More Awesome Than You!
Welcome,
Guest
. Please
login
or
register
.
2024 November 25, 14:02:50
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
SUPPORT THE MUNICIPALITY!
Have you destroyed a paysite today?
"Jelenedra" is the new "gay".
All Lythdans are stupid and suck!
DEATH TO ALL STUPID HAIRY-BELLIED NESSES!
All Kewians are stupid and suck! Accept no Kewian-based substitutes!
Clearly, BlueSoup has failed us! You must not! BlueSoup has a fat head!
Hobbsee has a
scrawny pencil neck.
Rohina the Ugly Butted is a Horny Turkey
540287
Posts in
18067
Topics by
6545
Members
Latest Member:
cincinancy
More Awesome Than You!
TS2: Burnination
The Podium
Too many files/sims explanation for dummies needed
0 Members and 1 Chinese Bot are viewing this topic.
« previous
next »
Pages:
1
...
3
4
[
5
]
Author
Topic: Too many files/sims explanation for dummies needed (Read 76732 times)
angelyne
Obtuse Oaf
Posts: 907
Re: Too many files/sims explanation for dummies needed
«
Reply #100 on:
2005 December 03, 00:19:19 »
I double-checked my numbers now that I am home. The original game generates around 127 characters for Pleasantville. I did a deleteallcharacters and then added uni and downtown. I ended up with 245 characters. So 127 + 245 - some duplications with NPC's and - my own characters you have roughly 400 pre-generated characters... and you haven't even started playing the game yet!
Conclusion : Deleteallcharacters is your friend
damn, i just noticed I'm no longer tasty
Logged
ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Too many files/sims explanation for dummies needed
«
Reply #101 on:
2005 December 03, 01:43:49 »
Well, we were all Asinine at one point! It can only get worse!!!!!!
I'm seriously considering making clones of any characters that I may want (I already have most of the playables) then reinstalling and deleting all characters after loading a College and Downtown just so at least most of the characters will eventually be MINE! (After all, it's MY GAME once it's on my pc,and if I don't want Goopy and Co, that's my choice. Maxis should just have made it easier! I'd actually like it if they made it just delete: then give a list of townies etc to choose form.)
Logged
Zephyr Zodiac
Bangelnuts
Terrible Twerp
Posts: 2079
Re: Too many files/sims explanation for dummies needed
«
Reply #102 on:
2005 December 03, 02:54:57 »
Quote from: ZephyrZodiac on 2005 December 03, 01:43:49
Well, we were all Asinine at one point! It can only get worse!!!!!!
I'm seriously considering making clones of any characters that I may want (I already have most of the playables) then reinstalling and deleting all characters after loading a College and Downtown just so at least most of the characters will eventually be MINE! (After all, it's MY GAME once it's on my pc,and if I don't want Goopy and Co, that's my choice. Maxis should just have made it easier! I'd actually like it if they made it just delete: then give a list of townies etc to choose form.)
I just went throe sim enhancer and got rid of a bunch of ugly townies that I never play keeping only essential characters and ghost files .I also kept NPC's and Uni personnel
Logged
I have joined the ranks of many herre and have been banned from Brynnes forum.I must say the pleasure is all mine in having been banned from there .Self absorbed bragging is tiring after awhile.
ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Too many files/sims explanation for dummies needed
«
Reply #103 on:
2005 December 03, 05:16:47 »
Well, NPCs and Profs only get replaced, and what you get next time might be worse! Just wish they'd found a way of having an Education career track and using the sims who are actually in that career to be the profs - I mean, how hard could it be? (Go on tell me, too hard!)
Logged
Zephyr Zodiac
Bangelnuts
Terrible Twerp
Posts: 2079
Re: Too many files/sims explanation for dummies needed
«
Reply #104 on:
2005 December 03, 12:30:53 »
Quote from: ZephyrZodiac on 2005 December 03, 05:16:47
Well, NPCs and Profs only get replaced, and what you get next time might be worse! Just wish they'd found a way of having an Education career track and using the sims who are actually in that career to be the profs - I mean, how hard could it be? (Go on tell me, too hard!)
I kept all NPC's and Professors,service personnel like store clerks,Uni Mascots,Cafeteria workers as I didnt want the game to regenerate anyone.I only got rid of townies and I also Kept the frat house kids at SSU and the Sorority house YA's I also kept the Bright house intact and the students that Maxis Puts in the Uni Bin. they might have a purpose at some point in my hood so I kept them. Heather Huffington I plan on using a swingin single in my Neighborhood so I kept her.her aspiration is Romance.
Logged
I have joined the ranks of many herre and have been banned from Brynnes forum.I must say the pleasure is all mine in having been banned from there .Self absorbed bragging is tiring after awhile.
veilchen
Terrible Twerp
Posts: 2133
We are the ADS! Bow to us!!
