More Awesome Than You!
Welcome, Guest. Please login or register.
2024 November 21, 19:23:46

Login with username, password and session length
Search:     Advanced search
540287 Posts in 18067 Topics by 6545 Members
Latest Member: cincinancy
* Home Help Search Login Register
+  More Awesome Than You!
|-+  TS2: Burnination
| |-+  The Podium
| | |-+  Problem when becoming a witch... Help!
0 Members and 1 Chinese Bot are viewing this topic. « previous next »
Pages: [1] THANKS THIS IS GREAT Print
Author Topic: Problem when becoming a witch... Help!  (Read 5287 times)
SiuPang
Dimwitted Dunce
*
Posts: 178



View Profile
Problem when becoming a witch... Help!
« on: 2009 December 10, 20:26:52 »
THANKS THIS IS GREAT

Um... seems I have conflicts with custom contents or something... whenever my sims are being transformed into a witch or warlock, they are reset and nothing happened...

I got a log file here... With the first few statements:


Object id: 365
name: N003_User00994 - Alvin
Stack size: 6
Error: Animation name is empty string.
Iterations: 1
  Frame 5:
    Stack Object id: -300
    Node: 10
    Tree: id 9627 name 'CT - Make Witch' version -32744
    from PersonGlobals
    Prim state: 0
    Params: -1000 370 370 0    Locals: -300 0 0
  Frame 4:
    Stack Object id: 365
    Stack Object name: N003_User00994 - Alvin
    Node: 5
    Tree: id 281 name 'Wait For Notify' version 8
    from global
    Prim state: 1
    Params: 0 1    Locals:
  Frame 3:
    Stack Object id: 365
    Stack Object name: N003_User00994 - Alvin
    Node: 1
    Tree: id 8282 name 'Function - Main - Check Queue' version 50
    from PersonGlobals
    Prim state: 0
    Params:    Locals: 370
  Frame 2:
    Stack Object id: 365
    Stack Object name: N003_User00994 - Alvin
    Node: 2
    Tree: id 8283 name 'Function - Main - Loop' version 96
    from PersonGlobals
    Prim state: 0
    Params: -22 20 1    Locals: 0
  Frame 1:
    Stack Object id: 365
    Stack Object name: N003_User00994 - Alvin
    Node: 6
    Tree: id 8193 name 'Function - Main' version 118
    from PersonGlobals
    Prim state: 0
    Params:    Locals: -22 20 0
  Frame 0:
    Stack Object id: 365
    Stack Object name: N003_User00994 - Alvin
    Node: 1
    Tree: id 4096 name 'Function - Main' version 2
    from TemplatePerson
    Prim state: 0
    Params:    Locals:


Anyone has similar experience or knows what has caused that? Thanks.  Wink
« Last Edit: 2009 December 11, 01:16:31 by J. M. Pescado » Logged
Zazazu
Fuzzy Pumpkin
Whiny Wussy
*****
Posts: 8583


Potiron flou


View Profile
Re: Problem when becoming a witch... Help!
« Reply #1 on: 2009 December 10, 20:45:21 »
THANKS THIS IS GREAT

1. This is the wrong way to post a log. Attach it.
2. Have you even tried locating the problem file? We are not here to do your work for you. Start with anything dealing with witches, effects, and custom skins.
Logged

Capitalism, Ho!
"Continue to beat it in masturbatory ecstasy if you like, but only Pescado can make it go away." - Lemmiwinks
My Urinal
SiuPang
Dimwitted Dunce
*
Posts: 178



View Profile
Re: Problem when becoming a witch... Help!
« Reply #2 on: 2009 December 10, 21:20:04 »
THANKS THIS IS GREAT

1. This is the wrong way to post a log. Attach it.
2. Have you even tried locating the problem file? We are not here to do your work for you. Start with anything dealing with witches, effects, and custom skins.

Oops.. Sorry, log attached..

I've already tried everything I could... I disabled custom contents but the problem still persists... I guess it's due to some hack I installed into the Sims directories under Program File... I put them there so as to get rid of the CC asterisks, but most of them are object fixes only. So, I really have no idea what would have led to such a problem.
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
*****
Posts: 26288



View Profile
Re: Problem when becoming a witch... Help!
« Reply #3 on: 2009 December 11, 01:16:43 »
THANKS THIS IS GREAT

Once again, I point the blame squarely at tight pants.
Logged

Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
SiuPang
Dimwitted Dunce
*
Posts: 178



View Profile
Re: Problem when becoming a witch... Help!
« Reply #4 on: 2009 December 11, 06:11:46 »
THANKS THIS IS GREAT

I tried to remove all download from my Catalog\Bin and other folders such as Override, Skin, Object.... But the problem still persists... I am now thinking if this is caused by The Sims 2 Store... As I never updated that before...

BTW, the problem log said something about animiation. Is that I've got missing animations?  Huh Huh Huh
Logged
SiuPang
Dimwitted Dunce
*
Posts: 178



View Profile
Re: Problem when becoming a witch... Help!
« Reply #5 on: 2009 December 11, 06:17:29 »
THANKS THIS IS GREAT

1. This is the wrong way to post a log. Attach it.
2. Have you even tried locating the problem file? We are not here to do your work for you. Start with anything dealing with witches, effects, and custom skins.

Oh yea, I haven't checked the custom skins... Almost forgot even if you've disabled CC in games, custom skins, walls, floors, terrains will still affect the game... Thx for the reminder.

UPDATE: Okay, now I'm pretty sure it's due to something from my Downloads folder. The problem's gone when I've completely removed everything from "Downloads". BTW, is there a way I can track down on which download has caused such a problem  Huh
« Last Edit: 2009 December 11, 06:34:01 by SiuPang » Logged
Duchess
sloppyhousewife
Lipless Loser
***
Posts: 691


Plumber Zombie


View Profile
Re: Problem when becoming a witch... Help!
« Reply #6 on: 2009 December 11, 12:12:21 »
THANKS THIS IS GREAT

BTW, is there a way I can track down on which download has caused such a problem  Huh

Yes, it's called "binary search". For further details, see the FAQ.
Logged

"Getting attention here is like awakening Lovecraftian cosmic horrors. Don't do it." - J.M. Pescado

Count
jolrei
Senator
*
Posts: 6420


Son of Perdition


View Profile
Re: Problem when becoming a witch... Help!
« Reply #7 on: 2009 December 11, 22:09:10 »
THANKS THIS IS GREAT

You should be reasonably safe if you remove everything that is not in the Awesomeware director's cut.  The game works if the only mods included are awesome.  The problem is clearly the work of the non-awesome.  Remove non-awesome hacks and cc first and test.  The game should work.  Then you can use binary searching to find the actual offending hack.
Logged


Tribulatio proxima est
Pages: [1] Print 
« previous next »
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.081 seconds with 20 queries.