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Author Topic: Broken Mood Meter  (Read 16696 times)
Menchii
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Broken Mood Meter
« on: 2010 January 11, 10:01:12 »
THANKS THIS IS GREAT

My sim's mood meter seems to be stuck in a permanent Elated (maxed) state.  No matter how low my sim's needs are the mood meter is still maxed or in the high greens.  I took AM out of my game and the meter went back to functioning normally.  I have WA and have AM installed into my base game's directory.  Did I find a new bug or am I just special? 
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And, you know, rude, mean people want a place to call home, too. There are plenty of sugary nice places already. This ain't one of them.
spammer
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Re: Broken Mood Meter
« Reply #1 on: 2010 January 11, 13:34:52 »
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I think you're special, cause AFAIK you're supposed to put your mods into the last EP's directory and NOT in the base game's dir.
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snowbawl
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Re: Broken Mood Meter
« Reply #2 on: 2010 January 11, 16:01:50 »
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I think you're special, cause AFAIK you're supposed to put your mods into the last EP's directory and NOT in the base game's dir.

Tell that to the numerous people who have all their mods installed in ye olde place, myself included.  In my case, only the .dll was needed in the WA game/bin.
You had best make sure you have all the facts before you go spouting off, or word your advice to read as being opinion only.

Are you using any other mods?  Or were you?
This does sound special, as I would expect others to be complaining.  Perhaps your pants are tight?
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Menchii
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Re: Broken Mood Meter
« Reply #3 on: 2010 January 11, 21:03:52 »
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It's not a case of tight pants.  AM is the only mod I installed.  I just installed the Sims 3 plus World Adventures yesterday onto my freshly installed Windows 7 64bit.  I will see if Pes uploaded a newer version of AM today and try it out.  If it doesn't work I'll just play sans AM.  Too bad I will have to resinstall and not patch up fully to get my klepto working agian.   
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And, you know, rude, mean people want a place to call home, too. There are plenty of sugary nice places already. This ain't one of them.
J. M. Pescado
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Re: Broken Mood Meter
« Reply #4 on: 2010 January 12, 01:22:11 »
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Mood is not directly controlled by sim motives, so it sounds like your game may actually be functioning normally. Mood is only affected by Moodlets. If you don't have any negative moodlets, and probably some positive ones, your sim will naturally have a good mood.
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Menchii
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Re: Broken Mood Meter
« Reply #5 on: 2010 January 12, 02:48:29 »
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The bar problem went away when I installed the freshest copy of AM.  I had the guy loaded up with negative moodlets before and he was still in the greens.  Problem moot now. 

Now I am just up doing voodoo debugging to figure out my massive lag problem.  The game thinks its a slideshow.   Graphic settings make no difference.  4 gigs of ram, quad core AMD, Windows 7 64bit.  Cleared cache many times.  Gonna search around more for answers.
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And, you know, rude, mean people want a place to call home, too. There are plenty of sugary nice places already. This ain't one of them.
mrclopes
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Re: Broken Mood Meter
« Reply #6 on: 2010 February 08, 13:00:32 »
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I noticed the same problem since I started playing with a grumpy one. I noticed his mood going up for no apparent reason at random times, and doesn't seem to happen to sims which I'm not controlling at the moment, only to the selected Sim. However, if I save then reload the game, the problem fix itself and his mood backs to normal.
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Skadi
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Re: Broken Mood Meter
« Reply #7 on: 2010 February 12, 04:22:35 »
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The bar problem went away when I installed the freshest copy of AM.  I had the guy loaded up with negative moodlets before and he was still in the greens.  Problem moot now. 

Now I am just up doing voodoo debugging to figure out my massive lag problem.  The game thinks its a slideshow.   Graphic settings make no difference.  4 gigs of ram, quad core AMD, Windows 7 64bit.  Cleared cache many times.  Gonna search around more for answers.

Go get process monitor from MTS, it will let you know if there are any files being loaded over and over causing lag. I have had 4 items do this - one being loaded over 9000 times during the test run.
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