Re: Too many files/sims explanation for dummies needed
«
Reply #105 on:
2005 December 03, 12:43:42 »
Yes, that's what happens with 'delete all'. Whenever you need an NPC, like the paper-girl/boy, the mail delivery person, maid, nanny, etc. the game generates it. And as ZZ points out, the game may lag while doing so. But really, no worries, there will always be the postal worker, the delivery people or anything else that you need. Delete all characters in conjunction with 'noregeneration' will just prevent the spawing of towines, not the spawning of NPC's.
I ususally just use the 'noregeneration' because the townies bring in some variety. For the ugliest ones there is always the career reward surgery and/or SimSurgery in SimPe. Personally, I don't alter much, just über-long noses, fish mouths, and frog eyes :D. There is even a tutorial on how to make the surgically altered DNA permanent, it's a simple and easy proceedure. It's posted on MTS2 and the link to it is posted here as well.
Logged
~Having the last word is not all it's cracked up to be.~
~All we have to do is remove those who oppose us.~ (Saruman, LotR)
~Wir sind die Roboter~
http://www.youtube.com/watch?v=R23e9VO_vOI&feature=related
Bangelnuts
Terrible Twerp
Posts: 2079
Re: Too many files/sims explanation for dummies needed
«
Reply #106 on:
2005 December 03, 12:48:11 »
if I alter DNA like eye color or skintone I use Sim Enhancer because it records the changes and makes them permanent in SimPE. other changes like Uber long noses I have to use SimPE to make the change permanent
Logged
I have joined the ranks of many herre and have been banned from Brynnes forum.I must say the pleasure is all mine in having been banned from there .Self absorbed bragging is tiring after awhile.
ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Too many files/sims explanation for dummies needed
«
Reply #107 on:
2005 December 03, 16:07:18 »
I just can't be bothered with all that! Best thing is to partner the ones with original big noses etc. with aliens with original no noses etc., then maybe the kids will be somewhere in the middle! But I wish, if you put a green skin and a blue skin together, you could have turquoise babies!
Logged
Zephyr Zodiac
Trubble
Ferret Impersonator
Terrible Twerp
Posts: 2408
:P
Re: Too many files/sims explanation for dummies needed
«
Reply #108 on:
2005 December 03, 16:13:44 »
Quote from: twain on 2005 December 02, 16:03:50
Maxis CLAIMS that with the patch for Uni/Nightlife that they have upped the limit of sims for neighborhoods to remain stable. I do not know if it is true...and what the new limit is suppose to be now. According to MaxisHunter they are now unable to recreate the Final Exam bug...and the Dead/Elder bug...since the patch. Again I do not know how true this is. Does anyone know?
Would like confirmation of this also...
Logged
A proud thread pirate.
ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Too many files/sims explanation for dummies needed
«
Reply #109 on:
2005 December 03, 16:21:01 »
Well, I started getting corrupted character files at 365 characters in my last install of Pleasantview ( and I've played it before NL with double that number and no problems) so I'm sceptical about how well they've done the programming for that upped limit. Or whether it's one of their own objects that caused the problems I've had (every sim with this problem has the restaurant podium token in their memories, so I wonder if that has issues, and if so, it would affect every darn sim who ever goes out for a meal, and every sim who appears on that lot!)
Logged
Zephyr Zodiac
asthehind
Retarded Reprobate
Posts: 1490
I think, therefore I am overqualified.
Re: Too many files/sims explanation for dummies needed
«
Reply #110 on:
2005 December 31, 11:59:28 »
I have a couple of questions about this problem that I hope someone can answer...
1. A hypothetical question really; what if I exceeded the recommended number of character files so I had to do a clean install, but there were one or two families I really didn't want to lose. Could I just upload them to the sims exchange and download them after reinstalling and have no problems, or would they bring all their associated character files with them therefore reintroducing problems to the game?
2. Where would I get a hack that stops townies from regenerating (for TS2 and NL)? Are there any problems associated with them?
Thanks for any help,
As the Hind
Logged
By popular demand, Tongue Deer:
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: Too many files/sims explanation for dummies needed
«
Reply #111 on:
2005 December 31, 12:15:26 »
Quote from: asthehind on 2005 December 31, 11:59:28
I have a couple of questions about this problem that I hope someone can answer...
1. A hypothetical question really; what if I exceeded the recommended number of character files so I had to do a clean install, but there were one or two families I really didn't want to lose. Could I just upload them to the sims exchange and download them after reinstalling and have no problems, or would they bring all their associated character files with them therefore reintroducing problems to the game?
No, this would simply re-import the BFBVFS back into your neighborhood.
Quote
2. Where would I get a hack that stops townies from regenerating (for TS2 and NL)? Are there any problems associated with them?
http://www.moreawesomethanyou.com/ffs/hacks/nl/
Logged
Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
asthehind
Retarded Reprobate
Posts: 1490
I think, therefore I am overqualified.
Re: Too many files/sims explanation for dummies needed
«
Reply #112 on:
2005 December 31, 13:12:46 »
Thanks
As the Hind
Logged
By popular demand, Tongue Deer:
asthehind
Retarded Reprobate
Posts: 1490
I think, therefore I am overqualified.
