0 - 1 Description: The chance that Hopeless romantics will react to fish woohooing--> </kReactionChanceHopelessRomantic> <kReactionChanceMeanSpiritedOrEvil value="1"> <!--Range: 0 - 1 Description: The chance that Mean Spirited or Evil Sims will react to fish dying or being preyed--> </kReactionChanceMeanSpiritedOrEvil> <kReactionChanceExcitable value="1"> <!--Range: 0 - 1 Description: The chance that Excitable Sims will react to fish woohooing or being preyed--> </kReactionChanceExcitable> <kReactionChanceOverEmotional value="1"> <!--Range: 0 - 1 Description: The chance that Over Emotional Sims will react to fish woohooing, being preyed, or dying--> </kReactionChanceOverEmotional> <kReactionGainMeanSpiritedOrEvil value="15"> <!--Range: 0+ Description: The Fun motive gain for Mean Spirited and Evil Sims when a fish dies or gets preyed on--> </kReactionGainMeanSpiritedOrEvil> <kReactionChanceNonAngler value="0.45"> <!--Range: 0 - 1 Description: The chance that non-Angler Sims will learn the bait when fish are preyed-->