Re: Too many files/sims explanation for dummies needed
«
Reply #113 on:
2005 December 31, 14:22:54 »
I can't get that link to work - it says URL not found?
As the Hind
Logged
By popular demand, Tongue Deer:
Kyna
Terrible Twerp
Posts: 2406
An ass with great insight
Re: Too many files/sims explanation for dummies needed
«
Reply #114 on:
2005 December 31, 14:38:02 »
Asthehind, you could try searching the board for 'notownieregen' ... or hope that someone with enough nice points comes along and gives the correct link.
Bleah, I guess my 6 niceness means I'll tell you. Try this
http://moreawesomethanyou.com/ffs/nl/hacks/
and then look down the list for notownieregen and if you have uni, you'll want the nodormie one as well.
Logged
Quote from: SarahKOM on 2007 July 13, 12:38:27
<br />Also, thank god for Google spellcheck. Otherwise, this post would be intelligible. <br />
<br />Declared \\\\\\\"Male\\\\\\\" by Pescado on 8th April, 2009
ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Too many files/sims explanation for dummies needed
«
Reply #115 on:
2005 December 31, 15:11:40 »
If you want to, you can use SimPE to recreate your sims that you want to keep. You need to clone each of them, and make notes of all the personality, voice, aspiration and interest data. Then, you create a package file of each of the sims you clone, put it into Saved Sims or Downloads and then you will find the faces when you go into CAS and you can recreate your families. You will need to edit their interests in SimPE afterwards if you are bothered about this.
However, before you give up on your neighbourhood, try checking for any extra copies of the sims you have in your game, if they have nor relationships and are unlinked, then you can safely remove tham from your Characters folder. Similarly, any townies, dormies, SS or Downtownies with no relationships can be safely deleted.
Check also for multiple baristas if you haven't been using the nonpcspam mod. Any that have no relationships can be removed. If you still have more than three baristas, you will need to get rid of the relationships and the memories of "Met so and so" for each sim they have met, after which they can be deleted too.
My current hood is an old one which I played without any of JM's mods and eventually became a BFBVFS, but luckily I had back-ups, still full of unwanted characters, most of which I deleted, and the game is now playing perfectly well.
Logged
Zephyr Zodiac
asthehind
Retarded Reprobate
Posts: 1490
I think, therefore I am overqualified.
Re: Too many files/sims explanation for dummies needed
«
Reply #116 on:
2005 December 31, 18:35:41 »
Thanks for the advice, I must say that I am ridiculously sentimental about my sims, and the thought of them all dieing in an apocaliptic explosion scares the blank out of me!
As the Hind
Logged
By popular demand, Tongue Deer:
ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Too many files/sims explanation for dummies needed
«
Reply #117 on:
2005 December 31, 19:13:40 »
I'm very fond of my sims too, they're rather like part of the family! the thing that really scares me rigid is the thought "If I die, who will look after my cat ..... and MY SIMS!"
Logged
Zephyr Zodiac
asthehind
Retarded Reprobate
Posts: 1490
I think, therefore I am overqualified.
Re: Too many files/sims explanation for dummies needed
«
Reply #118 on:
2005 December 31, 22:57:27 »
And I thought I was the only one!
As the Hind
Logged
By popular demand, Tongue Deer:
ZephyrZodiac
Whiny Wussy
Posts: 7469
Re: Too many files/sims explanation for dummies needed
«
Reply #119 on:
2005 December 31, 23:48:27 »
No, I think there are quite a few of us who'd like our sims to be buried with us ready to take that final journey to wherever!
Logged
Zephyr Zodiac
Pages:
1
...
3
4
[
5
]
« previous
next »
Jump to:
Please select a destination:
-----------------------------
TS4: The Pee-ening
-----------------------------
=> Insert Amusing Name Here
=> Facts and Strategery
-----------------------------
TS3/TSM: The Pudding
-----------------------------
=> The World Of Pudding
=> Facts & Strategery
=> Pudding Factory
===> World of Puddings
===> Pudding Plots
-----------------------------
TS2: Burnination
-----------------------------
=> The Podium
===> Oops! You Broke It!
=> The War Room
=> Planet K 20X6
===> Building Contest of Awesomeness
=> Peasantry
===> Taster's Choice
-----------------------------
The Bowels of Trogdor
-----------------------------
=> The Small Intestines of Trogdor
=> The Large Intestines of Trogdor
-----------------------------
Awesomeware
-----------------------------
=> TS4 Stuff
=> Armoire of Invincibility
===> AwesomeMod!
=> The Armory
===> Playsets & Toys
===> The Scrapyard
-----------------------------
Darcyland
-----------------------------
=> Lord Darcy Investigates
-----------------------------
Ye Olde Simmes 2 Archives: Dead Creators
-----------------------------
=> Ye Olde Crammyboye Archives
=> Ye Olde Syberspunke Archives
-----------------------------
Serious Business
-----------------------------
===> Spore Discussions
Loading...